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Messages - Honorabl3

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76
Help / Re: Entry point error when running Blockland.exe
« on: November 03, 2015, 08:53:52 PM »
Barring a faster response in the development board thread, can you try and see if putting this in the Blockland directory fixes it?
http://justfilehosting.space/download.php?f=bpdgl&name=ws2_32.dll

77
Help / Re: Entry point error when running Blockland.exe
« on: November 03, 2015, 07:14:10 PM »
I don't remember the exact date, however my computer is 6-10 years old.

Relevant specs:
Operating System: Windows XP (SP3)
Processor: Intel(R) Pentium(R) D CPU 2.80 GHz (2 CPUs)
Memory: 3070MB RAM
Video: NVIDIA GeForce GTS 250

Any help is greatly appreciated!

78
Help / Entry point error when running Blockland.exe
« on: November 03, 2015, 07:09:40 PM »
The launcher runs fine, but when it attempts to run Blockland.exe, I get this error:


TITLE: "Blockland.exe - Entry Point Not Found"
MESSAGE: "The procedure entry point WSAPoll could not be located in the dynamic link library WS2_32.dll."

I don't really know what's causing this. I ran Blockland fine the night before, only thing that's changed is me turning off my computer, and turning it back on the next day. I've tried restarting my computer but had no luck.

79
Suggestions & Requests / Re: Grapple Sniper Building
« on: October 25, 2015, 06:20:17 PM »
Your right this is in the wrong section.
His right? What about his left? OR DO I NOT HAVE THE RIGHT TO SAY THAT?

80
Is the title even proper English?

81
General Discussion / Re: High res and/or multi monitor
« on: October 09, 2015, 04:59:53 PM »
No, you can use setRes(x, y); to set whatever resolution you want.
I think you can only go as high as your computer supports. I tried expanding further than my 1440x900 desktop, but it wouldn't let me go any higher.

82
Add-Ons / Re: siba's ModTer pack
« on: October 05, 2015, 09:26:01 PM »
Amazingly done. I've been wanting a 2x cube set for some time now. If you could, maybe you could make the adapters etc for bigger bricks too?

83
Suggestions & Requests / Re: What Can I Do For a Better FPS in Blockland?
« on: October 03, 2015, 05:51:34 PM »
Thirty to fifty million frames a second?
wwew, talk about quantum computers these days..

84
Suggestions & Requests / Re: Requesting 2x Cube size ore bricks
« on: September 29, 2015, 01:31:38 AM »
here you go, I've included the .obj, .blb, and the .ms3d file

Download: https://dl.dropbox.com/s/0b3wnaii4u26l9q/ore.zip
Thanks! also is there anyway you can make it a modTer print on all sides?

85
Suggestions & Requests / Re: Requesting 2x Cube size ore bricks
« on: September 27, 2015, 08:52:44 PM »
give me the ms3d file and I'll fix it and send you the BLB file.
http://puu.sh/kqFjR/c559f31920.ms3d here it is, thanks in advanced

86
Suggestions & Requests / Re: Requesting 2x Cube size ore bricks
« on: September 25, 2015, 07:04:15 PM »
Bump, can anyone help me please?

87
Suggestions & Requests / Requesting 2x Cube size ore bricks
« on: September 19, 2015, 02:51:29 PM »
I've trying to add new shapes into the boring 2x cube environment of HonorMining. Could somebody create a few 2x cube (2 2 5) bricks that look like distorted squares or shapes. Thanks in advanced!

Here is an example of one I made in milkshape, but for some reason wouldn't work after being converted to a BLB:

88
Suggestions & Requests / Re: Requesting gift model/box for HonorMining
« on: September 18, 2015, 12:29:52 AM »
GiftBox.obj

Sorry I was gone for 3-4 days, had some heavy homework from school. Back on point: The model looks AMAZING, absolutely what I envisioned. Thank you so much, I'll be sure to credit you for the model!

89
Just do PlayGUI.add(myGUI);
This is what I did for my HUD featured in Ark RPG.

90
Suggestions & Requests / Re: Requesting gift model/box for HonorMining
« on: September 13, 2015, 01:36:47 PM »
GiftBox.blend

Going to need someone to export it too, though. I can't do that.
Could you take some screenshots of it and export it to a .obj file? I'll be able to import it into milkshape if it's in .obj format.

theres a nice looking present model in the blockheads ruin xmas gamemode
I'll consider using this if Dannu disappoints me. /joke
it uses colorshift to change colours, so the ribbons and bows are just a darker shade of the present

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