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Messages - Choneis

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871
Off Topic / Re: Helicopter vs. Dragon
« on: March 07, 2010, 03:09:24 PM »
The Dragon wouldn't be able to attack from above, killing both, so the dragons advantage for a jet is gone. I believe a Helicopter would win.

872
Modification Help / Re: Bot DTS :: Crashes game.
« on: March 07, 2010, 03:04:26 PM »
asdf

I got the root.dsq and I decided to apply it to everything. I'm sure I'm over looking something.

Code: [Select]
datablock TSShapeConstructor(NotTelling.Dts)
{
baseShape  = "./nottelling.dts";

sequence0  = "./c_root.dsq root";

sequence1  = "./c_root.dsq run";
sequence2  = "./c_root.dsq walk";
sequence3  = "./c_root.dsq back";
sequence4  = "./c_root.dsq side";

sequence5  = "./c_root.dsq crouch";
sequence6  = "./c_root.dsq crouchRun";
sequence7  = "./c_root.dsq crouchBack";
sequence8  = "./c_root.dsq crouchSide";

sequence9  = "./c_root.dsq look";
sequence10 = "./c_root.dsq headside";
sequence11 = "./c_root.dsq headUp";

sequence12 = "./c_root.dsq jump";
sequence13 = "./c_root.dsq standjump";
sequence14 = "./c_root.dsq fall";
sequence15 = "./c_root.dsq land";

sequence16 = "./c_root.dsq armAttack";
sequence17 = "./c_root.dsq armReadyLeft";
sequence18 = "./c_root.dsq armReadyRight";
sequence19 = "./c_root.dsq armReadyBoth";
sequence20 = "./c_root.dsq spearready"; 
sequence21 = "./c_root.dsq spearThrow";

sequence22 = "./c_root.dsq talk"; 

sequence23 = "./c_root.dsq death1";

sequence24 = "./c_root.dsq shiftUp";
sequence25 = "./c_root.dsq shiftDown";
sequence26 = "./c_root.dsq shiftAway";
sequence27 = "./c_root.dsq shiftTo";
sequence28 = "./c_root.dsq shiftLeft";
sequence29 = "./c_root.dsq shiftRight";
sequence30 = "./c_root.dsq rotCW";
sequence31 = "./c_root.dsq rotCCW";

sequence32 = "./c_root.dsq undo";
sequence33 = "./c_root.dsq plant";

sequence34 = "./c_root.dsq sit";

sequence35 = "./c_root.dsq wrench";

    sequence36 = "./c_root.dsq activate";
    sequence37 = "./c_root.dsq activate2";

    sequence38 = "./c_root.dsq leftrecoil";
};   

873
Gallery / Re: {DmP} Preview: /dm_Stalingrad/ {DmP}
« on: March 07, 2010, 02:58:49 PM »
Dandodeys =D


Btw Pain, next time you host it, use my Death match colorset =/

This is a look inside the factory.

874
Modification Help / Re: Bot DTS :: Crashes game.
« on: March 07, 2010, 02:42:16 PM »
Do you have a root.dsq?

Dsq's are required? Thank you, I learn something every day.

Would it crash if I called, for say, a jump animation without it being there?

Or does it just require a Root.

875
Modification Help / Bot DTS :: Crashes game.
« on: March 07, 2010, 11:52:57 AM »
Hello all, I've been recently working on a bot, non physic vehicle, and I have a problem with the DTS. I decided to export the dts just like I would a normal hand held item. But it got out of hand, Pun whenever I load the DTS in the world, it crashes.

This is what I have.
                                 Model
Shape - Detail32 <
                                 3 mount points.

Should I let it set up exporting automaticly?

876
Suggestions & Requests / Re: Connect the dresser
« on: March 06, 2010, 11:22:07 PM »
F8

However, I think it would be nice.

877
The server doesn't work Choneis :/ We'll just have to wait for pain to get back and host.


Drat.

878
Add-Ons / Re: NEW brick studs called: Bstud14
« on: March 06, 2010, 03:48:50 PM »
why not you make one !
Because I like the old one.

879
Okay.
Its up.

You didn't unban me last time.
I'll check the bans when DR hosts.

880
Double toast ;

   Choneis, Do you think you can host a server for a bit? I want to show you this cool new idea I have for a TDM :3
For a awkward and unknown reason I can't host. It worked for awhile. =/

I'll try again however.

881
Add-Ons / Re: Package: Tier+Tactical • 1, 1A, 2
« on: March 06, 2010, 02:12:05 PM »
Same as the above posters.

882
Add-Ons / Re: Package: Tier+Tactical • 1, 1A, 2
« on: March 06, 2010, 01:41:47 PM »
everything's being uploaded right now

choenis, get ready to do your item-icon thing
What, Choenis is doing your icons. =(

883
I'll talk to him.

Pain, take away his admin for a while.

884
Modification Help / Re: The Bug Mods
« on: March 06, 2010, 12:54:54 PM »
server is still up... :<

where is everybody??
Drat, I missed it. =/

885
Creativity / Re: The new and improved 3D model topic!
« on: March 06, 2010, 12:28:11 PM »
Looks good heed, did you know you can use stencils for grass to 'grow' in only certain areas?

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