Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - GenaralSkar

Pages: 1 ... 414 415 416 417 418 [419] 420 421 422 423 424 ... 661
6271
Off Topic / Re: What should I do with these monies?
« on: May 22, 2010, 10:22:49 PM »
Red Dead.

6272
Off Topic / Re: I need a good book.
« on: May 22, 2010, 10:20:59 PM »
Eragon series and Percy Jackson books are pretty good IMO.

6273
General Discussion / Re: v1.031 tutorial
« on: May 22, 2010, 10:18:48 PM »
Just like in V8. Ah memories.

6274
Help / Re: Sharpening animated Gif for Avatar?
« on: May 22, 2010, 10:04:12 PM »
Then make the smaller version not square.

6275
Gallery / Re: Want to see my personal Font?
« on: May 22, 2010, 10:01:46 PM »
nice build, it looks very realistic!

6276
Help / Re: Sharpening animated Gif for Avatar?
« on: May 22, 2010, 10:00:12 PM »
Make it square-er

6277
Suggestions & Requests / Re: I need suggestions for classes
« on: May 22, 2010, 09:48:44 PM »
Gunner:
Some sort of light machine gun
Shotgun
Knife
Grenade

6278
Modification Help / Re: What does a face need?
« on: May 22, 2010, 09:46:28 PM »
All you need is a thumbs folder. The larger picture in the .zip, and the 64x64 in the thumbs folder.

Here is a tutorial I made for someone else on another topic.

1. Make a .zip folder named Face_X where X is the name of the decal
2. Do what Regulith said, "Create an image that is a square with sides a power of 2. 256 is generally good. Make a 64x64 copy of it."
3. Create a folder entitled Thumbs
4. Place the larger image(s) (Not the 64x64 one(s)) inside the .zip folder
5. Place the 64x64 image inside the Thumbs folder, and then place the Thumbs folder inside the .zip folder

The 64x64 image will act as a thumbnail image of the lager image, so make sure they are named the same thing. Also, when packaging with Mac, it adds a bunch of files that will screw it up, so send it to someone with something other than Mac and knows how to package decals so they can get rid of all the unneeded files, like me. Making faces is the same as making decals only you name the .zip Face_X where X is the name of the face.

6279
Clan Discussion / Re: [S] Squid - gvftbgvfgfvtrhy
« on: May 22, 2010, 09:44:01 PM »
Thanks. If anyone wants me to make one (not animated) Then just ask ;)
Do want


6280
Games / Re: Skate 3
« on: May 22, 2010, 09:29:33 PM »
why are people making such explained game topics lately?
So people know what it's about.

6281
Suggestions & Requests / Re: I need suggestions for classes
« on: May 22, 2010, 03:11:58 PM »
All classes should get a knife.

6282
Modification Help / Re: Worlds (AKA "The Planets" map)
« on: May 22, 2010, 03:09:48 PM »
please tell me that desert ground won't be below all of the map
Well it is supposed to be in space, so your figure it out.

6283
Suggestions & Requests / Re: I need suggestions for classes
« on: May 22, 2010, 03:07:34 PM »
Sniper should have a sniper. Gunner should have a gun.

6284
Help / Re: Graphics problem?
« on: May 22, 2010, 03:03:57 PM »
There is a bug where particle emitters stop:
----This is due to a fix for a crash where particles would keep going after you disconnected and do bad things.  It is trigger whenever anyone leaves the server.  This has been fixed for v15. 
Either Self Delete or host a dedicated server.

6285
Clan Discussion / Re: [S] Squid - gvftbgvfgfvtrhy
« on: May 22, 2010, 02:46:55 PM »

Pages: 1 ... 414 415 416 417 418 [419] 420 421 422 423 424 ... 661