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Messages - GenaralSkar

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496
If only I had 8 bucks :c

497
Games / Re: Great stories in your gaming history
« on: August 11, 2012, 11:54:35 PM »
In Star Wars Battlefront I was playing instant action. I ran out of reinforcement when there were 20 enemies left. They captured all the control points except one which I was standing on. I managed to kill all but 7 of them, and that's only because I ran out of ammo and the ammo droid was dead. Twas intense.

498
Help / Re: Macbookpro not running shaders
« on: August 11, 2012, 07:53:28 PM »
Well, Pacnet, blockland/amnesia/other games run Very Very fast, so i dont know why its not working.
Badspot decided to make the shaders very resource intensive for some reason.

I have a great graphics card, but with high amounts of bricks and sharers at Minimum, I lag horribly.
I can run fine on high, and my graphics card is pretty old, so your graphics card isn't really that great.

499
Game Modes / Re: Castle Wars by Saxophone!
« on: August 11, 2012, 07:25:06 PM »
What kind? All you basically do is fight in C.T.F Battle Grounds...
Is it TDM or just DM, what weapons are used, how many recommended players, etc.

500
Game Modes / Re: Afgan DM
« on: August 11, 2012, 07:15:43 PM »
Not much work put into this :/
Well this should be a default gamemode IMO, and since it isn't I just made it a gamemode.

Also I thought it was spelled Afghan..
I hate myself right now.

501
Game Modes / Afghan DM
« on: August 11, 2012, 05:23:19 PM »
The default Afghan map in a gamemode.

Each player starts off with a gun a sword, but you can use rocket launchers if you find them.
I'm not sure how many spawns there are so I just put 4-12 players recommended.



Download

Small update: Fixed typos

502
Game Modes / Re: Push Broom Deathmatch
« on: August 10, 2012, 07:00:10 PM »
Got the environment to work! "Full" release yay!

503
Modification Help / Re: >> GameMode Reference <<
« on: August 10, 2012, 06:56:07 PM »
Will it tell me which one is missing and with a clixable link to the RTB page where I can get it.
If not, forget this.
It will tell you which one is missing, but I don't think there is a way for a link to be integrated into it as it might be a custom add-on possibly under the same name as another add-on.

saveEnvironment("config/environmentFile.txt");
Thank you very much.

504
Games / Re: Blizzard Accounts Compromised
« on: August 10, 2012, 06:35:32 PM »
Lol. Which game company is going to be hacked next?

505
Modification Help / Re: >> GameMode Reference <<
« on: August 10, 2012, 06:32:56 PM »
What is the person that loads the gamemode happens to not have a required add-on?
It will tell you you do not have the required add-ons and you cannont start it until you do.

You have to set where it's saving to in the argument
An example would be nice because I don't really understand it.

506
Game Modes / Push Broom Deathmatch
« on: August 10, 2012, 06:00:30 PM »
Also known as Sumo.

The point of this gamemode is to use your push broom to knock other players into the lava, and you to not get knocked off by other players.


Download

Map: Ninja Pirate [827]
Gamemode: Ninja Pirate [827]


Custom environment!

507
Suggestions & Requests / Gamemode Rotation
« on: August 10, 2012, 05:48:14 PM »
An add-on that rotates gamemodes, as in, it plays on one gamemode for a set amount of time, then after that time limit goes to a different gamemode. After a set amount of time on that gamemode, it switches to another gamemode and so on. Would be good to have a variety of gameplay on servers.

508
Modification Help / Re: >> GameMode Reference <<
« on: August 10, 2012, 05:42:01 PM »
Can someone give me an example of the saveEnvironment command. Either I can't get it to work or I don't know where it's saving.

509
Gallery / Re: Official V21 Screenshots
« on: August 10, 2012, 04:44:43 PM »



510
Games / Re: M&M's the lost formulas
« on: August 02, 2012, 07:31:58 PM »
I remember this game. There was one part inside the factory that I could not get past, the mini M&M things kept pushing me off an edge or something.

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