Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - Stratofortress

Pages: 1 ... 4 5 6 7 8 [9] 10 11 12 13 14 ... 20
121
Music / Tunak Tunak
« on: November 01, 2008, 11:32:12 PM »

122
Off Topic / Are you a PC?
« on: October 29, 2008, 12:02:40 AM »
http://www.microsoft.com/windows/default.aspx?icid=winvan
Uglier then the Presidential campaign?

123
Off Topic / Insult me
« on: October 28, 2008, 06:29:51 PM »
Do it :D

Note: this will not effect what I think about you.

124
Modification Help / Why release when you think its crap?
« on: October 26, 2008, 08:59:33 PM »
Why release when you think its crap? If the author of something crappy thinks its crap, why would he think that the rest of us will like it? An Add-on or other public material has no meaning if no one likes it or downloads. Discuss if you like, I just want my point out there and hoping that people will agree with me.

125
Forum Games / Special Characters
« on: October 26, 2008, 05:12:45 PM »
Post your strange or unique characters/symbols combos. If you dont know to to get them, go to Run and type in "charmap" without quotes.

λ² - Wow it really exists?

- Nice.

▀█▀ █ ▀█▀ = (.)(.)

/̵͇̿/'̿-̅-̅-̅' - Deagle

126
Creativity / Playing with Airboats
« on: October 26, 2008, 03:03:24 PM »
Me and MrCookie(hoster) playing with HL2 Airboats. Still some bugs like you cant go fast on water.


127
Modification Help / Player Boats...
« on: October 25, 2008, 02:11:40 AM »
How do I make player boats(like nitram's) go faster on water? I tried editing the
Code: [Select]
   maxUnderwaterForwardSpeed = 30;
   maxUnderwaterBackwardSpeed = 7.8;
   maxUnderwaterSideSpeed = 7.8;
But no results

128
Modification Help / Slap sequence?
« on: October 22, 2008, 08:00:54 PM »
Does anyone know what the sequence is called when you constantly click to create that slapping movement?

129
Maps / Tank Battlefield v10
« on: October 22, 2008, 07:18:55 PM »
Tank Battlefield v10
A map for vehicle deathmatches and racing.

Description

A map for vehicle deathmatches and racing with 3 spawn points. Requested by General Omega


Screenshots

Download
Map_Tank_Battlefeild.zip

Installation
Put Resources_blank.zip into the Add-Ons folder in your Blockland folder.

Click Here to view this file on the RTB Download Manager

130
Modification Help / Function for when a projectile explodes...
« on: October 22, 2008, 12:40:40 AM »
What is the function for when a projectile explodes with an arming delay?

131
Games / Game websites...
« on: October 21, 2008, 05:11:58 PM »
Any good game websites that arn't blocked by the school?


132
Games / EPIC JAPANESE TECH!!!!!!!!!
« on: October 20, 2008, 06:23:58 PM »
I saw this on the news this morning Ostuff!!!!
http://uk.youtube.com/watch?v=cnGQGlZn8r0

133
Modification Help / Sharp Trees
« on: October 18, 2008, 03:07:30 PM »
Sharp Trees
A collection of 130+ trees that can be used for mission editing.

Description
Note: This is not an add-on. They are shape files for mission editing. These are made by Matthew Jones of Garage Games, Not me.

A collection of 130+ trees that can be used for mission editing. Pines,Pears(tree), Palms, Oak, Maples, Cedar, Banana(tree), and many more!


Screenshots

Download
Sharp_trees

Installation
Extract it to base/data/shapes/Sharp_tree because Badspot has some trees aleady in there.

Click Here to view this file on the RTB Download Manager

134
Help / What makes old topics "old"?
« on: October 18, 2008, 01:16:00 PM »
How long does it take for an old topic to be old?

135
Gallery / USS Nimitz (CV-68)(WIP)
« on: October 18, 2008, 01:07:56 PM »
WIP so far... Trying to beat Sniff :D


Pages: 1 ... 4 5 6 7 8 [9] 10 11 12 13 14 ... 20