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Messages - espio100

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2881
Suggestions & Requests / Re: [Request] Code my models
« on: July 14, 2016, 01:04:45 PM »
those are pretty good models actually

the only problem i see is a lot of them have tiny handles
For the scythe its supposed to be like that. Maybe a little bit larger wotn hurt I guess
The trident is ehh... I guess it can be a bit larger

I dont see a problem with the other weapons

2882
Suggestions & Requests / Re: [Request] Code my models
« on: July 14, 2016, 12:31:16 PM »
Seems pretty easy to do. Most of them look like melee weapons.
Yeah but I want like coolio attack animations for most melee weapobs
I don't know if that'll make them harder or whatever

2883
Suggestions & Requests / Re: [Request] Code my models
« on: July 14, 2016, 12:10:31 PM »
I have nowhere to say this other than in one of the many threads that does it, and I chose yours only because it was the most recent one
why do you put "[Request]" or anything to that effect in the title in this board. this is suggestions and requests. which are basically synonymous. so what's the point, when every thread in this board is a request?
Because suggestions are also in this thread and this thread is a request?
Give screenshots of your models or no one is going to want to code them.
Ill update OP

2884
Off Topic / Re: weirdest thing you've jack off to
« on: July 14, 2016, 11:59:21 AM »
That fish is crying out for help
It was actually the fish raping the chick so not really
furries
Dont insult me like that
I am not at that level of degeneracy, yet

2885
Suggestions & Requests / [Request] Code my models
« on: July 14, 2016, 11:55:33 AM »
So I have about 7 models that are from owari no seraph and id like to get them ingame and release them as an addon
the only thing id, I have no idea how to code. Honestly I cant even get the size and orentation of the model right because you have to resize/scale them in edit mode but than you dont but you have to do this and that and its always wrong when I do it
I got the models, thats all. And most of them are probably huge ingame.
Just send a PM and ill send you more details or something
Models:

Some of the models have had a little bit of changes

2886
Off Topic / Re: weirdest thing you've jack off to
« on: July 14, 2016, 10:55:56 AM »

not my proudest fap

2887
Creativity / Re: The new and improved 3D model topic!
« on: July 14, 2016, 10:22:43 AM »
re-adjust the offset of the image datablock, or have a new DTS with the old positioning and use that for the image's shapeFile
...
What?
Since I know batstuff about torque ill just let someone else code it
Any volunteers?

2888
Creativity / Re: The new and improved 3D model topic!
« on: July 14, 2016, 09:24:28 AM »
While your whole model is selected in Object Mode, press Ctrl+Alt+Shift+C, select 'Origin to Center of Mass', then press Shift+S, select 'Cursor to Center' (ignore this if Blender's cursor is already at the center of the grid), press Shift+S again, and select 'Selection to Cursor'
But than I hold it at the barrel :/

2889
Creativity / Re: The new and improved 3D model topic!
« on: July 14, 2016, 09:15:25 AM »
theres two potential causes of this:
- a vertex/edge located somewhere behind the stock (check blender or ms3d for any stray lines floating around and delete them)
    torque calculates size and center of model by getting the dimensions. If there are any parts of the model floating around, either behind, below, ontop, the dimensions get calculated with that in mind and torque thinks the model is bigger than it should be

-you aren't using mountpoints correctly
    I suggest you position the model so that the supposed mount point (where you hold the gun) is located at the dead center of the grid. Make sure the model grip and mountPoint nodes are moved to the center


Putting the mountpoint, or origin, in the center and it made things worse


In blender its like this, there arent any stray vertexes or lines

2890
Do all the drugs


At once
Great idea

2891
booooo
If I set in on max the only thing you'll hear is loving bass and static

2892
espio can i host a wicked party at your place for the week
sure
model a bunch of stuff
I already have that planned for the next 2 months so dont worry
Setup elaborate booby traps to stop burglars.
I live in a suite and you need 2 keys to get in my house so nah
Buy some marbles and turn your home into a marble race thing
>tfw no monies
are you gonna get drunk and post on blf
Maybe
You can expect a drunk stream. Or not. Iduno. Its depens on the circumstances
i like to die when my parents aren't around
just a suggestion

i've done it like three times now
I am ready to kill myself since 12 November 2012, 20:28:06

2893
Creativity / Re: The new and improved 3D model topic!
« on: July 13, 2016, 03:53:18 PM »
Thanks lad

Edit:
Problem, how the center the weapon above the brick since it seems to do at origin
But the origin is also where you hold it
what do

2894
Okay so I got 6 days or 7, who cares. Today marks the first day!
So at 12 im going to go to my grandmother to eat, wich I always do every wednesday. play some pokemon go after that because the weather is nice and im outside anyways so whynot amirite?

After that I have the house for m y s e l f
My sister is out too. I will probably stream doing sumb stuff, stay away all night and do stuff
Jack off while doing stuff
Its gon b great. I will summarize what happened tomorrow, and do the same at what happened tomorrow the day after and so on

Also im streaming for today
https://www.twitch.tv/simple__gamer

2895
Creativity / Re: The new and improved 3D model topic!
« on: July 13, 2016, 03:13:03 PM »
Modeling this was worse than hell and I hate the model for it now
Tenjiryū
Watch in 3D, lad


EDIT: O stuff I couldve edited my last post
rip

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