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Messages - General Omega

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256
Off Topic / Re: Trick question
« on: August 18, 2009, 09:14:01 PM »
A Man has a Chicken, a Fox and a Bag of Wheat. He has to get all 3 across a large, deep river. However, the boat is small and can only carry himself and 1 of the 3 things across per trip. If he leaves the Fox with the chicken the fox will eat the chicken and if he leaves the Bag od Wheat with the chicken the chicken will eat it. How does he get all 3 across the river?

<He cant do anything else besides use the boat so dont say 'Build a bridge" or something handicapped like that>
To answer this seriously, he takes the chicken first, goes back for the fox and takes the chicken back. Then he takes the wheat, leaving the chicken, then goes back forhim after dropping the wheat off with the fox, he goes back to pick up the chicken.

257
Games / Re: Is left 4 dead a good game?
« on: August 18, 2009, 09:05:21 PM »
There's little substance, little replayability, no depth, and L4D2 is coming it. But its really fun the first couple of runs.
I fail to see how it is a good single player game.
expert pistol challenges are good :D

258
Games / Re: Is left 4 dead a good game?
« on: August 18, 2009, 06:52:16 PM »
It is great for single and multiplayer games. Some times you get greedy players who whore health packs or good players who help the team. it is not the most re-playable games but it is fun every once in a while.

259
Off Topic / Re: Any tips to reduce lag in TF2?
« on: August 18, 2009, 12:20:57 PM »
The higher dx is the laggier it will get. If you have XP Dx 10 is not an option. It is for vista and above.

260
Why not use a universal format like PNG or something that is not for only one program.

261
Off Topic / Re: Any tips to reduce lag in TF2?
« on: August 18, 2009, 12:14:15 PM »
Yes, Dx 8.0 is a lot less laggier then 9. In most cases, it can double your FPS.

262
Drama / Re: Iban: threat to crash server
« on: August 18, 2009, 02:02:40 AM »
He is known to use any power he can get his hands on. What is new?

263
Games / Re: TF2 Classless Update: Post-Release Discussion
« on: August 18, 2009, 12:32:43 AM »
They must have patched it secretly. I can too.

264
Off Topic / Re: I'm new and I joined the Blockland forums just now.
« on: August 18, 2009, 12:32:00 AM »
Who cares if people visit our forums? Not like it is a threat to us.

265
Games / Re: TF2 Classless Update: Post-Release Discussion
« on: August 18, 2009, 12:29:54 AM »
Draco, that was my adding. They fixed rocket jumping which was horrible during the weekend. What happened in THIS update was that anyone with dx8.0,8.1, or 10.0+ could not play due to glitches.

266
Off Topic / Re: A new dog. :D
« on: August 17, 2009, 10:15:59 PM »
dogmeat

267
Games / Re: TF2 Classless Update: Post-Release Discussion
« on: August 17, 2009, 09:19:56 PM »
Tf2 updated
Quote
Team Fortress 2

  • Updated PL_Hoodoo. Changes from community mapmaker Tim Johnson:

    "Added a balcony at 2-1 that I've rotated and cleaned up so it's a much better point, it attracts less sentry spam but is still holdable. 2-2 has a bit more breathing room and the one way route between BLU/RED spawn in stage 3 has gone and in its place some stairs up to the second level accessible from BLU's side."
  • Added "tf_ctf_bonus_time" ConVar to set the CritBoost bonus time for capturing the intelligence (0 to disable it)
  • Added "tf_arena_first_blood" ConVar to toggle the first blood feature in Arena mode (0 to disable it)
  • Added missing snowpuff particles for DX8 players
  • Fixed rocket jumping
  • Fixed sticky bomb attachment to props. They will now only ignore the saws in sawmill
  • Fixed Scouts going into reference pose in double jumps
  • Fixed the Ubersaw not displaying team colors
  • Fixed Spies disguised as RED Scouts not cloaking properly
  • Removed two more text messages for TF_FLAGTYPE_ATTACK_DEFEND CTF game mode
  • Fixed bug where a player could start Team Fortress 2 to play it and enjoy playing soldier to it's full extent once again.

268
Off Topic / Re: I'm Baaaaaaaaaaack...
« on: August 17, 2009, 09:05:44 PM »
nour Meester Videos.

269
Games / Re: TF2 Classless Update: Post-Release Discussion
« on: August 17, 2009, 08:59:37 PM »
Say no to SourceOp idleing program!

Times like these that I am happy I downloaded that translator add-on.

270
Games / Re: TF2 Classless Update: Post-Release Discussion
« on: August 17, 2009, 07:18:02 PM »
Lul win.

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