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Messages - espio100

Pages: 1 ... 177 178 179 180 181 [182] 183 184 185 186 187 ... 740
2716
http://www.nordbayern.de/region/ansbach/schwere-explosion-erschuttert-ansbach-1.5369153

Its german but who cares
Basically, an explosion in ansbach

2717
Help / Bots dont "Work when leaving minigame/server
« on: July 24, 2016, 01:51:12 PM »
Im p sure I asked this in the past but whatever
When I leave the minigame, you cant damage the bots anymore, nor the bots try to damage the players
When im in you can shoot the bots and the bots shoot back at players
what do?

2718
General Discussion / Re: How do I link to a download?
« on: July 24, 2016, 01:07:30 PM »

2719
Off Topic / Re: [NEWS] Machete attack in germany
« on: July 24, 2016, 01:01:34 PM »
Lmao

2721
Games / Re: No Man's Sky thread - 15 days left!
« on: July 24, 2016, 12:13:25 PM »
reserved for whatever

2722
Games / No Man's Sky thread - 10 days left!
« on: July 24, 2016, 12:12:56 PM »

LINKS
WEBSITE - STEAM - COUNTDOWN


Description
No Man’s Sky is a game about exploration and survival in an infinite procedurally generated galaxy.

Features
A TRULY OPEN UNIVERSE
If you can see it, you can go there. You can fly seamlessly from the surface of a planet to another, and every star in the sky is a sun that you can visit.

EXPLORATION IS SEEING THINGS THAT NO-ONE ELSE HAS EVER SEEN BEFORE
Every creature, geological formation, plant and spaceship is unique.

SURVIVE ON A DANGEROUS FRONTIER
You are alone and vulnerable, and will face threat everywhere, from deep space to thick forests, barren deserts to dark oceans.

BUILD FOR AN EPIC JOURNEY
Collect precious materials and trade them for better spacecraft and upgrades for your suit and equipment and prepare for your journey to the centre of the galaxy.

A SHARED UNIVERSE
Choose to share with other players your discoveries on a map of the galaxy. Strike out for unexplored frontiers or build your strengths in known space.

65DAYSOFSTATIC SOUNDTRACK
Our favourite band, 65daysofstatic, is producing a soundtrack album especially for No Man's Sky, which will be featured in the game as a procedurally generated soundscape.

Media




Players
espio100 | PC | Steam
blazerblock2 | PS4 | person2321

2723
General Discussion / Re: New Here
« on: July 24, 2016, 11:45:42 AM »
Hi
Dont visit drama
bye

2724
Off Topic / Re: Updates from Africa
« on: July 24, 2016, 10:52:29 AM »
How does it feel to be "That white guy"

2725
You bought a 1060 and 6600K but you didnt have money for a FullHD monitor
Ok

2726
Off Topic / Re: do you cuss around your parents?
« on: July 24, 2016, 05:32:55 AM »
I do but in an ironic or sarcastic way

2727
the ground looks way too flat. it should be slightly higher and slightly lower in different places. and you might put some 1x1 flats around the place as rocks. also, dirt grounds are just pretty ugly in general. i guess it fits the theme but i always prefer grass.
I tried doing this but I never got arround to do so
the tents should have supports through the middle, and they should have inverted ramps on the inside walls, so they look like / \ that instead of being super blocky.
Inverted ramps make the tent looks super thick.
that wall looks pretty weird. pure white material seems like a strange thing for a post apocalypse society to be building with. i think just a gray fence with red/grey bricks at the base would look better.
Its actually grey but okay.
the trees are too uniform. usually where trees grow, there is also grass too. they should be spread out all over the place. its weird for there to be no trees and then some super densely packed trees in one spot.
The trees are just placeholders for the RPG stuff. I was planning on building tents all the way trough and place trees and ores on "Routes" to different locations.
the area walls mostly look good, but i would recommend you make each later at least 1 brick back from the layer below it, so it doesn't look like spam. it will feel like real terrain. also, you might want to use modter  for that, as you can texture it.
Theres this jumping glitch and I dont want people to get too high up and take advantage of it. I guess I can change everything arround to modter but that would take a while. I also dont like building with modter in general.
I only build the barebones of an RPG, allot of things will be changed and improved.
Looks like a great start, but would really benefit from some more colour in the build.
Ik, I have a habit of building everything is brown because dirt and wood and black, white and all the colors between that because stone.

2728
If only it was that easy
Unfortunely the special characters arent the same as on an azerty
Also just change the input method on windows would let me type in qwerty so... whats the use of sharpkeys actually?

2729
Did you mean QWERTY and not QUERTY?

Anyway this quick google search found this video: https://www.youtube.com/watch?v=joLnSK9N-uU

From the look of it you would have to replace the entire keyboard unit.

Easy solution: paint over the keys.
I probably expected I should buy new keycaps but meh
I van probably paint them over too, iduno.
And yes, my dumb brain sometimes makes me type words they way you pronounce them

2730
theres something wrong with it

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