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Messages - heedicalking

Pages: 1 ... 581 582 583 584 585 [586] 587 588 589 590 591 ... 825
8776
Suggestions & Requests / Re: AI Blockhead
« on: September 12, 2009, 09:48:31 PM »
I could try. I could also make it do /alarm randomly

8777
Games / Re: You only live once.
« on: September 12, 2009, 09:46:52 PM »
pr0xy?

8778
Gallery / Re: Assassin's 2
« on: September 12, 2009, 09:38:51 PM »
Remind me to never go to this server.

8779
Clan Discussion / Re: The Etob- Needs moar builders!
« on: September 12, 2009, 09:30:36 PM »
i'll PM you some pics from this build i was working on, but (there's always a but!) its not finished, i will apply for a builder, but if you don't like it i will App for something else.



   buh bye!
Needs work. Alot more work.

8780
Add-Ons / Re: [Parasite] Heedicalking's zombies
« on: September 12, 2009, 08:56:45 PM »
100 post is mine :D

8781
Modification Help / Re: Ai_Soldier
« on: September 12, 2009, 08:56:19 PM »
Code: [Select]
%obj.mountimage(AHGimage,5);
I think
Code: [Select]
{datablock ShapeBaseImageData(AHGImage)
Fail. Remove the { at the begining.

Also,
Code: [Select]
package ArcherAttackPackage
Don't release it unless you make sure you fix it all first.

8782
Drama / Re: tyler66
« on: September 12, 2009, 08:41:42 PM »
Look whos talking..........
I don't hear anyone talking. I think you mean typing.

8783
Drama / Re: tyler66
« on: September 12, 2009, 08:03:30 PM »
Now we lose locking for addons :\
But it was MY IDEA FIRST! people will flame you for copying my Ninja :O

8784
Add-Ons / Re: Ai Ninja (Fixed)
« on: September 12, 2009, 07:58:20 PM »
Use force required add-on to make sure they have the decal and weapon and if they don't, it doesn't load.

8785
Drama / tyler66
« on: September 12, 2009, 07:33:32 PM »
http://forum.blockland.us/index.php?action=profile;u=21523;sa=showPosts
I had to. He whines and locks whenever he doesn't geth is way. A perfect reason why ALL areas should have no lock button

8786
Add-Ons / Re: Ai Ninja
« on: September 12, 2009, 07:27:39 PM »
It takes time to learn
Yea, maybe you should take the time and learn before releasing crap that isn't finished.

8787
Suggestions & Requests / Re: Taking Zombie Suggestions
« on: September 12, 2009, 07:15:29 PM »
heedicalking is it possible to make zombies friendly, like they will help you fight other zombies/ai's?
I think so.

8788
Suggestions & Requests / Re: Taking Zombie Suggestions
« on: September 12, 2009, 07:04:09 PM »
Can you make a big Archer please?
That should be something you should attempt making. Not that hard. Good for a first scripting project.

8789
Drama / Re: Axe in head.
« on: September 12, 2009, 06:43:01 PM »
Riley used to be called mew.
Yes. He even told me somewhere.

8790
Drama / Re: Axe in head.
« on: September 12, 2009, 06:20:44 PM »
you're $riley9$

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