8191
General Discussion / Re: ChatBot Ideas
« on: April 21, 2013, 04:08:17 AM »How to enable mission editor?You place it in your add-ons folder.
If the keybind doesn't work for whatever reason then call guiedit(0);
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
How to enable mission editor?You place it in your add-ons folder.
[img ]http://adjenz.com/funnypics/albums/Misc/Messed%20Up%20Face%20(2).jpg[/img]WTF
LT also did this:Wait what
He just can't stop.
wow harsh. Yes it does matter, a new person wouldn't be able to instantly make SPO worthy stuff.Then he shouldn't post it...
I would say Unity but that's probably too easyYou can't create a proper keybind manager in unity because it tells you the wrong unity keycodes on non-us layouts, and it doesn't have a way to change it
picture proofError: no such thing in this game
When kids thought it was cool to be a member of Anonymous.as long as they join the botnets who cares
Your client actually does download the models from servers. They are placed into your cache.db, and can be extracted if you know what you're doing. None of the code is ever sent to the client, though.You do have all the datablocks though.
Badass build, but you have too many SAs IMO. You should only need 2-5 SAs on a server.You can't have too many admins
anyone know how to encrypt files without any third party programsmake up your own encryption algorithm and never give it to anyone.
Holy stuff that's a long admin listIs something wrong with having many admins?