9646
Drama / Re: Roblox VS Blockland (Zones)
« on: July 31, 2009, 04:11:26 PM »
Also, what bevel level did you use? I though 0.0070 looked pretty good.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
well, i wonder what there players stole *hint*I found a playertype of that sketchup factory that has models. Was to fat though.
Runforce isn't the maximum speed, but rather the acceleration.Thanks.
maxForwardSpeed, maxBackwardSpeed, and maxSideSpeed are what you're looking for.
Put runforce really high to instantly move at these max speeds.
Thanks.Code: [Select]runForce = PlayerStandardArmor.runForce;
Who wants TF2 guest pass? I still haven't gotten rid of it. :sGive it to poiuyt!
And PM me email, I suck at using Steam friend list.
I don't have ANY of those issues. If you know what you're doing, installing addons is about as easy as installing addons in Blockland v8 and earlier.Remember the maps folder?
Don't worry, the remodeling I'm doing use an R instead of a swastika...Yes. Send me the .blend when you are done too.
Is that alright heed? ;P
but for the slingshot, and the ball, just recolor the ones we have like the dodgeball with less hit.*with permission, of corse!No. They stole all their stuff.
Mind you, their "weapons" aren't just cubes now.Do you know how to make the thing work in game? I could re scale mine too.
I'm also working on a better model for Heed, since his has terrible (D:) animations and isn't to scale.
It'd be cool if you could spawn fakekilled bricks though...
Maybe as projectiles with high gravityMod and ballistic properties?
Hm, you ought try that.
Also without the swastika please.Fine... :P
Heed now has made a roblox player type... that could be used in a remake.After my video is done, I will release it.