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Messages - hellknight

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61
Off Topic / Airsoft
« on: July 07, 2008, 07:55:38 PM »
well? thoughts? I got a free $20 gift card for Amazon.com in the mail (from nobody!! :B), so i went on about a week later and got an MP5K airsoft gun for $10, got a quick loader for about $5 (w/ shipping) and some music with the rest! (:B)

I woulda gotten a FAMAS, but it was over $100!!!! ( >=O )


What kinda airsoft weapons do you like?

62
Forum Games / Re: What is the person above you avatar saying?
« on: July 01, 2008, 02:27:35 PM »
hehehe... you gonna get raped... >:D

63
Off Topic / Re: Blockland on PSP!!
« on: July 01, 2008, 02:24:14 PM »
Alright! if it were put onto a UMD for the PSP, then I have already figured out most of the controls. Be warned that there are quite a few combinations of buttons to be pressed to do certain things...
here:

circle(c.) + X - plant "ghost" brick
L - 1/3 shift down
R - 1/3 shift up
> - shift brick right
< - shift brick left
^ - shift brick forward
v  - shift brick back
square(sq.) + L - shift brick down
sq. + R - shift brick up
sq. + > - super shift right
sq. + < - super shift left
sq. + ^ - super shift forward
sq. + v  - super shift back
triange(tr.) - undo
c. + L - rotate left
c. + R - rotate right
c. + tr. - brick menu
control "nub" - basic camera and player movement
^ w/o bricks - move forward
v  " - back up
> " - strafe right
< " - strafe left
c. + ^ - open for user binding
c. + v  - "
c. + > - "
c. + < - "
Start - puase/menu
Select - chat(opens keyboard)
X - plant brick/ select
sq. + X - open for user binding
sq. + Select - change view( 3rd - 1st )
tap sq. - open for user binding
tap c. - "

On memory card itself, there will be empty Addon, base, and other folders like that. Addons are extracted to memory card from your computer, and any correctly placed files are found in correct folders on memory card are automatically loaded into the game. The UMD itself will hold the other information. The game(guess) could be sold at a slightly higher price for it being put onto a UMD, but otherwise, same price. Single files can be downloaded directly from the PSP's web browser. They should work fine, so long as they are downloaded  into the right folder.

And thats what I think of it! :D
now tell me what you think! >:D

64
Help / Re: Port Forwarding for the Absolute Dummy
« on: June 29, 2008, 03:06:45 PM »
I've tried that, but it still didn't work for me... why is that i wonder? I have gotten close though! and is there any way to do this on a Mac?

65
Help / Re: port fowarding on a westell Dsl modem
« on: June 29, 2008, 03:04:49 PM »
i am having that same problem, only with a different router type... I still can't figure out whats wrong... >:O

66
Help / Re: Making sever with verizon or google
« on: June 29, 2008, 03:02:57 PM »
you mean that Verizon router thing? If so, I have that, and I've gotten as far as forwarding the ports, but it still doesn't work, so I have come to 2 conclusions:

1. I HATE VERIZON!
2. I want a new router....

67
Suggestions & Requests / Re: Steyr AUG!!
« on: June 25, 2008, 06:52:57 PM »
A working one!! I did see another one, but when i loaded it up(correctly using WinRAR), it didn't shoot anything... So i wanna see a kewl one that works properly!

Oh! and  a....umm.... darn i forgot... well I'll let you know when i remember! ;)
Freaking noob, i suggested this before you, im sure the reason you know about this is because i asked for it a week ago. http://www.blockland.us/smf/index.php?topic=37348.0
no, I had made a fake AUG outta duct tape and wood, and a pipe! Then I thought "This would be a great thing to have in Blockland!"
Then I put in the suggestion!

68
Off Topic / Re: Blockland on PSP!!
« on: June 24, 2008, 07:47:25 PM »
to reduce player lag, you could, instead of reducing the brick count, reduce the server player count to like 5 or 6 ppl max...
How the forget would that help?
less ppl = less bricks! i think... like i said, NO bugs have been worked out of it...

69
Off Topic / Re: Blockland on PSP!!
« on: June 24, 2008, 07:03:43 PM »
Your a girl? o.o
Do I look anything like a girl?  How'd you get girl out of that?

sorry, but yeah you do kinda look like a girl in that pic... lol

70
Off Topic / Re: Blockland on PSP!!
« on: June 24, 2008, 06:58:12 PM »
0_o; what kinda question is that?

My idea would be that addons are DL to the card, then loaded into the game and same with scripts. The other stuff may have to be tweaked a bit to get it running well, but to reduce player lag, you could, instead of reducing the brick count, reduce the server player count to like 5 or 6 ppl max... But just remember that this is a concept! Not a legit thing!! (be cool if it WERE legit though!  :cookieMonster:)

71
Off Topic / Re: Blockland on PSP!!
« on: June 24, 2008, 04:19:08 PM »
Glad you guys like it!  :cookieMonster:
It doesn't have to be exclusively on the PSP, it could be on the NDS or Wii! One of those universal games!

72
Off Topic / Blockland on PSP!!
« on: June 24, 2008, 03:58:56 PM »
I first thought Gmod on PSP, but the lack of buttons on it makes it hard, but Blockland isn't that bad about it. It could also use button combos to do certain things, like moving obviously uses the brown townog nub, left right, duh. Ummm, well you get the picture... I have also done my own little Photoshop spoof of it! XD

73
Suggestions & Requests / Re: The Boondocks
« on: June 24, 2008, 03:19:57 PM »
FOR THE LOVE OF GOD NO!!!!!!

74
Suggestions & Requests / Re: Steyr AUG!!
« on: June 24, 2008, 03:10:25 PM »
I remembered!! The FAMAS!! Also a really great gun!

75
Suggestions & Requests / Steyr AUG!!
« on: June 24, 2008, 03:02:51 PM »
A working one!! I did see another one, but when i loaded it up(correctly using WinRAR), it didn't shoot anything... So i wanna see a kewl one that works properly!

Oh! and  a....umm.... darn i forgot... well I'll let you know when i remember! ;)

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