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Messages - Zeblote

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7321
Gallery / Re: Robot Creations
« on: June 15, 2013, 02:51:05 PM »
Can we be honest

7322
General Discussion / Re: [Server Preview] Swollow's Arena Server
« on: June 15, 2013, 02:48:53 PM »
You should include "medieval" in the title

7323
Help / Re: how long does the inspection process take on RTB
« on: June 15, 2013, 02:47:43 PM »
usually 20 minutes - forever

7324
Off Topic / Re: What can I use to make a 3D pixelated game?
« on: June 15, 2013, 02:35:03 PM »
How about 3D UNPIXELATED game??? Revolution!

7325
General Discussion / Re: Blockland - 50% off June 13 - June 20
« on: June 15, 2013, 02:31:14 PM »
Only -5 dollars!
Hell yeah! You can MAKE MONEY by playing this game! That would surely attract ALOT of users!!!

7326
Suggestions & Requests / Re: Shadows need to be blurred
« on: June 15, 2013, 02:06:08 PM »
That seems a bit selfish
Not really, if you use shadows for i.e. cinematic effects (aka, look cool) then you will want that everyone sees them the way that you do

7327
Do the lot bricks sit directly on the ground?

7328
General Discussion / Re: How did Marble Man get these maps?
« on: June 15, 2013, 02:00:58 PM »
One problem: I'm pretty sure you can't build on static shapes.
You can, actually.

7329
Help / Re: Non RTB add-ons won't work
« on: June 15, 2013, 10:25:05 AM »
Restart blockland after putting add-ons in the folder, also make sure you are installing them to documents/blockland/add-ons

7330
Suggestions & Requests / Re: Shadows need to be blurred
« on: June 15, 2013, 09:42:20 AM »
y
Because I want people on my server to see shadows the same way I do

7331
Off Topic / Re: Pokemon Gold/Silver/Crystal Avatars thread.
« on: June 15, 2013, 09:36:30 AM »
Can I get row 12 column 10 from the silver list

7332
Suggestions & Requests / Re: new tree brick
« on: June 15, 2013, 08:49:40 AM »
There are some tree bricks HERE.
The hard thing about that would be offsetting the faces and finding which faces to exclude.
That would be fairly easy considering you have the position of the brick, the rotation of the brick and the position of the faces.
I think the main problem would be figuring out which faces overlap each other, to exclude them I figured out how

The main problem would be creating a collision shape. If collision doesn't matter we can do it

7333
Suggestions & Requests / Re: Shadows need to be blurred
« on: June 15, 2013, 07:43:50 AM »
this is pretty cool
Only if they can be set server-sided

7334
Off Topic / Re: I'm Addicted To Video Games and I Need a New Hobby
« on: June 15, 2013, 07:13:46 AM »
don't change the title
.......you changed it not him

7335
Gallery / Re: Mini-Ville: A lil' town. Download too!
« on: June 15, 2013, 07:01:11 AM »
I only used default bricks with this, sorry.
This statement is invalid because there is absolutely no reason to not use add-ons

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