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Messages - Zeblote

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961
General Discussion / Re: siba's GTA:SA - Continued
« on: April 14, 2016, 09:47:26 AM »
i would love to see it as a dedicated v20 server

what no

962
Add-Ons / Re: Custom Game Menu - Search
« on: April 14, 2016, 09:45:25 AM »
Thank you. Why wasn't this made before?

because noone bothered to make it yet.

most add-ons are created for two reasons:
- you have an idea and are excited to try it
- you're pissed that the current thing doesn't do what you want it to

963
Add-Ons / Re: Custom Game Menu - Search
« on: April 14, 2016, 08:17:53 AM »
very nice!

964
Help / Re: Start the Gamemode with Your Addons
« on: April 14, 2016, 05:26:00 AM »
This is why the gamemode system never really took off. It seems unfinished.

965
Suggestions & Requests / Re: Community-run Add-on Archive?
« on: April 13, 2016, 09:01:55 PM »
You can't have votes on something like that, the average user is stupid and will vote yes for everything that looks cool. If you want to host add-ons you'll need to ensure they are safe to use.

966
Add-Ons / Re: New Duplicator 1.3.7 | SELECTION BOXES
« on: April 13, 2016, 08:47:15 PM »
That's possible, but then I have to keep all the selection data around until you select something else. That could be several 100000 global variables, depending on how big your selection is.

967
Add-Ons / Re: New Duplicator 1.3.7 | SELECTION BOXES
« on: April 13, 2016, 06:08:23 PM »
Could you make it so that you don't lose your duplication when you die? Got a bit screwed over when I cut a build I was standing on and fell into some lava.

Er, maybe. What happens if you die? Are you still controlling the duplication? Would your new player spawn with a dup in hand?

968
Gallery / Re: Enhanced Graphics Screenshots + Graphical Resources
« on: April 13, 2016, 06:06:27 PM »


too bad it's still singleplayer only

That actually looks really nice. So much better than the weird ssao effects reshade had before...

969
Not much more than the size of the words themselves. Global variable arrays are actually a pretty reasonable data structure in ts.

970
No parsing is necessary to load a dictionary file, so just make a simple test function like this:

function test()
{
   %start = getRealTime();

   %a = new FileObject();
   %a.openForRead("config/dictionary.txt");

   while(!%a.isEOF()) {
      $IsWord[%a.readLine()] = true;
   }

   %a.delete();

   echo(getRealTime() - %start);
}


Took 0.2 seconds to load 350000 words from a 3MB file. There's no need to use lua for this.

Then you can easily query it like this:


971
Modification Help / Re: [Utility]Too Many Commands
« on: April 13, 2016, 02:06:20 PM »
Its been tested. It works completely fine.

This doesn't even run at all because you have a syntax error on line 84. Other than that, it is completely broken - you put server sided commands that call client sided functions inside a client sided file and %client doesn't exist in any of the places where you used it.

972
Help / Re: cant connect to 3/4 servers
« on: April 13, 2016, 12:34:49 PM »
The issue is (mostly?) server sided and there is nothing you can do about it except point hosts towards my post here: http://forum.blockland.us/index.php?topic=290045.msg8784434#msg8784434

Badspot's too lazy to fix his game so you'll have to live with that.

973
Modification Help / Re: [Utility]Too Many Commands
« on: April 13, 2016, 12:29:06 PM »
Why? All of these already have default keybinds or are only 1 click away.

Typing commands will take longer.



You've mixed server and client sided code, so I'd recommend noone download this.

974
Add-Ons / Re: New Duplicator 1.3.7 | SELECTION BOXES
« on: April 13, 2016, 08:31:13 AM »
whats the server pref console command for admin only duplications?

$Pref::Server::ND::AdminOnly = true;

975
Help / Re: Steam Key Validation
« on: April 11, 2016, 10:29:00 AM »
Huh, that message shouldn't even show if you use steam. Are you sure there isn't an old key.dat in the folder for whatever reason and it's using that instead?

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