Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - General Omega

Pages: 1 ... 175 176 177 178 179 [180] 181 182 183 184 185 ... 536
2686
General Discussion / Re: who is the best add-on maker?
« on: March 10, 2009, 08:35:06 PM »
EST while it was 5 'o' clock here he was still awake scripting and further so as I went to bed. Not that he does so now due to him having a job.

2687
Clan Discussion / Re: Innovators
« on: March 10, 2009, 08:32:59 PM »
I said to look in the mirror due to this:

King
*Master *

of

Spore
*A game that is not even that good.*

Way too unoriginal. Otis is more origional then mine and mine is brought up my a random dart throwing.

Next time try addressing the topic at hand instead of just proving our point. You have gone way off topic because you can not prove any defence against what we are saying.

2688
General Discussion / Re: who is the best add-on maker?
« on: March 10, 2009, 08:29:50 PM »
Yet both me and maxxuss saw you on skype and MSN almost all night while you whould have been sleeping. I am not saying it did any major impact to your health, I am just saying that you should have not gone 24/7 scripting and talking to people.

2689
Clan Discussion / Re: Innovators
« on: March 10, 2009, 08:25:00 PM »
What in my post did not make it through to you? I am asking this

I did, you are standing behind me.
Re: What hell?

Re: Re: What you smoking


Some one here is unable to read well.

2690
Clan Discussion / Re: Innovators
« on: March 10, 2009, 08:18:54 PM »
There is more then one way to interpret "Omega". Also No, I am American.

Also, What the hell did you mean by the first of your example to your inability to edit a post.

2691
Suggestions & Requests / Re: Password Events
« on: March 10, 2009, 08:16:38 PM »
To the message box idea:

The closest universal GUI that can support any function needed for this would have to be the name changing GUI. Guess how that would work out for you? I say universal GUI because for the time being, you can not make a GUI download-able and thus to have a server sided GUI it must be built into the game like the msg box OK.

2692
Clan Discussion / Re: Innovators
« on: March 10, 2009, 08:09:34 PM »
What do you know of running a clan?

What do you know of scripting. Do you know when a script is done perfectly? No, you must deal with scripting a lot before you can even get the basics down. You can not just judge it by what it does or if it even works. It must be able to run flawlessly with other mods to even be decent.

Also, Summer is around the corner. You are just lucky the best clan in blockland died a month or two ago. That is when I basically gave up on all clans now. Pretty much all clans suck with the exception of NWB which if they would stop with the laziness and start showing progress would be much better. No, this will come nothing more of a clan then any of the ones I started. And trying to make a clan or two of my own I know this will not go far enough to say it is a decent clan.

Also to the comment of "stupid name" as reference to Otis Da HouseKat. Look in the mirror.

2693
General Discussion / Re: who is the best add-on maker?
« on: March 10, 2009, 08:00:43 PM »
Military jeep + Portal gun & a few other alt fire mods.

2694
General Discussion / Re: who is the best add-on maker?
« on: March 10, 2009, 07:57:03 PM »
JD had crap models.

Badspot only made 1 mod (Grass emitter, now default)
Kompressor never made any.
Dissatisfied with how Rotondo and Bushido manage their mods. (No updates for half a year)
Peaceful only made one decent thing that is now lost That was a map.
Space and Trader are on the same level and as tails said, space is nicer (voted for space).
Would vote for Ephi if it was not bad for his health to make RTB (Little to no sleep during RTB 2.0)
Racer needs to work on making his work with other mods
Ladios is lazy.
I do not know who Other is [/stupid joke]

2695
Games / Re: Death Worm
« on: March 10, 2009, 05:03:18 PM »
Describe before you send us some random EXE.

2696
Forum Games / Re: Hop on!
« on: March 09, 2009, 08:50:20 PM »

2697
Games / Re: [Unknown Texture] Fortress 2
« on: March 09, 2009, 04:41:24 PM »
That is why you are not meant to see it. Just rebind the overlay key to a more convenient location and you should be fine.

2698
Games / Re: [Unknown Texture] Fortress 2
« on: March 09, 2009, 04:02:55 PM »
You can rebind the overlay to any key. I have mine on F9. That sir is the missing texture picture. It will happen sometimes but not often.

2699
Off Topic / Re: Got $20 to spend on steam?
« on: March 09, 2009, 03:01:56 PM »
Save it.

2700
Add-Ons / Re: Database event!
« on: March 08, 2009, 08:26:14 PM »
Can you post an example of the ability of said mod and what it does with each event.

Example
<input> <Target> <Output


Events included:

Output:
<stuffs>
Input:
<some more stuffs>

To the first two posters. Shut up; get out.

Edit:
I have read the ''example" files and found that I will not download just due to the names being long as hell. Please rename them.

Pages: 1 ... 175 176 177 178 179 [180] 181 182 183 184 185 ... 536