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Messages - Mounds Bar

Pages: 1 ... 171 172 173 174 175 [176] 177 178 179 180 181 ... 224
2626
General Discussion / Assistance at My Server
« on: January 25, 2013, 09:53:45 PM »
Could someone talented in VCE please come to my server? Thank you.

2627
Gallery / Re: Seattle Default City
« on: January 25, 2013, 04:36:01 PM »
WEST SIDEEEEEEEEEEEE

I'm from Seattle c:

Is my condo there?

Nope :C

2628
Help / Re: my blockland doesnt open
« on: January 25, 2013, 04:34:06 PM »
My best alternative for you is to redownload the game, it's really fast to do.

If this doesn't work, please come back.

2629
Phenomenal, will be there.

2630
Games / Re: The Elder Scrolls Megathread - Dragonborn DLC and other stuff
« on: January 24, 2013, 09:44:20 PM »
Hey, guys, could someone please find me a mod that enhances my view of Skyrim? So I don't need to get closer to see particles and other objects.

2631
Games / Re: Elder Scrolls Online -Closed Beta Sign-ups!!-
« on: January 24, 2013, 08:40:25 PM »
They have video showing it.  Seems legit.

However, you know what happened to Spore... *shudder*  This company isn't EA though.

I wonder... if you can steal stuff, won't there be botting?  A bot sitting at a window sill stealing an iron bar every so long that it reappears until the bot sells them all in the Marketplace/Trading Post/Auction House?
The problem of my ability to sleep will decrease...

2632
I can answer that with another question, why are people so interested in Hollywood actors?

2633
Games / Re: Elder Scrolls Online -Closed Beta Sign-ups!!-
« on: January 24, 2013, 11:02:40 AM »
This game plays exactly (according to the team) like Skryim.  Down to the pickpocketing.

Only multiplayer.

If that's true, I shall wait for it to come out publicly and see it for myself.

2634
Games / Re: The Elder Scrolls Megathread - Dragonborn DLC and other stuff
« on: January 24, 2013, 02:10:35 AM »
Guys, Dragonborn DLC still not out for PC

WTF

2635
Games / Re: Elder Scrolls Online -Closed Beta Sign-ups!!-
« on: January 24, 2013, 02:08:30 AM »
Another MMO would ruin my sleep schedule, along with Bethesda doesn't have as much involvement in this game as Zenimax, along with that I like my Elder Scrolls single-player for modding purposes. Skill knows what happened when he got me addicted to Guild Wars 2.

(I totally never played 310 hours within 2 weeks of getting the game)

2636
Add-Ons / Re: Musket Rifle
« on: January 24, 2013, 01:14:48 AM »
Uh, that's impossible. You can look into the script, I'm pretty sure there's nothing that might do that, especially since there's no laser hit sound in the .zip. Unless you mean the original lego rifle this is based off, ofcourse.

edit: Whoops, double toast.

So, is anybody willing to model for me? I'm planning to make a pirate pack of sorts, mostly these weapons:

I'd be highly greatful to anyone who models all of those weapons for me in lego-blocklandish style (trigger is square like default gun, rest is lego, etc.)
Brickarms...?

2637
Gallery / Re: Preview: Russia
« on: January 24, 2013, 01:07:40 AM »
For the Motherland!

2638
Suggestions & Requests / Re: Petition to make VCE Default
« on: January 24, 2013, 12:29:58 AM »
People might not like your idea because of the version updating process sometimes inferiors with the mod.

I personally love VCE, so I would agree.

2639
General Discussion / Re: Badspot making AI's?
« on: January 23, 2013, 08:57:07 PM »
Delete it.
If people have already publically announced how to fix it I don't think it's bannable, actually.

2640
Suggestions & Requests / Re: Animal Running Animation
« on: January 23, 2013, 08:50:52 PM »
Oh, it'd be like a dog running.

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