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Messages - heedicalking

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8761
Modification Help / Re: Pirate ship: Cannons
« on: September 13, 2009, 06:02:21 PM »
Your code doesn't specify that mount1 is the cannon. I think its
Code: [Select]
   numMountPoints = #;  // Replace # with the number of total mount points
   mountThread[#] = "sit";  // Replace # with the mount point number (mount0 would be 0) Keep sit if the player sits at that mount, replace it to be thread if he stands at that mountpoint
Obviously. Now how would I make it so you have to be in that slot to shoot.

8762
Maps / Re: Tyler66's Slate Edits
« on: September 13, 2009, 05:59:15 PM »
Carpet is the only one I like.

8763
Suggestions & Requests / Re: New AI
« on: September 13, 2009, 05:56:03 PM »
Make a playertype with look and turn animations that mounts an invis gun to it and shoots you. I will try later.

8764
Drama / Re: RE: Iban Imposter
« on: September 13, 2009, 11:28:55 AM »
His name is Zacman

8765
Off Topic / Re: Give me Reasons why
« on: September 13, 2009, 10:18:09 AM »
Roblox for life - $300

Blockland for life - $20


Roblox limits- no cursing, making fun of others, teamkilling, spawnkilling, talking about other games, uploading pictures of swords, no making custom hats, faces, gear or any of that crap.

Blockland- none

Roblox- Spam topics fill up every page of their forums

Blockland- maybe only a few pages.

8766
Add-Ons / Re: [Parasite] Heedicalking's zombies
« on: September 13, 2009, 09:44:10 AM »
Stationary Archers tend to "CRAWL" towards you.  :panda:
Fixed that. Releasing archer on rtb, then updating.

8767
Clan Discussion / Re: The Etob- Needs moar builders!
« on: September 13, 2009, 09:32:48 AM »
Turns out we lost the RPG build, the new one is now our clan project.

8768
Clan Discussion / Re: The Etob- Needs moar builders!
« on: September 13, 2009, 09:26:06 AM »
Yeah, he posted it in gallery, didn't look good IMO.
agreed. Could you send me that script in pm?

8769
Modification Help / Pirate ship: Cannons
« on: September 13, 2009, 09:23:48 AM »
I was working on a pirate ship and I needed the cannons to shoot. Each player controls their own cannon. But I cannot figure out how to make it so the player in mount1 fires it instead of mount0
Code: [Select]
function Shipvehicle::onTrigger(%this, %obj, %triggerNum, %val)
{
if(%triggerNum == 2 && %val && !iseventpending(%obj.rocketreload)){ //If they've pressed space bar and reloading isn't happening
%obj.client = %obj.getcontrollingclient(); //Find who's controlling the plane
%pos = %obj.getposition(); // Position stuff lol
%client = %obj.client; // More stuff
%pos = vectoradd(%pos,"-3 0 2"); // A little bit below the plane
%pos = vectoradd(%pos,%obj.getforwardvector()); // Make sure stuff's in front of the plane
%vel = "0 -90 0"; //Launch the bomb downwards so it hits something
%planevz = getword(%obj.getvelocity(),2);
if(%planevz < 0){
%vel = VectorAdd(%vel,"0 0 " @ %planevz);
}
%p = new Projectile() //Make the rocket
{
dataBlock = GunProjectile; //Could be any projectile, but it blows up on the vehicle if it's still in contact after half a second
initialVelocity = %vel;
initialPosition = %pos;
client = %obj.client;
sourceObject = %obj.client.player;
sourceClient = %obj.client;
};
MissionCleanup.add(%p); //Make sure stuff happens
%obj.rocketreload = schedule(500,0,""); //Reloads the rocket in one second
}
}

function untrigger(%obj, %trigger) //Makes the gun untrigger
{
%obj.setimagetrigger(%trigger,0);
}
Also, it fires the same direction no matter which way you face, how would I change that?

8770
Add-Ons / Re: Jaydee's AI Set
« on: September 13, 2009, 08:40:24 AM »
I like them. Very useful to go along with my archer.

8771
Gallery / Re: The annual smoker pull.
« on: September 13, 2009, 08:28:36 AM »
Is it only me who now notices we can put youtube videos in our posts?

8772
Drama / Re: ..Megaguy213.
« on: September 13, 2009, 08:21:56 AM »
banning him from my server.

8773
Suggestions & Requests / Re: AI Blockhead
« on: September 13, 2009, 08:18:17 AM »
But not when you are a sniper.

8774
Gallery / Re: ETOB clan app, or anyone else's clan app.
« on: September 13, 2009, 08:16:45 AM »
I honestly don't think it's that great, but I can't vote, so..

Good luck anyways..
Clan members can vote yes or no but it is leaders who make the final decision.

I have to say no due to lack of effort and the fact that you used this as other clan apps.

8775
Suggestions & Requests / Re: AI Blockhead
« on: September 13, 2009, 08:08:23 AM »
Easiest way to kill someone in a DM. send a trust invite, they can't do anything at the time, then shoot them while they are moving their mouse to decline it.

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