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Messages - heedicalking

Pages: 1 ... 587 588 589 590 591 [592] 593 594 595 596 597 ... 825
8866
Drama / Re: Robo and Slick Exbros fo life.
« on: September 08, 2009, 08:55:40 PM »
I think Jimmg went to jail D:

8867
Gallery / Heedicalking's Zombie RP
« on: September 08, 2009, 08:50:33 PM »
Got bored one day. Still working on it.

You start off in your house. The zombie invasion started and there are little survivors. You have to make your way place to place trying to avoid the streets as much as possible. You start off in the house with some pills, a computer which tells you of what is currently happening, and a dark basement. You have nothing but your fist and your friends to help you out here. You must make your way through places to reach gun shops, food stores and things you need to survive. I plan on making scripts for this as well but all the details and cool things come after I finish a clan project.

Starter house. We rushed and did not do the roof yet.

Some building by Hydrothermal.

Credits.
Hydrothermal - building
El Dorito - building
Hydralisk - leading the snake ritual and spamming the chat  :cookieMonster:

8868
Suggestions & Requests / Re: Zombie death events for player
« on: September 08, 2009, 08:40:52 PM »
I don't understand how it would be useful exactly.
Giving gold on zombie kills and such

8869
Suggestions & Requests / Zombie death events for player
« on: September 08, 2009, 08:28:16 PM »
I wish someone would make something that detects who killed the zombie. It could be useful for zombie survival things.

8870
Maps / Re: [NEW MAP2]Heedicalking's Maps
« on: September 08, 2009, 07:15:23 PM »
I know what heightmaps are.
Nononono. I meant that is what they were. They were google heightmaps

8871
Drama / Re: Robo and Slick Exbros fo life.
« on: September 08, 2009, 07:07:12 PM »
k
OSHT hit post. I got linked this. SOmeone getting jailed?

8872
Drama / Re: Robo and Slick Exbros fo life.
« on: September 08, 2009, 07:06:45 PM »
k

8873
General Discussion / Re: Progress
« on: September 08, 2009, 06:41:47 PM »
Wow. I now remember all the No pix no clix before we had the mod bot. I miss those times D:

8874
Drama / im with tht guy
« on: September 08, 2009, 06:39:52 PM »
http://forum.blockland.us/index.php?action=profile;u=12122
bumps add-on topics. stuff avatar, stupid name.

8875
Suggestions & Requests / Re: Dark slate
« on: September 08, 2009, 05:44:07 PM »
Destruct Dark?

http://www.mediafire.com/?fqgsdq3gclo
I like. BUt maybe dark so you cannot see the bricks.

8876
Modification Help / Re: Need help with modeling!
« on: September 08, 2009, 05:31:20 PM »
http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro
That is if you use blender. I suggest you READ it or it won't be helpful.

8877
Suggestions & Requests / Re: Sea Salt Zombies (Updated)
« on: September 08, 2009, 04:06:33 PM »
What do you mean? Just name them whatever sounds fitting.
They need a certain name I do believe.

8878
Suggestions & Requests / Re: Sea Salt Zombies (Updated)
« on: September 08, 2009, 04:03:36 PM »
I would make them if I knew the animation names.

8879
Suggestions & Requests / Dark slate
« on: September 08, 2009, 03:57:22 PM »
I need a really dark slate map. Preferably something where you really can't see ahead of you without a light.

8880
Maps / Re: [NEW MAP2]Heedicalking's Maps
« on: September 08, 2009, 03:48:52 PM »
Anyone could safely assume you simply generated random terrain.
You probably did.
Google Heightmaps.

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