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Suggestions & Requests / Re: Capture the Castle
« on: November 28, 2007, 07:03:07 AM »
yay! capture the flag! i had that same idea the moment i started playing blockland. its one of the most common forms of play in open/emergent and first-person type games like blockland. it gives an objective to simple gameplay that could otherwise get old or tedious.
as for my exact ideas, i thought it would be easier to just draw it. :)

as you can see, ive used a team-colored brick with a flag symbol on it as the flag, but the flag could be any object, preferably something unique to avoid confusion. (like, maybe, uh, a flag??? lol)
i thought about having the flag dropped at the place where the carrier dies, then having the owning team have to return it to the beacon, but that would mean that the owning team would be able to carry it away to somewhere unknown... T_T thatd get annoying and it seems kinda unfair... so my rule is that team members cant carry their own flag.
...anyway, thats my two cents.
[/img][/img]
as for my exact ideas, i thought it would be easier to just draw it. :)

as you can see, ive used a team-colored brick with a flag symbol on it as the flag, but the flag could be any object, preferably something unique to avoid confusion. (like, maybe, uh, a flag??? lol)
i thought about having the flag dropped at the place where the carrier dies, then having the owning team have to return it to the beacon, but that would mean that the owning team would be able to carry it away to somewhere unknown... T_T thatd get annoying and it seems kinda unfair... so my rule is that team members cant carry their own flag.
...anyway, thats my two cents.