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Creativity / Re: Game Design Megathread
« on: November 13, 2013, 08:03:52 PM »I think you mean freelance
Rogue usually implies that you went bad
I can see what you are saying but it's generally understood what he meant
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I think you mean freelance
Rogue usually implies that you went bad
oh i did run into this at one point looking for something else, haha
but it is what i'm look for so thank you
is the free version a trial? there appears to be a Get Free button and then a different button for a 30 day trial, sort of weird.
so in making pixel art with photoshop i've come to realize it is a massive pain the ass when trying to make bigger things because the brush antialiases itself if i hold and drag. which means i have to click each individual pixel to make a solid color of anything.
anyone know of a better program that can let me view the animation of a sprite sheet/series of images OR a method in photoshop that works much like the pencil tool in paint.net/paint?
You're entire previous argument revolved around there not being any warning sign, when there is clearly a warning sign right the forget there.
it's not, but there are better ways to convey information then 'forget it's broken you're stuff at making games'
like even early on there's a thing that shows you that you can jump up certain platforms, right before the first enemy, but you didn't even try going through what seems to be thin platforms
what on earth
you walljump 3 times to get up
you're a robot ninja in this game. if you're a ninja on a mission to do stuff you won't find arrows leading you anywhere.
there's a big forgetin exclamation mark that uses the two most contrasting colors in the palette
are we talking about the same place
I think you're just dumb...
have you considered going upYup didn't lead anywhere. You should provide more direction because I got bored of trying to figure out what the hell is going on.
So I need some help.
I took video game programming class in Highschool last year, and we used game maker. I have the demo for a game I made and I need some help programming in Game Maker.
My character sticks to the environment (walls) and ultimately makes it a clunky game. Ever since I graduated, I lost interest, but I've been looking into making another game but using graphics style similar to Dan Paladin (Castle Crashers, Dad and Me... etc)
Another problem, my character cannot keep upgrades from room to room. The upgrade variable was my bane.
If there's anyone adept on Gamemaker, you should add me on skype (khorde1463) and we could walk through the project together and figure stuff out before I start programming another.
Thanks in advance.
I made this minecraft avatar in a weird pixelated style