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Drama / Re: RTB mod bot.
« on: July 31, 2009, 09:53:38 AM »
I will try this when I release my Robloxian Playertype.
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I am back from vacation.Alrighty.
runForce = 14 * 16;What does that mean and what does it do? boundingBox = vectorScale("1.9 1.0 2.5", 1); //"2.5 2.5 2.4";
crouchBoundingBox = vectorScale("2.9 3.0 0.6", 1); //"2.5 2.5 2.4";
proneBoundingBox = vectorScale("2.9 3.0 0.6", 1); //"2.5 2.5 2.4";But the bullet goes through them except when you shoot at their feet. Why is this?
I think the mission editor shows you the bounding box size, maybe not. Keep in mind the player bounding box doesn't rotate so you probably want the width and length the same.The bounding box on them must be REALLY long then. It is like 5 times their length. Why is that?
boundingBox = vectorScale("0.2 3.1 1.8", 5); //"2.5 2.5 2.4";
crouchBoundingBox = vectorScale("1.8 3.1 0.2", 5); //"2.5 2.5 2.4";
proneBoundingBox = vectorScale("1.8 3.1 0.2", 5); //"2.5 2.5 2.4";
Cannot find. D:JUST got it up.
Server commands go in server scripts. You won't be able to detect that unless you are hosting a non-dedicated server.Wait. What is NMHtype::send? I am very new to scripting and I don't think I am able to do that yet. Is there any other way to make it so when I type /heedboton The chat script works?
You'll need to overwrite NMHType::send or whatever it is. Two packages - one to be enabled and disabled and one to control it.
Hey, can I act? :D I was the crazy dancing stormtrooper in the middle for the Block Wars dance scene.Sure. Server is up if anyone wants to come.