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Messages - Fizzles

Pages: 1 ... 243 244 245 246 247 [248] 249 250 251 252 253 ... 528
3706
Off Topic / Re: My leet post
« on: January 06, 2010, 10:23:24 PM »
It really is a pretty bad sword :|

3707
Off Topic / Re: My leet post
« on: January 06, 2010, 09:24:26 PM »
The one where you get banned.
please

3708
Games / Re: Twoguns
« on: January 06, 2010, 08:55:10 PM »
If you use the Mission Editor you can add the same bot-spawn triggers as the Waterfront.
And probably move the spawn point up into the actual bedroom?

3709
Creativity / Re: Garry's Mod Gallery
« on: January 05, 2010, 11:11:40 PM »
2nd pic is awesome MLD, I really like the skin you used :o

3710
But the cakehat is the worst :(

3711
You're not understanding.

Large poly count = Large lag
Blockheads have a low poly count and are blocko

3712
Add-Ons / Re: Night Vision: By Jimmg
« on: January 04, 2010, 09:54:58 PM »
It did. I made one. And it was a lot better than this.
port/remake it please :D

3713
Modification Help / Re: Modelers Needed (You will be payed!)
« on: January 04, 2010, 09:45:58 PM »
They don't feel right. They're usually really annoyingly loud. They increase download length.

3714
Suggestions & Requests / Re: Atomic Breath
« on: January 04, 2010, 09:43:08 PM »
Seriously, you people are richards. Tyler's an unnecessary douchebag

3716
Suggestions & Requests / Re: Disarming Punch
« on: January 04, 2010, 09:03:30 PM »
It's not hard to kill someone coming right for the front of you.

3717
Modification Help / Re: Modelers Needed (You will be payed!)
« on: January 04, 2010, 09:03:05 PM »
Oooooh, just reloading sounds.

3718
Modification Help / Re: Modelers Needed (You will be payed!)
« on: January 04, 2010, 08:20:51 PM »
Not for BL in my opinion.

3719
Suggestions & Requests / Re: Disarming Punch
« on: January 04, 2010, 08:04:56 PM »
Think balance. Not realism.

3720
Suggestions & Requests / Re: Disarming Punch
« on: January 04, 2010, 08:03:10 PM »
That wouldn't be balanced.

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