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Messages - Choneis

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1531
Off Topic / Re: Roblox has gone bankrupt?
« on: November 25, 2009, 01:49:23 PM »
They made a half-assed game and kids are flocking it.
While Blockland is 1/15 the cost, and three times better. If there was justice, Blockland would cost $900

1532
Off Topic / Re: Wish Granted, but...
« on: November 25, 2009, 01:47:10 PM »
Wish granted, but all of them melting in your pocket.

I wish for no one to post under me!

1533
Off Topic / Re: Roblox has gone bankrupt?
« on: November 25, 2009, 01:45:13 PM »
Its a good thing they didn't make it $300!

1534
Creativity / Re: Draw characters.
« on: November 25, 2009, 01:35:16 PM »


I request a CD putting a child into a computer.

1535
Modification Help / Re: How do you make a muzzlePoint, but for a vehicle?
« on: November 25, 2009, 12:48:30 PM »
Are you using Blender?

1536
Modification Help / Re: help in blender or sketch up
« on: November 25, 2009, 12:47:35 PM »
1. Three ways, Armatures, Lattice deformation, and Shape Keys. I'd go with Armatures, that exports the best.

2. You can't sorry.

3. You right click on the object. Go to object tab, (F7) far far left. Under object and links you will find OB:Something chance it to OB:Something else. There done naming.

Or click N, you should see it =D

4. I'll let a expert at Sketch up answer this one.

1537
Gallery / Re: My simple Zombie DM
« on: November 25, 2009, 12:41:23 PM »
Feel free to criticize...
I like how he understands the forums.

Some of these simple and different DMs are really fun. Personally, it looks great. Though colors would enhance the experence (Not in zombie spawns) Keep at it Wolf.

1538
Gallery / Re: Bunker
« on: November 25, 2009, 12:39:19 PM »
Can I hide in that please? =D Very nice.

1539
Suggestions & Requests / Re: Can someone make more fans plz?
« on: November 25, 2009, 12:25:15 PM »
but doors don't support cyclic animations
On content stopped -> content start -> unrestricted.
On content started -> content stop -> unrestricted.

Would that work?

1540
Creativity / Re: The new and improved 3D model topic!
« on: November 25, 2009, 12:22:25 PM »
Is that based on a real tank?
Yes. I a Russian Heavy Tank (The file name is RussianTank0-11)

Except that his doesn't use textures.
Therefore it has to be over poly with all that detail.

Either way, really nice tank.
I attempted to use textures. I think I should practice in that area.

I'm not going to qoute everyone, but thanks.

1541
Gallery / Re: Antarctica - CTF
« on: November 25, 2009, 01:54:20 AM »
Bring
Up
My
Post

For new pictures.

1542
Creativity / Re: The new and improved 3D model topic!
« on: November 25, 2009, 01:37:40 AM »
I believe it is done. This is rather image heavy.






1543
Forum Games / Re: Ciello [Topic Under Construction] [New Classes]
« on: November 25, 2009, 12:43:22 AM »
You look around, in trees, in the grass, everywhere! All of your searching has paid off.

+ 1 <- Hey does this make me a first person with a Silver coin!
+ 5
+ 13 Sticks
+ 27 Grass
Can I search through the bushes? Grass doesn't appeal as a food.
I use one of the sticks as a walking aid. And continue searching, preferably in mountains and such. (A blacksmith can't do much without a hammer)

I also join the dragon seige quest.

1544
Gallery / Re: Antarctica - CTF
« on: November 24, 2009, 06:52:30 PM »
What is "antarcita"?
Antarctica

There is that one picture I misspelt. Ty for pointing that out.

1545
Creativity / Re: The new and improved 3D model topic!
« on: November 24, 2009, 04:46:30 PM »
poly count?
Its almost done, there is work to be done. I was previously wrong.
and the skull doesn't fit in.
Any better Ideas? And the skull i'sn't the only emblem. Its just rendered there.

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