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Messages - Zeblote

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7157
Add-Ons / Re: ZapkCRPG Client [v1.1 || Now on RTB!]
« on: June 27, 2013, 04:08:26 PM »
especially for those with low resolution
Or we just don't care about those handicaps playing on a micro resolution and create epic 1080p HUDs!!!

7158
Off Topic / Re: iPhone 5 got ded.
« on: June 27, 2013, 04:07:10 PM »

It was by mistake, it fell out of my pocket god knows how.
No "god" doesn't know because "god" doesn't exist.

7159
Modification Help / Re: Gui syntax error
« on: June 27, 2013, 03:44:09 PM »
There must be a space before and after the =
Nope

There may not be a space before the [

7160
Creativity / Re: The new and improved 3D model topic!
« on: June 27, 2013, 01:40:30 PM »
The model can't really be animated due to the structure of the model. The crystal has no where to go.
Create a node for the crystal and then use obj.hideNode("Crystal");

7161
Creativity / Re: The new and improved 3D model topic!
« on: June 27, 2013, 01:34:32 PM »

Which one would you say is an automatic and which one a semi-auto sniper of sorts.

The one on the left is explosive sniper and the one on the right is square grenade launcher

7162
General Discussion / Re: Blockland needs Dupicator In the Game
« on: June 27, 2013, 01:09:13 PM »
I think the duplicator shouldn't be default as it builds laziness in new players.
Are you loving serious

7163
Help / Re: Blockland.exe - Entry Point Not Found
« on: June 27, 2013, 10:16:29 AM »
is that the current blockland version if not you might get banned
1. Where the hell did you get that idea
2. Why does it matter
3. How does it help solving the problem

7164
Modification Help / Re: Math help; physically parenting objects
« on: June 27, 2013, 03:27:00 AM »
This code would would rotate the position offset based on the parent object's rotation:
Code: [Select]
function setchildpos(%parent, %child)
{
%curtransform = %parent.gettransform();
%u["x"] = getword(%curtransform,3);
%u["y"] = getword(%curtransform,4);
%u["z"] = getword(%curtransform,5);

%angl = getword(%curtransform,6) * -1;
%cos = mcos(%angl);
%sin = msin(%angl);

%a[1,1] = %cos + (%u["x"] * %u["x"] * (1 - %cos));
%a[1,2] = (%u["x"] * %u["y"] * (1 - %cos)) - (%u["z"] * %sin);
%a[1,3] = (%u["x"] * %u["z"] * (1 - %cos)) + (%u["y"] * %sin);

%a[2,1] = (%u["y"] * %u["x"] * (1 - %cos)) + (%u["z"] * %sin);
%a[2,2] = %cos + (%u["y"] * %u["y"] * (1 - %cos));
%a[2,3] = (%u["y"] * %u["z"] * (1 - %cos)) - (%u["x"] * %sin);

%a[3,1] = (%u["z"] * %u["x"] * (1 - %cos)) - (%u["y"] * %sin);
%a[3,2] = (%u["z"] * %u["y"] * (1 - %cos)) + (%u["x"] * %sin);
%a[3,3] = %cos + (%u["z"] * %u["z"] * (1 - %cos));

%pos = getwords(%curtransform,0,3);
%x = getword(%child.offset,0);
%y = getword(%child.offset,1);
%z = getword(%child.offset,2);

%newx = (%a[1,1] * %x) + (%a[1,2] * %y) + (%a[1,3] * %z);
%newy = (%a[2,1] * %x) + (%a[2,2] * %y) + (%a[2,3] * %z);
%newz = (%a[3,1] * %x) + (%a[3,2] * %y) + (%a[3,3] * %z);

%newoffset = %newx SPC %newy SPC %newz;
%totalpos = vectoradd(%pos, %newoffset);

%child.settransform(%totalpos SPC getwords(%curtransform, 3, 6));
}
Found at http://forum.blockland.us/index.php?topic=215330.15

I believe this was used as reference http://en.wikipedia.org/wiki/Rotation_matrix#Rotation_matrix_from_axis_and_angle

There might be a better way I don't know.

7165
General Discussion / Re: Blockland needs Dupicator In the Game
« on: June 27, 2013, 03:11:04 AM »
Why would anyone not want a duplicator? (assuming it would get properly fixed before)

7166
Help / Re: (Slayer) Teams Don't Shuffle
« on: June 27, 2013, 03:09:43 AM »

7167
Suggestions & Requests / Re: donations to badspot
« on: June 27, 2013, 03:08:48 AM »
seeing that badspot only get about $4 per $20
Where do you pull this crap from?

7168
Modification Help / Re: Displaying 7 digit numbers
« on: June 27, 2013, 03:05:59 AM »
How would I send back all bank data as a string?
Code: [Select]
function Sassy::getData(%this, %ID)
{
for(%a = 0; %a <= %this.dataCount; %a++)
{
if(%this.data[%a].ID == %ID)
{
return %this.data[%a];
}
}

return false;
}

Bank value is fetched by CityRPGData.getData(%client.bl_id).valueBank
If you need any other info just ask
As long as you don't do calculations with it (+, -, *, /, <, >) it will stay as a string

7169
On topic: All bricks use .BLB models by default unless it uses a support add-on like JVS Content, which allows .DTS models to be be seen at the brick's location. BLB models can be rendered faster but you need a converter to get it to .BLB, this may cause the model to lose some of it's original properties because of converter incompatibles with certain features of the previous model format (Not sure about the specifics). DTS models prevents that flaw but at a cost, .DTS models are more intensive heavy to render on screen than if you used .BLB models instead.
All default ramps (and the tree) use dts collision though

7170
Suggestions & Requests / Re: Top down view, auto see through roofs
« on: June 27, 2013, 02:51:26 AM »
Not if you could edit the client-sided properties of objects... Can you? I don't think so.
You can.

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