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Messages - Trinick!

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271
Modification Help / Re: Torquescript Chalenges
« on: December 17, 2012, 10:16:21 PM »
Don't think it's possible to do that client sided accurately.
Of course it's possible..

272
Off Topic / Re: Ludum Dare!
« on: December 17, 2012, 10:13:30 PM »
As of 25 minutes ago the submission hour is over! It was tight at the end, but we got everything wrapped up the way we needed it to be.


Click for Ludum Dare link

273
Off Topic / Re: Car Advice Needed.
« on: December 17, 2012, 07:38:01 PM »
It's pretty sleek, the only thing it's missing is a GPS, and once you've driven with one you can't go back to not using one. That's a dealbreaker for me, but if you can either afford an upgrade to a GPS or you can handle driving without one (why would you) then that's fine. It's MPG isn't great but it's not terrible, you could probably find better for the same price range.

Somewhat off-topic, I've known what car I wanted to get since I was 9 years old. Granted back then it was a 350z, not a 370z, but that'll be the first car I buy. For the mean time I'm stuck with my Porsche.

274
Off Topic / Re: Ludum Dare!
« on: December 17, 2012, 06:40:08 PM »
Bump. Competitions over in 2 hours, our game is playable. Cutting it close, but we expect to be done.

Here's a link again for anyone that wants to play.

https://github.com/centhra/ld25/archive/master.zip

Just run util/dist.bat to play.

275
Care to explain?
getSimTime() returns a number in MS, which means eventually it will become very very large and Torque will truncate it. $Sim::Time returns a number in seconds with  a decimal value for getting milliseconds.

276
I'm backing Ephi on this one, Torque is simply too slow to sustain this kind of feature. It's a ridiculous amount of vector calculations to even get these things to run, and Torque's poor little VM heart just can't take that many calculations on such a short loop to support both visual adequacy and performance requirements. Put simply, it's impossible to make this in Torque without sacrificing both performance and acceptable levels of visual quality. It's fancy that you guys were able to get the vector calculations correct to do this after bugging me so many times in the past, so congrats on the Add-On, but it's not really something that requires showboating.

277
Off Topic / Re: Ludum Dare!
« on: December 17, 2012, 05:02:12 AM »
What do you mean by that?

278
Modification Help / Re: [Resource] A* Implementation (Pathfinding)
« on: December 17, 2012, 03:19:25 AM »
Quote from: steam
[VKR] Brian Smith: skucj
[VKR] Brian Smith: slcik
[VKR] Brian Smith: i need youz hel
[VKR] Brian Smith: help
[VKR] Brian Smith: do you have an A* implementation for Blockland?
[VKR] Brian Smith: Trigun is being an utter upside down inside out cunt
Jailbot - RIP HPRC: no
Jailbot - RIP HPRC: i have an A* implementation for lua
Jailbot - RIP HPRC: that trigun just made
[VKR] Brian Smith: oh for your ld25
[VKR] Brian Smith: you sohuld convert to A*
Jailbot - RIP HPRC: what?
[VKR] Brian Smith: oh
[VKR] Brian Smith: i meant
[VKR] Brian Smith: you should convert to TS
[VKR] Brian Smith: because that'd be cool
Jailbot - RIP HPRC: http://i.imgur.com/HthqK.png
[VKR] Brian Smith: heh
[VKR] Brian Smith: fgt
[VKR] Brian Smith: whatever

Thank you Port. Thank you so much for releasing this, Brian Smith has been bugging me for ages.

279
Off Topic / Re: Did the quote boxes turn white?
« on: December 17, 2012, 03:17:52 AM »
It's the same exact color it's always been.

280
Off Topic / Re: Ludum Dare!
« on: December 17, 2012, 02:04:55 AM »
So, we came up with an official name for our game.

I present to you, the alpha testing of Phaedra:


281
Off Topic / Re: Post what's on your clipboard
« on: December 17, 2012, 12:44:37 AM »

282
Drama / Re: Dotdot_____ has doxes on most forum users.
« on: December 17, 2012, 12:43:43 AM »
Then try five because four is wrong and it's five.

283
Drama / Re: Dotdot_____ has doxes on most forum users.
« on: December 17, 2012, 12:42:53 AM »
how many bans is that for dotdot


like

15
Try four.

284
Off Topic / Re: Post what's on your clipboard
« on: December 17, 2012, 12:27:58 AM »
I put it in pastebin because I didn't want to spam the topic.

http://pastebin.com/MRvMe9Hm

285
Drama / Re: Dotdot_____ has doxes on most forum users.
« on: December 17, 2012, 12:26:17 AM »
Yeah, I posted Alyx Vance's dox earlier, but I removed them later. Dotdotcircle's steam is: http://steamcommunity.com/id/ddddune/

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