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Messages - Zeblote

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976
Then what do you want to use to pay for bricks ...?

977
Add-Ons / Re: Blockland Glass 1.1.3 - Mod Manager, Server Preferences
« on: April 08, 2016, 05:45:42 PM »
Do you really need a "bargain bin" on the front page?

978
I don't get why you used score for Brick Plant Cost. Anyone can modify score if they have access to events or minigames, which freebuilds generally do.
It's not a freebuild anymore if you enable that add-on.

979
Help / Re: Server slowly starts to lag then eventually crashes
« on: April 08, 2016, 04:35:41 PM »
That version of rtb might have the same problem, unless he completely removed the stuff that tells the rtb server about add-ons.

980
Suggestions & Requests / Re: Community client sided hat mod
« on: April 08, 2016, 09:51:33 AM »
Then you'll need a seperate player model and datablock for every hat.

981
Creativity / Re: Game Design Megathread
« on: April 08, 2016, 08:45:43 AM »
factorio does that too, they have 3d models for everything and then render thousands of sprite sheets from them

982
General Discussion / Re: Consecutive Active BL_IDs
« on: April 08, 2016, 08:34:44 AM »
I haven't seen anyone even remotely close to my id

983
Suggestions & Requests / Re: Community client sided hat mod
« on: April 08, 2016, 08:23:00 AM »
We can easily make an external server for players to communicate with, that's not a problem.

The problem is loading and applying the hats on the client side. I don't think there's any way to do that.

984
Suggestions & Requests / Re: Community client sided hat mod
« on: April 08, 2016, 04:50:05 AM »
Then, clients with the mod can see the hats amongst the mod users.

How do you expect that to work?

985
General Discussion / Re: hat update?
« on: April 07, 2016, 10:57:27 AM »
Oh. I guess if he's sold around 100k keys since it went on Steam that's like around $250k a year wow if that's true GJ Badspot, lol

He's sold about 150k keys on steam, but a large portion are from bundles and sales so you can't just count them like that.
If we assume half of them were on sale (and ignore them) then that's still at least $400k on steam.

986
Add-Ons / Re: Blockland Glass 1.1.2 - Mod Manager, Server Preferences
« on: April 07, 2016, 10:46:51 AM »
Do updates generate a diff of all the torkscript files so you can review the changes? Otherwise reviewers would get bored pretty fast.

987
General Discussion / Re: Which fill brick packs do you use?
« on: April 07, 2016, 09:10:23 AM »
http://forum.blockland.us/index.php?topic=293346.0

Perfect! I'll just get all of these.

Build is missing 143 bricks now, but I guess I'll be able to fix these relatively easy.

988
General Discussion / Which fill brick packs do you use?
« on: April 07, 2016, 08:13:20 AM »
Which of these fill brick packs do you guys use? And why?





Or maybe I'm completely out of the loop here and something better was released after rtb shut down?

989
Help / Re: Server slowly starts to lag then eventually crashes
« on: April 07, 2016, 08:03:44 AM »
Entering ORBS_Server_Authentication::postMods(8265)

Remove orbs from your add-ons folder and see if that fixes it

990
Suggestions & Requests / Re: Script to change max vehicles
« on: April 07, 2016, 08:01:05 AM »
How high do you want to set it? The limit exists for a reason, physics vehicles hog all the bandwidth.

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