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Messages - onyx6

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1


Found a spooky forest and became a yelling skeleton.

2
If it did I would devote my life to elaborate builds that are just looks like richards when viewed from one direction.

3
This is amazing except for the fact that it is aimed at preteen Minecraft fans, not as much a 20 something Lego/Blockland dork like me. I doubt the UI and brick selection will get too complicated in fear of creating a learning curve.

4
Development / Re: 2013/10/03 - Steam Status
« on: December 16, 2013, 05:53:03 PM »
What do you have to do for the racing 'cheevoz?

5
Development / Re: 2013/10/03 - Steam Status
« on: November 17, 2013, 02:24:02 PM »
What Badspot recently posted makes me want to try enter my BL key to the activate game on steam :P

I have my key memorized by heart for some reason. I guess re installing on so many different computers is why...

7
General Discussion / Re: BLOCKLAND WAS GREENLIT
« on: August 28, 2013, 02:09:14 PM »
I got all excited and put my key in, I forgot they actually need to work it out between Badspot's authentication stuff and steam. Happy to finally see Blockland on the big ol' steam.

8
Development / Re: 2013/06/01 - Blockland Sales Data
« on: June 02, 2013, 12:13:58 AM »
I tried to avoid mentioning them...

edit: I found a forum topic where they all take say they are thumbsdowning it so I guess the tinfoil hat is working

9
Development / Re: 2013/06/01 - Blockland Sales Data
« on: June 02, 2013, 12:05:59 AM »


i have a feeling that this is the reason why we haven't been greenlit

I don't want to be the first to don the tinfoil hat, but is there some other community that doesn't want this game on steam for some reason besides the fact they won't buy it?

I guess there were those stuffnuggets that thought putting it on steam would ~ruin the community~

10
Gallery / Re: Kino Der Toten (WIP)
« on: October 12, 2012, 04:11:44 PM »
Is this a stage where they present kinotes?

11
Why are you people so averse to having more people playing the game? The only bad part about this is steam overlay being shift+tab by default

12
I think it's more about DM servers getting more players than any other, and the one's that do having the cod/bf3 circlejerk addons

13
Gallery / Re: Educational Shaders Video
« on: August 14, 2012, 02:55:41 AM »
A+ for Bugdom music

14
Suggestions & Requests / Re: Lights that shine farther
« on: August 14, 2012, 02:43:27 AM »
I definitely would like to be able to see lights from farther away, it's really jarring in darker builds when you see streetlamps/torches whatever instantly appearing and disappearing...

15
Development / Re: 2012/08/10 - Bugs
« on: August 10, 2012, 04:57:05 AM »
Default pong save event settings issue quoted from unofficial bug thread:

Uh, not really a technical bug, but the default pong save spawns a gun projectile instead of a pong cube. We are not nearly hardcore enough to play pong with bullets.

Added -- Badspot

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