Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - lord techno

Pages: 1 ... 9 10 11 12 13 [14] 15 16 17 18 19 ... 223
196

The Ground erupts into flames as the sky darkens. Everything is burning!

Ayebee123
Corrupted Aegialis

[ █ █                    ]
25.00% HP




Afflicted with: Aegis of the Gods
Resists 85% of incoming damage.
Takes 80% less piercing damage.
Immune to Instant Death.

Afflicted with: Atomic Immolation
The entire battlefield is burning. Players will periodically 'Immolate' or perish instantly.

Afflicted with: Indomitable Presence
This entity cannot dodge attacks; but you simultaneously cannot get away from it.

Afflicted with: Elemental Core
This entity will periodically change the element of it's core, modifying it's attacks.

Afflicted with: Armor Ward II
All damage resistance cannot be reduced below 60%

ATTACK CYCLE START

197
The sky blackens as red lightning erupts from above; much unlike the purple lightning that commonly striked before. A bolt impacts Ayebee123 and completely supercharges the mutation, transforming him into a creature that possesses immense strength, and towers over all. This transformation has removed all of the bosses allies from battle.


"Sweet....Lord...Zouxar is definitely cheating."


198
Forum Games / Re: B.F.B.B-2 [-158- BOSS 16: Ayebee123]
« on: September 30, 2017, 12:08:32 AM »


Turn 158 Results



armyman12313 fires at ayebee123 alongside the US army, inflicting 2,000(-800) physical damage.

MicroEDGE drinks an antidote. woopty doo it worked.

Rigel launches a napalm rocket at the Abyssal Warders, inflicting 3,500(-1,250) explosive damage.

TableSalt clings to Ayebee123 and begins to absorb him, inflicting 5,000 piercing damage.

AL-22 charges in with the entire silver sword legion.

TheMrDoors attempts to put armor on the runner the strange woman is riding.

"I would keep your distance. My guard is highly protective of me."

The Alpha Drone has put itself between TheMrDoors, growling viciously as a warning to stay away.

Texan101 calls upon Thor. Who smites Ayebee123 with a bolt of lightning for 10,000 true damage.

The turn cycle is abruptly interrupted as ayebee123 undergoes a sudden transformation.

199
Forum Games / Re: B.F.B.B-2 [-157- BOSS 16: Ayebee123]
« on: September 29, 2017, 07:59:30 PM »
ATTACK CYCLE END

200
Forum Games / Re: B.F.B.B-2 [-157- BOSS 16: Ayebee123]
« on: September 28, 2017, 08:20:58 PM »

201
Add-Ons / Re: THE BELT -- ARE YOU loving HAPPY EDD?
« on: September 28, 2017, 06:14:15 PM »
BIG DADDY!

202
Forum Games / Re: B.F.B.B-2 [-157- BOSS 16: Ayebee123]
« on: September 28, 2017, 05:31:20 PM »
ATTACK CYCLE START

203
Forum Games / Re: B.F.B.B-2 [-157- BOSS 16: Ayebee123]
« on: September 28, 2017, 05:30:24 PM »


Turn 157 Results



ZeUberMedic constructs a very simple trap for Ayebee123.

TableSalt summons a giant stone fist above Ayebee123. It immediately falls and crushes him, inflicting 3,000(-1350) physical damage. The stone shatters on impact.

TheMrDoors decides to exist. It works.

AL-22 orders the Silver Swords to fire on Ayebee123's legs.

The Terminators fire with their storm bolters at Ayebee123's legs. Inflicting 2,500(-1,125) physical damage.

The Tactical Marine Squadron fire on Ayebee123's legs with bolters, inflicting 1,350(-608) physical damage.

The Assault Marine Squadron fire on Ayebee123's legs with bolter pistols, inflicting 1,000(-450) physical damage. The damage inflicted causes ayebee to become 'Crippled'

armyman12313 calls in the entire US army.

MicroEDGE attempts to grab Ayebee123. He succeed, gutting him open and ripping out his corrupted heart, eating it in front of everyone. This inflicts 6,000 TRUE damage; but inflicts 'Corruptive Poisoning' to MicroEDGE.

Failbros2 tosses a pepsi bottle into the air to revive everyone. It falls back down and donks him on the head, doing nothing.

NotBomberguy enters low earth orbit and prepares for hypersonic atmospheric re-entry at mach-9.

Bloo Kirby the 2nd yells for a medic bag. Ophiel drops him one because nobody else will.

The Pulsar Cannon continues to focus on Ayebee123, inflicting 8,000 energy damage.

The SOBP fires an explosive round at Ayebee123, inflicting 2,250(-1,013) physical damage.

The Destroyer fires it's railgun at the Abyssal Wardens, inflicting 3,000(-750)

The ODM deploys a revival kit, restoring Redconer to life.

Rigel takes a jackhammer to the Abyssal Wardens, inflicting 750(-188), 880(-220), and 690(-173) physical damage.

Chip Car grabs a flamethrower and sprays Ayebee123, inflicting 600(-270) fire damage and 'Burning'

Rabbot32 does a thing. Nice.

Metal Sonic realizes there is nobody that needs helping. His order is rendered null and void.

The Alien Runners perform strafe manuvers around Ayebee123, the robo-squads firing machine guns as they circle. Inflicting 800(-360), 950(-427.5), and 900(-405) physical damage.

16th BOSS


Ayebee123
Epsilon

[ █ █ ▏                ]
26.90% HP



Afflicted with: Evolutionary Corruption
This entity changes shape and form as it loses health.

Afflicted with: Corruptive Influence
This entity can have dangerous influences on the minds of others.

Afflicted with: Corruptive Presence
This entity can attract the agents of corruption and corrupt the land with it's mere presence.

Afflicted with: Armored II
Resists 75%(-35%) of incoming damage
Tip: 'Armored' foes will resist a large portion of the damage you inflict. Find a way to dispel or weaken it.

Afflicted with: Crippled
All movement speed bonuses are nullified.

Afflicted with: Toxic Venom
Attacks performed by this entity can inflict 'Envenomed' if applicable.

Afflicted with: Pinpointed
-25% damage resist, -40% evasion

Afflicted with: Armor Corrosion
Armor is reduced by 5% each turn, up until a total of 20%

Afflicted with: Burning
Takes 1% of maximum health as damage each turn.

Ayebee123 takes 2,000 damage from fire.

Ayebee123 attempts to get to armyman12313, but cannot move fast enough to reach him.



BOSS MINIONS

Abyssal Warders
Ancient Crystalline Destabilizer Pair

[ █ █ █ █ █ █ ▉    ]
86.03% HP



Afflicted with: Squadron [2]
When health reaches zero, one squadron counter is used to restore health fully.
Tip: A squadron can attack multiple times and will restore it's health fully until it runs out of squadron counters. Keep the offensive going!

Afflicted with: Crystalline Bypass
All attacks performed by this entity ignore defenses and shields
Tip: This entity can completely bypass defenses and shields with it's attacks, do not try to defend against it.

Afflicted with: Multiplicative Breakdown
Upon death, this entity will split into two smaller; weaker versions of the original.
Tip: Killing this entity once will result in the creation of multiple weaker versions. Be prepared for this.

Afflicted with: Armored
Resists 50%(-25%) of incoming damage.
Tip: 'Armored' foes will resist a large portion of the damage you inflict. Find a way to dispel or weaken it.

Afflicted with: Pinpointed
-25% damage resist, -40% evasion

An Abyssal Warder attempts to strike TableSalt. But it misses.

An Abyssal Warder launches several crystalline fragments at MicroEDGE. But he dodges them.


Nobody is Dead!

[Allies]


[Bestiary]


[Active Effects]


Conditional Allies

Units in this list are neutral towards players.
Players that attack or harm them deliberately will cause them to become hostile.



Runner
[1]

Alien Scout
2,000/2,000
Afflicted with 'Stalwart Servitude'
(This unit cannot have it's allegiance changed)
Afflicted with 'Infalliable Speed'
(+70%(-20%) increased evasion)
(Speed/Evasion reductions have reduced effectiveness on this unit)
Afflicted with 'Mounted: Robo-Squad'
(Speed reduced by 20%)
(Unit is capable of ranged gun-based attacks)


Runner
[2]

Alien Scout
2,000/2,000
Afflicted with 'Stalwart Servitude'
(This unit cannot have it's allegiance changed)
Afflicted with 'Infalliable Speed'
(+70%(-20%) increased evasion)
(Speed/Evasion reductions have reduced effectiveness on this unit)
Afflicted with 'Mounted: Robo-Squad'
(Speed reduced by 20%)
(Unit is capable of ranged gun-based attacks)


Runner
[3]

Alien Scout
2,000/2,000
Afflicted with 'Stalwart Servitude'
(This unit cannot have it's allegiance changed)
Afflicted with 'Infalliable Speed'
(+70%(-20%) increased evasion)
(Speed/Evasion reductions have reduced effectiveness on this unit)
Afflicted with 'Mounted: Robo-Squad'
(Speed reduced by 20%)
(Unit is capable of ranged gun-based attacks)

204
Forum Games / Re: B.F.B.B-2 [-156- BOSS 16: Ayebee123]
« on: September 28, 2017, 03:00:05 PM »
ATTACK CYCLE END

205
Forum Games / Re: B.F.B.B-2 [-156- BOSS 16: Ayebee123]
« on: September 27, 2017, 12:43:49 PM »
ATTACK CYCLE START

"Hey Nova, just a heads up. Those robots are best used at a range. I would advise trying to keep space between the runners and the enemies, using the full capacity of the runners' evasive capability."


"I understand, my scouts will keep their distance."

"As for the rest of you, i would suggest you find a way to slow that corrupt monster down. Or better yet, immobilize it."

Updates will be slowing down to once a day, in order to provide more time for player comments.

206
Forum Games / Re: B.F.B.B-2 [-156- BOSS 16: Ayebee123]
« on: September 27, 2017, 12:41:39 PM »


Turn 156 Results



Texan101 focuses his attack on Ayebee123, inflicting 2,300(-1,150) lightning damage.

The M.A.P launches a massive missile cluster at Ayebee123. Causing a huge explosion that inflicts 7,500(-3,750) explosive damage.

J.G Hornet Swarm begins constructing a J.G Hornet Nest from the vinetrap remains.

Tuevon has a pair of robo-squads sent out to each Alien Runner; which mount them, reigning them and deploying a mounted MG.

armyman12313 bursts from the fires of hell.

ZeUberMedic fires another shell at Ayebee123. Which inflicts 2,100(-1,050) physical damage.

Bloo Kirby the 2nd asks for a medibag.

AL-22 flinches momentarily as the Alien Runners roll up beside him, but once he realizes they are good; he opens fire on Ayebee123, inflicting 1,650(-825) physical damage.

The Pulsar Cannon continues to focus on Ayebee123, inflicting 4,000 energy damage.

The SOBP launches another corrosive round at Ayebee123, inflicting 300(-150) physical damage and inflicting 'Armor Corrosion'.

The Destroyer fires a volley of missiles at Ayebee123. Ayebee dashes around, dodging the missiles sporadically.

The ODM deploys a healing station.

The Alien Runners dash forward at rapid speeds, lunging at Ayebee123 and tearing into him with claws and teeth, inflicting 800(-400), 975(-488), and 930(-465) physical damage.

16th BOSS


Ayebee123
Epsilon

[ █ █ █ ▏              ]
40.57% HP



Afflicted with: Evolutionary Corruption
This entity changes shape and form as it loses health.

Afflicted with: Corruptive Influence
This entity can have dangerous influences on the minds of others.

Afflicted with: Corruptive Presence
This entity can attract the agents of corruption and corrupt the land with it's mere presence.

Afflicted with: Armored II
Resists 75%(-30%) of incoming damage
Tip: 'Armored' foes will resist a large portion of the damage you inflict. Find a way to dispel or weaken it.

Afflicted with: Speedy II
Moves incredibly quickly, dodging all but the most accurate attacks.
Tip: 'Speedy' foes can dodge most or nearly all attacks thrown at them. Either slow them down or use highly accurate attacks to hit them.

Afflicted with: Toxic Venom
Attacks performed by this entity can inflict 'Envenomed' if applicable.

Afflicted with: Pinpointed
-25% damage resist, -40% evasion

Afflicted with: Armor Corrosion
Armor is reduced by 5% each turn, up until a total of 20%

Ayebee123 leaps onto Texan101, tearing him to pieces before leaping dashing towards Chip Car, tearing into him as well.



BOSS MINIONS

Abyssal Warders
Ancient Crystalline Destabilizer Pair

[ █ █ █ █ █ █ █ ▋ ]
96.67% HP



Afflicted with: Squadron [2]
When health reaches zero, one squadron counter is used to restore health fully.
Tip: A squadron can attack multiple times and will restore it's health fully until it runs out of squadron counters. Keep the offensive going!

Afflicted with: Crystalline Bypass
All attacks performed by this entity ignore defenses and shields
Tip: This entity can completely bypass defenses and shields with it's attacks, do not try to defend against it.

Afflicted with: Multiplicative Breakdown
Upon death, this entity will split into two smaller; weaker versions of the original.
Tip: Killing this entity once will result in the creation of multiple weaker versions. Be prepared for this.

Afflicted with: Armored
Resists 50%(-25%) of incoming damage.
Tip: 'Armored' foes will resist a large portion of the damage you inflict. Find a way to dispel or weaken it.

Afflicted with: Pinpointed
-25% damage resist, -40% evasion

An Abyssal Warder attempts to attack one of the Alien Runners, but the runner dodges it.

An Abyssal Warder stomps it's foot into the ground, causing crystalline spikes to erupt from beneath one of the Alien Runners. However, the runner perceives the attack coming and leaps away to dodge it.


Bloo Kirby the 2nd, TheMrDoors, Redconer, Texan101, and Chip Car are Dead!

[Allies]


[Bestiary]


[Active Effects]


Conditional Allies

Units in this list are neutral towards players.
Players that attack or harm them deliberately will cause them to become hostile.



Runner
[1]

Alien Scout
2,000/2,000
Afflicted with 'Stalwart Servitude'
(This unit cannot have it's allegiance changed)
Afflicted with 'Infalliable Speed'
(+70%(-20%) increased evasion)
(Speed/Evasion reductions have reduced effectiveness on this unit)
Afflicted with 'Mounted: Robo-Squad'
(Speed reduced by 20%)
(Unit is capable of ranged gun-based attacks)


Runner
[2]

Alien Scout
2,000/2,000
Afflicted with 'Stalwart Servitude'
(This unit cannot have it's allegiance changed)
Afflicted with 'Infalliable Speed'
(+70%(-20%) increased evasion)
(Speed/Evasion reductions have reduced effectiveness on this unit)
Afflicted with 'Mounted: Robo-Squad'
(Speed reduced by 20%)
(Unit is capable of ranged gun-based attacks)


Runner
[3]

Alien Scout
2,000/2,000
Afflicted with 'Stalwart Servitude'
(This unit cannot have it's allegiance changed)
Afflicted with 'Infalliable Speed'
(+70%(-20%) increased evasion)
(Speed/Evasion reductions have reduced effectiveness on this unit)
Afflicted with 'Mounted: Robo-Squad'
(Speed reduced by 20%)
(Unit is capable of ranged gun-based attacks)

207
Forum Games / Re: B.F.B.B-2 [-155- BOSS 16: Ayebee123]
« on: September 27, 2017, 11:57:56 AM »
ATTACK CYCLE END

208
Forum Games / Re: B.F.B.B-2 [-155- BOSS 16: Ayebee123]
« on: September 27, 2017, 01:29:20 AM »
wtf where did turn 154 go

I had forgotten to change the forum title so, it never got put up

zouxar stole it.

209
Forum Games / Re: B.F.B.B-2 [-155- BOSS 16: Ayebee123]
« on: September 26, 2017, 11:57:44 PM »
ATTACK CYCLE START

Arn't these the same aliens you've fought and killed before? Whatever the case may be, they seem to be on your side. THE FIGHT CONTINUES!

210
Forum Games / Re: B.F.B.B-2 [-155- BOSS 16: Ayebee123]
« on: September 26, 2017, 11:56:52 PM »
damn 4 hours since the cycle ended

This is why it took so long

The battle is interrupted briefly as a loud and menacing howl rages out from beyond a distant hill. A brief moment passes before a single alien runner passes over the hillside, with a humanoid figure riding it.

The players suddenly hear a female voice speak to them.



"Humans, direct your attention to my words. Your conflict has been brought to my attention by my closest subordinate;
 and after some deep consideration, i have decided to assist you..To a degree.
"

"I have been made familiar of your...Past. And i will be watching your actions closely, so if you wish to remain on; at the very least, neutral terms with me. You had best treat my subordinates with the utmost respect."

An army of alien runners gather at the top of the hill, with the gargantuan alpha drone stepping up behind the runner that is being ridden by the humanoid figure.

"Let us dispose of this corrupt beast, and perhaps we can converse on mellow terms following this confrontation."

A small group of runners detach from the main alien force and charge to the players side, joining them as conditional allies!


Conditional Allies

Units in this list are neutral towards players.
Players that attack or harm them deliberately will cause them to become hostile.



Runner
[1]

Alien Scout
2,000/2,000
Afflicted with 'Stalwart Servitude'
(This unit cannot have it's allegiance changed)
Afflicted with 'Infalliable Speed'
(+70% increased evasion)
(Speed/Evasion reductions have reduced effectiveness on this unit)


Runner
[2]

Alien Scout
2,000/2,000
Afflicted with 'Stalwart Servitude'
(This unit cannot have it's allegiance changed)
Afflicted with 'Infalliable Speed'
(+70% increased evasion)
(Speed/Evasion reductions have reduced effectiveness on this unit)


Runner
[3]

Alien Scout
2,000/2,000
Afflicted with 'Stalwart Servitude'
(This unit cannot have it's allegiance changed)
Afflicted with 'Infalliable Speed'
(+70% increased evasion)
(Speed/Evasion reductions have reduced effectiveness on this unit)

Pages: 1 ... 9 10 11 12 13 [14] 15 16 17 18 19 ... 223