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Messages - Choneis

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841
Modification Help / Melee OnFire function.
« on: May 22, 2010, 03:09:56 PM »
Hello, I would like to know the parent of the onfire for melee weapons.

Is it the same as ranged weapons?

Why? It could help me reduce datablocks and allow for different firing animations of a melee weapon.

Thank you for your time.

842
Gallery / Re: Treasure Ahead
« on: May 09, 2010, 05:14:07 PM »
I think the server is up and working.

843
Gallery / Re: Treasure Ahead
« on: May 09, 2010, 02:09:53 PM »
Could you post the save?
Wouldn't work, It using numurous personal add-ons.

844
Gallery / Re: Treasure Ahead
« on: May 09, 2010, 11:37:12 AM »
Reported Reason:Topic owner didnt allow rating

And Also choneis your server ain't working

it's fine Canto, some people express themselves well in numbers.

I'm going to transfer some of the mods to my bro's computer, it works in hosting.

You really only have to report that if they give a low rating and a rating wasn't asked for.  He's not doing any damage by giving it a 9.5

Damage!? it hurts to get a 9.5, at least give me a 9.6

845
Gallery / Re: Treasure Ahead
« on: May 09, 2010, 01:59:53 AM »
Awkward, I'll solve in the morning.

846
Gallery / Treasure Ahead
« on: May 08, 2010, 11:40:10 PM »
TREASURE 4 AHEAD



Chapter I

While flying over Blokhara dessert an interesting feature was spotted near of vocano.




Our expert say it is a temple of death with a chest at the very top. They are sending treasure hunters right now.



Chapter II

Began to set up our camp. And as darkness feel, we enjoied the fires heat.







The temples figure head glowed.



Its waiting for us.




Chapter III

Today we will try to get the treasure.



We are all going to die.






































Made by these blundering idoits.



Enjoy

847
Games / Re: CORTEX COMMAND(EPIC GIBBING)
« on: March 13, 2010, 05:04:43 PM »
So how do you mod in this game?
I edit the coalition, they are my favorite. = )

How, I read through the scripts numorus times and created stuff. Many failures, but I got some pretty cool stuff now.

848
Off Topic / Re: roblox
« on: March 13, 2010, 01:47:27 PM »

849
Games / Re: CORTEX COMMAND(EPIC GIBBING)
« on: March 13, 2010, 01:18:31 PM »
True, because the enemy doesn't order down my scout unit. (Which has pleasing headshot results)

850
Games / Re: CORTEX COMMAND(EPIC GIBBING)
« on: March 13, 2010, 02:37:06 AM »
I've been creating some new stuff, and well. Having fun.

851
Add-Ons / Re: Package: Tier+Tactical • 1, 1A, 2, 2A Beta
« on: March 11, 2010, 01:13:55 PM »
Am i the only one to not see the scoped magnum anywhere? Altrough it's listed?

In ther server.cs of the zip, it explains why.

If you want it, remove the // remove exec("./scopedmagnum.cs");

852
Torque Game Engine.

853
Off Topic / Re: You laugh, you lose V.2.1 (NEW)
« on: March 09, 2010, 01:39:39 PM »
Just some written jokes.

When I was driving down the road, I crashed into a car. We both stopped, he began to walk towards my car. This person must be a midget, or dwarf! I lean out my window and he yells. "I'm NOT Happy!" then I said. "Then which one are you?"

One day, I went with my wife to a resturant, the waiter for some reason took my order first. I ordered some steak, ribs, beef, more steak. And he said to me, "Aren't you worried about the mad cow?", then I said, "No, she'll order for herself later."


854
Modification Help / Re: A problem with a vehicle.
« on: March 09, 2010, 12:54:38 PM »
You didn't texture it with the blank (100% Transparent) color.

855
General Discussion / Re: What IS Spam? (Answers Here!)
« on: March 09, 2010, 12:42:23 PM »

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