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Messages - Zeblote

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3811
Drama / Re: Armageddon bans people for no reason!
« on: July 10, 2014, 04:39:44 PM »
If you get banned for no reason, the server probably sucks anyway. Just join a different server and hope the administration is better.

3812
Drama / Re: Blockland is TERRIBLE
« on: July 10, 2014, 03:21:22 PM »
Badspot would do well with integrating workshop as a replacement.
Not really no.

Workshop doesn't have an approval system - it would be easy to fool new players into downloading bad add-ons that will self destruct their game.

The search system is also very bad.

3813
Help / Re: Stud measurement to inches or something
« on: July 10, 2014, 03:19:27 PM »
So It'll be 1.1 cm each brick. Right?
Note that bricks are 1.2x as high as they are wide.

It depends which size you want. You can think of them as lego bricks, just look at a real life lego for that.

If you want blockheads to be human sized, you'll have a problem, as their proportions aren't even close to humans.

3814
Modification Help / Re: Can you save a dump?
« on: July 10, 2014, 03:03:14 PM »
Tried it. The text file was completely blank.
Well I tried it too and it works

3815
Modification Help / Re: Can you save a dump?
« on: July 10, 2014, 02:01:01 PM »
Code: [Select]
new consoleLogger(log, "object_dump.txt", false); your_object.dump(); log.detach(); log.delete();
wtf
since when does this exist

3816
Modification Help / Re: Chat Mod to limit talking through bricks
« on: July 10, 2014, 10:35:02 AM »
$trinick is not handicapped nor is he trolling. He is right and you are wrong, you wanna know why? Because he has narcissistic personality disorder, he strives to be right because he is right because he's inherently more intelligent and cool than you.
You really like that quote don't you.

3817
Modification Help / Re: Lower-than-user rank names?
« on: July 10, 2014, 08:54:09 AM »
So I'm considering making a mod to add a more gradiented admin system, but first I need to figure out what to call lower-than-zero ranks.

Set in stone:
 8: Host
 7: Cohost
 6: Superadmin
 5: Admin
 4: Subadmin
 3: Operator
 2: Moderator
 1: Trusted User
 0: User

Not set in stone (yet):
-1: Untrusted User
-2: Troublemaker
-3: ???
-4: Problem User
-5: ???
-6: ???
-7: Community Menace

Does anyone have suggestions for ranks -1 through -7?
Sounds like a very good example of a system that just won't work in blockland.

3819
Off Topic / Re: Steam Support Sucks
« on: July 10, 2014, 08:06:08 AM »
This is my 10 day adventure with the world class steam support.http://puu.sh/a4Him/900062766e.txt
You're lucky you even got an answer to those messages you sent them. Do you have any idea how many pointless emails and spam they get? If you just say that there was an error noone will be able to help you. And if you start raging they'll consider it spam and ignore you.

3820
Modification Help / Re: Chat Mod to limit talking through bricks
« on: July 10, 2014, 02:43:37 AM »
It very clearly passes in front of the plate and over the wall.
The line isn't a 3d model, he just drew a line from face to face in photoshop or something.

3821
General Discussion / Re: Zix's Randomizer DM! [OFFICIAL TOPIC]
« on: July 09, 2014, 02:14:31 PM »
We will put this back on soon.

3822

Go on, give that a try!
Well you'd surely go fast downhill...

3823
Well. You're mixing up client and server sided code.

$mvYaw = $pi; is client sided and is going to make your player do an instant spin - as in a teleport to the orientation it is already facing. It does basically nothing. Your code is supposed to be server-sided however, so this can't be used to turn the player. You're using %this inside spin(), but it's not set to anything. Your datablock is called SpinAudio, but you're trying to use SpinSound. You're also using new AudioProfile instead of datablock AudioProfile, but I'm not sure if that causes problems. You're trying to call servercmdSelf Delete with a player object, but it needs a client object, and you also forgot to activate the package.

I'd do it like this:


if(!isObject(SpinSound))
{
   datablock AudioProfile(SpinSound)
   {
      filename = "./spin.wav";
      description = AudioDefault3d;
      preload = true;
   };
}

function Player::Spin(%this)
{
   serverPlay3D(SpinSound, %this.getPosition());

   //Find a way to make the player spin.
}

package SpinAttack
{   
   function Player::ActivateStuff(%this)
   {
      Parent::ActivateStuff(%this);

      %this.Spin();

      initContainerRadiusSearch(%this.getPosition(), 2.5, $TypeMasks::PlayerObjectType);   

      while(%obj = containerSearchNext())
         if(%obj != %this)
            %obj.kill();
   }
};

activatePackage(SpinAttack);


It's going to kill everyone close to the player (but not the attacker) and play the sound, but I don't know how to get a smooth spin right now.

3824
General Discussion / Re: Blockland Pitstop
« on: July 09, 2014, 12:22:56 PM »
You know it's very easy to change your IP, right?

3825
Off Topic / Re: how the actual forget do I uninstall avg?
« on: July 09, 2014, 12:19:29 PM »
fail
And this is why you install rogue programs in a sandbox.

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