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Messages - chaseyqurt

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6151
Gallery / Re: My first good model...
« on: May 30, 2008, 06:16:45 PM »
I took the time to edit a picture of the model to point out its not so good spots.


Need I say more?

What is with all the circles that have no explanation, I will fix the Scope, Stock, and Clip though. Thanks for pointing out what you think looks bad.

@Tony I am sure you will [sarcasam/]

Edit: Here was my reference picture. http://upload.wikimedia.org/wikipedia/commons/a/a7/M4A1_ACOG.jpg

6153
Suggestions & Requests / Re: A weapons/vehicle maker, INGAME
« on: May 30, 2008, 02:50:01 AM »
Us coding newbs no nothing about C++, so we just say what we think :P

6154
Gallery / Re: My first good model...
« on: May 30, 2008, 02:47:57 AM »
fail, sorry but it doesnt really look good to me.
Like you could do any better.


Also guys, I am not releasing this, I am just trying to get better at modeling.

6155
Suggestions & Requests / Re: Famas and steyer AUG?
« on: May 29, 2008, 09:51:06 PM »
I can try to make it, I just made a M4 Carbine, I was actually going to make a Famas at first.

6156
Gallery / Re: My first good model...
« on: May 29, 2008, 09:17:20 PM »
I only found 4, the stock needs some refining though.

6157
Gallery / Re: My first good model...
« on: May 29, 2008, 09:14:35 PM »
Sorry just another gun, but I need it for my Tiberuim Project. I may make a grenade launcher version, but I would need Ephi helps. I have the feeling he doesn't like me though.

6158
Gallery / My first good model...
« on: May 29, 2008, 09:01:56 PM »
Ok here is my M4 Carbine, I think it looks pretty good ( Pics go in roder from oldest version to newest)












Also Constructive Critizem and Rating is allowed.

I need to add Reloading then it is a very balanced weapon, strong but not very exact.

6159
Gallery / Re: Battlefield | Pack Trailer
« on: May 29, 2008, 07:02:42 PM »
How did you make a black texture, mine don't work.

6160
Gallery / Re: DsO app
« on: May 29, 2008, 06:40:20 PM »
your missing the island which is surrounded by water.

btw, this is awesome, 8/10

You know I thought the the island was surrounded by dirt  :cookieMonster:

6161
Suggestions & Requests / Re: A weapons/vehicle maker, INGAME
« on: May 29, 2008, 06:30:40 PM »
I would lag like hell becaues it would have to run BL and a dumbed down virsion of Milkshape.

loving idiot...

What I think would be a good idea that would not lag, is a program that lets you choose a model from your shapes folder, than your projectile, if it gives off light, ect, then it generates your script.

6162
Drama / Re: I apologise.
« on: May 29, 2008, 06:27:57 PM »
Beachbum is an elitist forget.

He is....

He said he was invited to USSR, started an app and told me he declined because it didn't feel right. I go to his server to see the build and it is a duplicated mess of fail.

6163
Clan Discussion / Re: Clan GUIDELINES
« on: May 28, 2008, 08:59:47 PM »
Bushido you have nothing to do alot huh.

6164
Suggestions & Requests / Re: Fire truck
« on: May 28, 2008, 12:36:40 AM »
No Zors Fire Mod is Kaput, he does not support it any more.

6165
Gallery / Re: Urban DM
« on: May 27, 2008, 11:01:04 PM »
This is a rip off of Chideo City kinda. In a way.

It is a build like it, saying that is like saying New York is Like LA because they both have tall buildings.

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