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Messages - Dr Bling

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1801
Modification Help / Re: Magic Server/Mod
« on: February 17, 2008, 06:17:21 PM »
JESUS CHRIST, that could run all 3 PPT mods at the same loving time =D

1802
Modification Help / Re: Star Wars: A PPT RPG Mod
« on: February 17, 2008, 06:13:44 PM »
Thanks Jervan.

Other news:

Is this model flat shaded correctly? Its a prototype stun baton. It will look better with emmiters.


PS: Jervan I want this mod to be on only PPT servers. That way we can ban the people that act like morons, and it is a special mod that isn't overused.

PSS: The harder you try to beat me down, Packer, the harder I'm gonna work on this mod.

1803
Modification Help / Re: I Need a scripter?
« on: February 17, 2008, 05:28:58 PM »
Ephi is only 17, smart ass. Heres a thought; why make a weapon for people that don't care about you or your weapon?

1804
Modification Help / Re: Star Wars: A PPT RPG Mod
« on: February 17, 2008, 05:22:22 PM »
Classes doesn't mean teams. It means thats the weapons you can use/use better. Plus you don't start out as any class, you earn it by going through some tough challenges...

1805
Modification Help / Re: Star Wars: A PPT RPG Mod
« on: February 17, 2008, 05:10:24 PM »
IDK, I am focusing on modeling, right now.

1806
Suggestions & Requests / Re: Short Mod
« on: February 17, 2008, 04:13:40 PM »
I like idea of Jawa, Im gonna put Jawas and Tuskan Raiders down for my last 2 races, for a total of 10 =D

Idea of being a Jawa Jedi, sounds so funny

1807
Modification Help / Re: Star Wars: A PPT RPG Mod
« on: February 17, 2008, 04:09:06 PM »
Its all good, I'll get someone else to do it.

1808
Modification Help / Re: Star Wars: A PPT RPG Mod
« on: February 17, 2008, 03:43:14 PM »
I'm not trying to be mean, but its a horrible rip off of the Parachute. It is worse then not having a jetpack  :panda:

1809
Modification Help / Re: Star Wars: A PPT RPG Mod
« on: February 17, 2008, 02:53:33 PM »
Idk, but in the meantime... Lets try our best.


PS: My spring break is 3 weeks long since I am in year round school, By the end of that, I'll probably be done with all weapon models.

1810
Modification Help / Re: Star Wars: A PPT RPG Mod
« on: February 17, 2008, 02:12:16 PM »
New Class Idea: 

Civilian to

one of these paths

Smuggler-Bounty Hunter
Rebel- Jedi/neutral force user
Imperial-Sith/neutral force user
Republic Trooper- Republic General

This will include 50 weapons =D

2 Ideas: You can either only use weapons from your 2 classes in your path + civilian weapons, or you get upgraded versions of the weapons.

1811
Modification Help / Re: Star Wars: A PPT RPG Mod
« on: February 17, 2008, 02:06:41 PM »
Well we don't even need seperate sky boxes now that I think of it.

Aloshi's Idea: Hyper space portals, or the option to fly for a long time, that way we don't have to make the ships go 9k miles an hour. If we make the planets far away from each other, they won't even load so it would have minimal lag. We could have a server with over 100k bricks this way, with the lag of like 10k.

1812
Modification Help / Re: Star Wars: A PPT RPG Mod
« on: February 17, 2008, 01:56:13 PM »
Hmm, so no seperate sky boxes, but keep the hyper space portals?

1813
Modification Help / Re: I Need a scripter?
« on: February 17, 2008, 01:55:00 PM »
Lord Iron, just get off the forums. No one wants to script your "old betsy"

1814
Modification Help / Re: Star Wars: A PPT RPG Mod
« on: February 17, 2008, 01:53:24 PM »
How would you slow the space ships down...

1815
Modification Help / Re: Star Wars: A PPT RPG Mod
« on: February 17, 2008, 01:07:28 PM »
If they are that far, wouldn't it be a hassle to get to them?

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