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Messages - heedicalking

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11911
Suggestions & Requests / Re: blck van
« on: April 10, 2009, 08:48:31 PM »
Are you even going to release these tanks and things you keep posting pictures of?
Should I? Many are saying yes and many no. I planned to release with my Modern War i am making.

11912
Modification Help / Re: Heedicalking's Modern War
« on: April 10, 2009, 08:46:44 PM »
Are you going to releace it? If you are thats cool, i saw you base defending cannon and you H1-Heedical.
There is still much work to be done before there will be a release.

11913
Modification Help / Re: Landmine
« on: April 10, 2009, 12:15:32 PM »
Ok, there is one more error the console is reporting and that is this.
Fixed that, now just this.
Code: [Select]
Loading Add-On: Weapon_mine (CRC:-511718880)
Add-Ons/Weapon_mine/Weapon_mine.cs Line: 440 - Syntax error.
>>> Some error context, with ## on sides of error halt:
^%obj.playthread(2, spearThrow);

^Parent::onFire(%this, %obj, %slot);

}



//this is where it gets fancy



function mineProjectile::onCollision(%this,%obj,%col,%fade,%pos,%normal)

{

^%col.getTransform(); //gets postition and below sets them to the variables

^{##
##
^^%position = %col.getTransform

^^^

^^%item = new Item()

^^{

^^^datablock = "mineItem";

^^^static = 1;

^^^position = %position;

^^^Rotation = "1 0 0 0";

^^^scale = "1 1 1"

^^};

^^

^^%col.item = %item; //makes the thing go away if the brick it is on does? I dotn really know what it does
>>> Error report complete.

ADD-ON "Weapon_mine" CONTAINS SYNTAX ERRORS

11914
Modification Help / Boat Water Only.
« on: April 10, 2009, 11:31:40 AM »
I have recently made a WORKING Speedboat and before i release it i want to know how to make it work in water only, not land.

11915
Suggestions & Requests / Re: blck van
« on: April 10, 2009, 11:14:34 AM »
Like this?


11916
Mapping Help / Re: HOW DO I START THE EDITOR!?
« on: April 10, 2009, 10:45:28 AM »
READ THE TUTORIALS!

11917
Suggestions & Requests / Re: MORE TANKS!!
« on: April 10, 2009, 09:59:50 AM »

11918
Suggestions & Requests / Forum Games section
« on: April 10, 2009, 09:36:29 AM »
I think there should be a forum games section of the forums. There are so many games clogging up general disscusion and off topic that there should be section just for them.

11919
Modification Help / Milkshape multiple animations
« on: April 10, 2009, 09:16:24 AM »
In milkshape, how do i add more animations without deleting the existing one i made. I am working on a boat like strato's and i want the propeler to move when you go forward and backwards. I want 2 differant animations but i do not know how to add a new animation without deleting the original one. Any help?

11920
Modification Help / Re: Landmine
« on: April 10, 2009, 08:31:41 AM »
Your first problem, even before the missing semi-colon

^rotation = eulerToMatrix("-90 90 0");
Should i add that in. Should i mess around with that?

11921
General Discussion / Re: The Rainbow Terror
« on: April 09, 2009, 07:42:03 PM »
Like this?

11922
Modification Help / Re: Landmine
« on: April 09, 2009, 07:32:31 PM »
Why would i quote nothing. I added the semicolon on the line that needed it.

11923
Modification Help / Re: Landmine
« on: April 09, 2009, 07:24:22 PM »
Still missing a semicolon on that line, and it also appears the line before it is syntaxing as well.
But what is wrong with that line? There is nothing even on it.
Anyway, i added a semicolon and it still appears as a bad line.

11924
Modification Help / Re: Landmine
« on: April 09, 2009, 06:49:40 PM »
Would these be the problem?
Code: [Select]
##
##^eyeoffset = "0.7 1.2 -0.15";
Only thing that is differant in console.

11925
Suggestions & Requests / Re: Head-Crab!!!!!
« on: April 09, 2009, 06:16:49 PM »
Strato, please stop posting things that you are never going to release in the Suggestions & Requests board.

You know I want the Headcrab and Domo so badly.
I don't want him to release them. Not releasing is a smart thing. It attracts peoples into your server.

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