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Messages - Zeblote

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3646
Games / Re: Free Gear Up Premium keys anyone?
« on: July 24, 2014, 04:23:31 PM »
30 minutes left to get in!

3647
Games / Re: Free Gear Up Premium keys anyone?
« on: July 24, 2014, 04:07:22 PM »
Update: I actually have TWO premium keys because I had two accounts!!! So there will be two winners!

3648
Games / Re: Free Gear Up Premium key anyone?
« on: July 24, 2014, 04:04:26 PM »
Yes please. Used to play during the early beta a lot, got dropped into a sort of semi-demo version where I can't really do much after it ended.
If you ever made a post on the forum, check your email, because then you got a free key too.

3649
Games / [ENDED] Free Gear Up Premium keys anyone?
« on: July 24, 2014, 03:53:50 PM »

Gear Up!



 ^ click ^










I've got this email:



I already have premium though, so I can't use the key myself. Does anyone want it? I'll give it to a random person in 1 hour.

Edit: I actually have TWO premium keys because I had two accounts!!! So there will be two winners!

Participants:

--  --
blockguyâ„¢
masterockets
Honno
jonnyman5656
Private McDoggy
Epicduke
portify
-Cca-
bloody jumper
Caribou
espio100
Legoboss
Jubel
Legodude77
AutoBahn
Kochieboy
SpongeCraft1212
Filipe
Zix
chrisbot6
--  --

Winners:
Honno, Jubel

3650
Off Topic / Re: getting another new gpu
« on: July 24, 2014, 01:11:51 PM »
my new gpu will be a nvidia geforce gtx 600 series
It depends on which gpu you're getting...

3651
The individual connection is handled by the no-name object you create in onConnectRequest, not the AServerTCP. Change it to something like this to receive the data:

function AServerTCP::onConnectRequest(%this, %ip, %socket)
{
   %this.connection[%ip] = new TCPobject(AServerTCP_Inst, %socket)
   {
      parent = %this;
   };
}


And then you can do this:

function AServerTCP_Inst::onLine(%this, %line)
{
   announce(%line);
}

3652
Suggestions & Requests / Re: View Bobbing
« on: July 24, 2014, 12:07:16 PM »
Bump, i'll need a toggle-able mod like this made for my game.
No, you don't. View bobbing sucks and so does every game where you can't disable it. I'm also not sure if it's even possible to do server sided.

3653
Error reading PNG file:
 IDAT: CRC error

Try the following:

1) Remove cache.db.
2) Remove the screenshots folder.
3) Remove every .png file in the blockland folder and run the launcher.

3654
Good thing you don't have crap like people randomly fighting each other here.

3655
Suggestions & Requests / Re: Russian Character support?
« on: July 24, 2014, 10:18:27 AM »
That's not possible to do as an add-on, the engine does not support unicode strings.

3656
General Discussion / Re: foreign language support for Blockland
« on: July 24, 2014, 09:51:53 AM »
I don't want any damn foreigners in my games.

I don't want any damn foreigners in my games, and as you aren't german, you can go away too.

3657
Drama / Re: Axis1000's rooster server and abusive friends
« on: July 24, 2014, 03:34:49 AM »
Okay maybe I did provoke him, but he got what he deserved, just like I got what I deserved: a ban.
No, he didn't get anything. You got what you asked for though: a ban.

3658
Add-Ons / Re: Client_Themes - Change the way your Blockland looks!
« on: July 24, 2014, 03:06:35 AM »
I used burntglass before the launcher was implemented and have been stuck with ugly default since, so this is really nice to have.
Could you really not figure out how to set files to read-only?

3659
General Discussion / Re: Blockland Pitstop - NEED ADDON REVIEWERS
« on: July 24, 2014, 02:51:12 AM »
Optional, but better Some knowledge with TorqueScript
This is not optional. Good knowledge of torkscript is the number one requirement. It's not about finding bugs in add-ons or testing compatibility with other add-ons. It's about reading their code and finding backdoors and oher hidden malicious crap.

3660
One more question. Is there a max character limit to arguments in a function?
No, but you can't send more than 256 characters in a server/client command.

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