Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - heedicalking

Pages: 1 ... 644 645 646 647 648 [649] 650 651 652 653 654 ... 825
9721
Suggestions & Requests / Re: Some TF2 Models
« on: July 29, 2009, 11:03:41 AM »
Ok. Time to whip out Showtool and see how they got the DB shotgun's shell things to work.

9722
Suggestions & Requests / Re: Some TF2 Models
« on: July 29, 2009, 10:07:18 AM »
For the Force-A-Nature. What do you mean by ready?

9723
Gallery / Re: The SHS Valkyrie, One Helluva Destroyer/A.C.C. (W.I.P)
« on: July 29, 2009, 09:44:27 AM »
I like the use of my cannons <3

9724
Modification Help / Re: Chat responce
« on: July 29, 2009, 08:17:11 AM »
%client.bl_id isn't client-sided. Try looking at Trader's client-side chat filter to get BL_IDs if that's what you want.
WOuld his work though?

9725
Once again dude, you know way to much for a beginner!  I swear, you're an alt account or something.
He joined in 08.

9726
Suggestions & Requests / Re: Some TF2 Models
« on: July 28, 2009, 09:15:25 PM »
You may want to fix the pictures
Mine? It appears to me.

9727
Drama / Re: Plornt
« on: July 28, 2009, 09:02:20 PM »
Family RP? When is the baby going to ask "Can i be a baby?"

9728
Suggestions & Requests / Re: Some TF2 Models
« on: July 28, 2009, 08:55:35 PM »


Suggestions for it? Only 264 poly. Gonna play some TF2 so I know the animations inside and out.

9729
Modification Help / Zombie Spaz help?
« on: July 28, 2009, 08:14:57 PM »
My zombie (Uses custom model) starts to shake whenever it gets close to a player or turns. I will get a video in a sec.

9730
Modification Help / Re: Bounding Box help.
« on: July 28, 2009, 08:06:38 PM »
Bad ground transform?

9731
Drama / Re: evanblok the 2nd
« on: July 28, 2009, 07:59:02 PM »
I think he was trying to say Hippopotamus with a bucket of republican..... What the hell is that supposed to mean :(
http://www.youtube.com/watch?v=TqTHmzMk0Cw

9732
Drama / Re: Name Theft.
« on: July 28, 2009, 07:36:32 PM »
If I was this guy, I would never change my name back from Rebel. Seeing all the publicity it gets and how it only makes idiots hate you, this is the way to play!

9733
Modification Help / Re: Bounding Box help.
« on: July 28, 2009, 07:33:50 PM »
Could I create a bounding box in Blender? If not, how could I view the script created one's size? Also, could this affect zombies spazing when they get close to you?

9734
Modification Help / Re: Bounding Box help.
« on: July 28, 2009, 06:33:44 PM »
Would an improper bounding box size cause zombies to shake around when they come close to you? This happens with my custom model zombies.

9735
Modification Help / Re: Bounding Box help.
« on: July 28, 2009, 06:10:15 PM »
Isn't the bounding box playertype collision?

Pages: 1 ... 644 645 646 647 648 [649] 650 651 652 653 654 ... 825