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Messages - heedicalking

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8746
Drama / Re: Heed Died
« on: September 13, 2009, 08:08:08 PM »
I doubt you payed attention to the topic or even what he said in the server.
Or watched the movies D:

8747
Drama / Re: Heed Died
« on: September 13, 2009, 08:07:20 PM »
When a person says they died, it's meant to be taken seriously.
but what about when tails died? that wasn't serious. or all the others that "died"

8748
Drama / Re: Heed Died
« on: September 13, 2009, 08:03:25 PM »
What's NOT horrible?  An idiot faking a death, to reveal a crap machinima.  
Thank you for admitting it wasn't horrible.

8749
Drama / Re: Heed Died
« on: September 13, 2009, 08:02:16 PM »
So?  It's a joke that broke an unwritten rule.  YOu have to be a complete dumbass to thing faking a death is fine.
If i died how would I be posting?

8750
Drama / Re: Heed Died
« on: September 13, 2009, 07:59:06 PM »
1. Do not post ambiguous topics.  The title of your thread should describe it's contents.  If you are asking a question, there should be a question mark at the end.  Ambiguous topics will be locked.

Examples of bad topic titles:
help!
idea i just had
question...
Examples of good topic titles:
Game crashes when I paint a brick blue
How do I ban people?
Map Idea: Mars Base
2. Do not post adult content. - That means no nudity or gross stuff.

3. No warez - Do not talk about pirating software at all.

4. Use the Search feature before posting a question.

5. Do not plea for sympathy
Do not make posts about how you are leaving the forums. Just leave.  
Do not make posts about how the game isn't fun for you anymore.  Just stop playing.
Do not make posts about how you are going to kill yourself.  Just do it.  

6. Think before you post - Completely unintelligible posts will be locked.

7. Do not flame - If the entire point of your post is to tell someone what an idiot they are, don't bother.  

8. Do not cross post. - Do not post the same thing in more than one forum.  

9. Do not advertise other forums

10. No pyramid/referral schemes -  No one is going to give you money or an iPod/flatscreeen monitor/xbox 360/whatever just for getting people to click on some crappy link.  It's a scam to get you to spam forums for them.  Stop posting this crap.  

11. No chain-letter style spam - Copy and paste this message into 5 threads and you will be permanently banned




Where does attention whoring come in, even though most of you wouldn't care if I died (boltster :P) and I even said I wasn't attnetion whoring, then I announced my movie. It was a way to introduce the movie, that was all. If you want me to unlock the heed died and replace it with my movie script, I will.

8751
General Discussion / Re: Pirates of the Blockibean
« on: September 13, 2009, 07:56:29 PM »
which rule did I break?

8752
Drama / Re: Heed Died
« on: September 13, 2009, 07:56:08 PM »
This was a way to introduce my movie. And I never said "goodbye" or broke the rules.

8753
General Discussion / Re: Pirates of the Blockibean
« on: September 13, 2009, 07:53:00 PM »
Sorry guys, this will never be finished, heedicalking will be too busy being banned.
for what?

8754
General Discussion / Re: Pirates of the Blockibean
« on: September 13, 2009, 07:52:21 PM »
I am making another intro server, don't give it away.

8755
General Discussion / Re: Pirates of the Blockibean
« on: September 13, 2009, 07:51:27 PM »
No voice acting? :<

If you need simple events or builds, that's me.
Voices of course.

8756
General Discussion / Pirates of the Blockibean
« on: September 13, 2009, 07:50:13 PM »
That's right, I am filming it, or helping film it. I have custom music tracks as well. I just had a server saying "heed died" as a joke to prelude the movie. I need a crew of fellow movie makers, this is going to be a full length film. Heed medieval is on hold for a while and heed modern war is being released next week. Pikmin is far beyond my reach atm and all i am doing is monitering it right now. This is where I make my final stand in projects. I need people, then I make a topic about it.

People:
Heedicalking
Supremist
GhostOfWar

8757
Modification Help / Re: Pirate ship: Cannons
« on: September 13, 2009, 07:27:09 PM »
Code: [Select]
	//uiName = "Pirate Ship Cannon";
rideable = true;
   lookUpLimit = 0.5;  // How high you can aim Limit
   lookDownLimit = 0.3; // How low you can aim
   lookLeftLimit = 0.5 // How far left you can aim
   lookRightLimit = 0.5 // How far right you can aim

canRide = false;
showEnergyBar = false;
paintable = false;

brickImage = horseBrickImage; //the imageData to use for brick deployment

   numMountPoints = 1;
   mountThread[0] = "root";

function Shipvehicle::onTrigger(%this, %obj, %triggerNum, %val)
{
if(%triggerNum == 2 && %val && !iseventpending(%obj.rocketreload)){ //If they've pressed space bar and reloading isn't happening
%obj.client = %obj.getcontrollingclient(); //Find who's controlling the plane
%pos = %obj.getposition(); // Position stuff lol
%client = %obj.client; // More stuff
%pos = vectoradd(%pos,"-3 0 2"); // A little bit below the plane
%pos = vectoradd(%pos,%obj.getforwardvector()); // Make sure stuff's in front of the plane
%vel = "0 -90 0"; //Launch the bomb downwards so it hits something
%planevz = getword(%obj.getvelocity(),2);
if(%planevz < 0){
%vel = VectorAdd(%vel,"0 0 " @ %planevz);
}
%p = new Projectile() //Make the rocket
{
dataBlock = GunProjectile; //Could be any projectile, but it blows up on the vehicle if it's still in contact after half a second
initialVelocity = %vel;
initialPosition = %pos;
client = %obj.client;
sourceObject = %obj.client.player;
sourceClient = %obj.client;
};
MissionCleanup.add(%p); //Make sure stuff happens
%obj.rocketreload = schedule(500,0,""); //Reloads the rocket in one second
}
}

function untrigger(%obj, %trigger) //Makes the gun untrigger
{
%obj.setimagetrigger(%trigger,0);
}

That should do it.
I only pasted the code that needed editing, not the whole thing

8758
Clan Discussion / Re: The Etob- Needs moar builders!
« on: September 13, 2009, 07:06:42 PM »
I am opening a server.

password is closed.

8759
Modification Help / Re: BLB Brick Format Reference
« on: September 13, 2009, 06:26:08 PM »
yaysticky

8760
Modification Help / Re: My Ice Bow Archers don't freeze me
« on: September 13, 2009, 06:15:43 PM »
Maybe copypaste the freeze code to somewhere.

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