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Forum Games / Re: The Search for Glory! (A SFP adventure! Act 1 Started!) Bravely run away.
« on: November 21, 2011, 06:22:04 PM »
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How long do you give it before modders try importing Oblivion assets to the Skyrim world and rebuild Cyrodiil?the day they release the creation kit (seems like never)
I've realized this... Not sure what I can do now, but at least all the idiots who do not know how to mod it to chop the new ones will lose their bots.make playtime actually worth something then. no one wants to walk around and cut trees. not to mention you use pre generated resources that spawn in the same spot over and over again. if you die, nothing happens, just respawn and bot more. this is why i support losing items on death, as it adds more of a purpose to being active.
Yes.do that and wait some more. don't run in head first yet.
Badspot doesn't like minor cosmetic adjustments, they might make one person's overall gameplay experience marginally better than someone elses which would be unfair.i think badspot just wants things done the right way instead of by replacing everything
The launcher shouldn't even be writing the files if they haven't been updated.
No, because people are high levels, and some of the people are already bored of DRPG. The server isn't going down, just stats and nation leaders resetting, and a new map.because it's boring. there's nothing to do after that. no good rpg needs a reset.
that's because i hit start so i could GET the last console message, then stopped because i didn't need it open.Code: [Select]Loading Add-On: Content_Phydeoux (CRC:-295715835)
Executing Add-Ons/Content_Phydeoux/server.cs.
Executing Add-Ons/content_phydeoux/types/PressureDoor.cs.
Executing Add-Ons/content_phydeoux/types/SlidingGLassDoor.cs.
Executing Add-Ons/content_phydeoux/types/ElevatorDoors.cs.
Executing Add-Ons/content_phydeoux/types/AirlockSmallDoor.cs.
Executing Add-Ons/content_phydeoux/types/BlastSmallDoor.cs.
Executing Add-Ons/content_phydeoux/types/GateDoor.cs.
Are you kidding me?
Slayer is working great for me.no I'm not using something that doesn't work with all of the tdm supported scripts and events
Try Slayer, heedicalking.
If you would check your console using the numerous tools given to you, you would know that an add-on crashed it.the last console message is always a disconnect cdrop one.
Uh this stuff works for me...tdm bricks don't load correctly. since space guy doesn't seem to be porting them, can someone else do it
god damn its like enemies out in the wild are stronger than loving dragur bosses or something.i said before, giants can shred dragons. a giant flung me 50 miles into the air
I saw a mammoth kill a dragon. It should be the other way around, right? :l