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Messages - Choneis

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496
Off Topic / Re: I have changed my avatar.
« on: May 19, 2011, 12:10:17 AM »
Mind you, real pictures rarely work as avatars.

497
Gallery / Re: Bones4's Titanic (still)
« on: May 19, 2011, 12:09:15 AM »
~Never gonna let you go, Never gonna let you down, Never gonna lag you out, and crash you.~
Record, copyright, and Publish.

498
Gallery / Re: Medieval Fort
« on: May 19, 2011, 12:08:08 AM »

Yeah, and sorry for those horrible terrains... I was new on that :(


Horrible Terrain! You've got to be kidding me, the terrain is great.

499
Gallery / Re: Bones4's Titanic (still)
« on: May 18, 2011, 11:59:49 PM »
Brick count not getting you down.

500
Gallery / Re: Comr4de's Ship megathread. SAVES! LILY UP IN THIS BITCH!
« on: April 05, 2011, 07:59:14 PM »
How much do yu preplan on these, or does the design just 'appear in 3D space form your fingertips naturally'  so to speak.

Great job. hoping to see more. (And bigger ones,)

501
Off Topic / Re: If you won 1.8 Billion.
« on: April 02, 2011, 11:57:46 PM »
A building really, large building.

502
Off Topic / Re: What do I want for my birthday!?
« on: April 02, 2011, 10:50:32 PM »
Really, I just want books books and more books. Everything else I workd hard and eventually get it.

503
Games / Re: Puzzle pirates: Join the Midnight ocean!
« on: March 31, 2011, 01:08:07 AM »
Good game, though I only stop by on saturdays to get a streak of incredibles in shipwrighty. I love that game.

504
Modification Help / Re: The Bug and MAS Mods ==Exo-Suit much!==
« on: March 31, 2011, 01:00:10 AM »
This is sorta a non-personal reply to a personal message, but it applies to everyone who is working on this mod.



The problem is not a lack of ideas but the ability to create them. We should focus on the creation of already planned mods. (Espeically the bug mods) and the earlier the better.

Or, reorganize all of the bugs form the finished bugs in future planned packs into one, half finished into another one or two, and the unstarted into their own category.  People like good ideas, but LOVE finished solutions.

Also, consider organizing various MAS mods into packs, instead of random, lonesome things. (Also should be noted that one super pack is also a nice idea. Though not mandatory for people who happen not to like a certain part.

Other then that, the pack is looking great! I do not wish to model more. Though that doesn't mean I'm done. However, am enjoying decent 2D programs and concept art might make the whole experience easier (I find it easier to model with art to look at) and the whole 'feel' might be similar. (Though the 'feel', again, won't be mine, I'm not aiming for that)

Have a great day.

505
Holy crap...I should have learned Torque earlier.
OnTopic: This mod is basically the vehicle and bot equivalent to Gcat's weapon pack.

No this is much better. For extremely precise game modes and as spice to just about everything else.

506
Creativity / Re: Elephant and something equals...
« on: October 31, 2010, 06:24:21 PM »
Elephant.

507
Forum Games / Re: Do you think the above person should change his avatar?
« on: October 31, 2010, 06:12:39 PM »
Yes

508
Modification Help / Re: Starland
« on: October 31, 2010, 04:32:48 PM »
Bonus stars should also fall. =)

509
Modification Help / Re: Alien Swarm mod - Helpers, Pick your Partners.
« on: October 31, 2010, 11:48:00 AM »
Quote

Quote

Í have sent him information of what we wants. And I want.

510
Forum Games / Re: GIF Adventure 3
« on: October 31, 2010, 12:42:38 AM »
Call him Ash, its where hes from, and where hes going.

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