brickSpawnPointData is the default spawn brick. You can't access it's code file because it's in a .dso. You can however put brickSpawnPointData.dump(); or brickSpawnPointData.save("File path"); after you've started a server, if you want to find out everything about the brick. The .blb file for the brick is also in base/data/bricks/special/spawnPoint.blb
it worked, you are great of mentor! I got this script :
==>brickSpawnPointData.dump();
Member Fields:
alwaysShowWireFrame = "0"
bottomArea = "9"
brickFile = "base/data/bricks/special/spawnPoint.blb"
brickSizeX = "3"
brickSizeY = "3"
brickSizeZ = "15"
canCoverBottom = "1"
canCoverEast = "0"
canCoverNorth = "0"
canCoverSouth = "0"
canCoverTop = "0"
canCoverWest = "0"
category = "Special"
eastArea = "99"
hasPrint = "0"
iconName = "base/client/ui/brickIcons/Spawn Point"
indestructable = "1"
isWaterBrick = "0"
northArea = "99"
southArea = "99"
subCategory = "Interactive"
topArea = "9"
uiName = "Spawn Point"
westArea = "99"
Tagged Fields:
canCover = "0"
orientationFix = "1"
specialBrickType = "SpawnPoint"
Methods:
addScheduledEvent() -
cancelEvents() -
clearEvents() -
clearNTObjectName() -
delete() - obj.delete()
disappear() -
dump() - obj.dump()
dumpEvents() -
getBlockArrayBit() - (x,y,z)
getClassName() - obj.getClassName()
getGroup() - obj.getGroup()
getId() - obj.getId()
getMaxSide() - ()
getName() - obj.getName()
getTaggedField() - obj.getTaggedFieldCount(int idx)
getType() - obj.getType()
getVolume() - ()
onAdd() -
onCameraEnterOrbit() -
onCameraLeaveOrbit() -
onClearFakeDeath() -
onColorChange() -
onDeath() -
onFakeDeath() -
onLoadPlant() -
onPlant() -
onPlayerTouch() -
onRemove() -
onTeledoorEnter() -
onTeledoorExit() -
onTrustCheckFailed() -
onTrustCheckFinished() -
onUse() -
onWake() -
openTreasureChest() -
processInputEvent() -
ProfileReplace() -
reappear() -
ReplaceProfiles() -
save() - obj.save(fileName, <selectedOnly>)
schedule() - object.schedule(time, command, <arg1...argN>);
scheduleNoQuota() - object.schedule(time, command, <arg1...argN>);
serializeEvent() -
serializeEventToString() -
SetEventEnabled() -
setName() - obj.setName(newName)
setNTObjectName() -
ToggleEventEnabled() -
unReplace() -
I should use this ?
alwaysShowWireFrame = "0"
bottomArea = "9"
brickFile = "base/data/bricks/special/spawnPoint.blb"
brickSizeX = "3"
brickSizeY = "3"
brickSizeZ = "15"
canCoverBottom = "1"
canCoverEast = "0"
canCoverNorth = "0"
canCoverSouth = "0"
canCoverTop = "0"
canCoverWest = "0"
category = "Special"
eastArea = "99"
hasPrint = "0"
iconName = "base/client/ui/brickIcons/Spawn Point"
indestructable = "1"
isWaterBrick = "0"
northArea = "99"
southArea = "99"
subCategory = "Interactive"
topArea = "9"
uiName = "Spawn Point"
westArea = "99"