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Messages - quadilious

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1966
General Discussion / Re: Skill Radation Packets, need suggestions.
« on: January 27, 2013, 06:42:55 PM »
power blink
a shield that turns on every couple of seconds for a second that, when activated, absorbs bullets into your weapons magazine, which can reload or overload your magazine with extra ammo?

ultra speed demon
players moves 100% faster at the expense of taking 200% damage, deal 150% damage

1967
Off Topic / Re: Post real life pictures of yourself.
« on: January 27, 2013, 05:31:10 PM »
is it just me or did stocking lose some weight

1968
Games / Re: Wargame European Escalation
« on: January 26, 2013, 11:10:58 PM »
Play with me, gear and mikoyan more and you'll be able to earn stars to fill your deck. If you have atleast 17 units in your deck you should be fine.

gimme steams

1969
Off Topic / Re: Post real life pictures of yourself.
« on: January 26, 2013, 08:11:51 PM »
wha...

1970
yea just do what loganator does and start 12 server projects over and over but never finish any of them

1971
Games / Re: Wargame European Escalation
« on: January 26, 2013, 06:17:35 PM »
ill be happy to join
my decks arent really full tho

1972
Clan Discussion / Re: [H] Height |Skyscrapers|
« on: January 26, 2013, 11:17:20 AM »
ill be gone until probably 3 or 3:30 EST, but ill host tonight. for reals.

1973
Gallery / Re: Rising Snow (Movie Trailer)
« on: January 25, 2013, 09:27:20 PM »
terrible music choice heard it a million times b4
build seems nice though

1974
Games / Re: Wargame European Escalation
« on: January 25, 2013, 07:35:19 PM »
tried playing the campaign and got my loving ASS HANDED TO ME on like level 3 of one of the campaigns
forget this stuff

1975
Clan Discussion / Re: [H] Height |Skyscrapers|
« on: January 25, 2013, 12:56:57 PM »
What are the skyscrapers' height?
TALL

1976
Drama / Re: Knife TDM's: this stuff needs to stop now
« on: January 24, 2013, 09:33:50 PM »
too gimmicky tbh
and yea they were done awhile ago

1977
Games / Re: Battlefield Megathread
« on: January 24, 2013, 08:20:49 PM »
hot damn u guise better pick it up

1978
Gallery / Re: Preview: Russia
« on: January 23, 2013, 02:48:34 PM »
this is the only instance ive seen the "new" style of terrain done in a way that doesnt look really really bad.
congrats

1979
General Discussion / Re: Glass' Island Fort Wars
« on: January 22, 2013, 04:23:09 PM »
Day lasts 1 1/2 hours, so does night.


Edit: stuff. Double post. :(

thank you
your admins being unreasonable, im not trying to hurt anything

1980
General Discussion / Re: Glass' Island Fort Wars
« on: January 22, 2013, 01:21:48 PM »
im not even talking about planes you richardhead im talking anti personnel vehicles sitting around the island shooting at players - we should have an rpg, smaw, or some sort of explosive to handle these

@3. the islands look completely bare and lack any sort of effort and resemble mounds sticking out of water, that simply isnt attractive. its not an island fortwars at that point, its a mound war.
4 - wha-what? you dont believe gravity cats helicopters would fit in the style of gravity cats humvees and gravity cats puma and gravity cats explorer? are you joking?
never said anything about 30 minute dnc, i was just saying maybe make it a bit more noticeable so i dont have to play for 3 hours to get to play in the dark for 3 hours.

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