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811
Games / Re: Elite: Dangerous 1.2 - Wings Update Released!
« on: March 22, 2015, 04:55:06 PM »
Also, I really want to say about 20% of what the OP says about Star Citizen is incorrect, but I don't feel like starting a war here.
what's incorrect? i love both games, i'll change some information if i have something wrong. it's hard to find a non-biased comparison

812
Games / Re: Longest gone Steam friends
« on: March 21, 2015, 04:00:59 PM »
i have someone who hasn't been on since steam community came out

otherwise it's this guy


813
Games / Re: Elite: Dangerous 1.2 - Wings Update Released!
« on: March 21, 2015, 03:55:59 PM »
So we have the technology to travel at 500x the speed of light... But we somehow cant transfer credits to other players...
a lot of people are waiting for this feature, yeah. soon, they said

at least they're pushing out a large patch like every month or so.

814
Off Topic / Re: ✵✴ - Forumer of the Day - ✴✵ - DAY XLVII
« on: March 21, 2015, 02:34:08 AM »
when i saw flamecannon my heart skipped a beat

so close :panda:

815
Games / Re: Elite: Dangerous 1.2 - Wings Update Released!
« on: March 21, 2015, 02:30:00 AM »
'K cool. Is there already a thing to transfer money between players?
eh... in a way. you can transfer cargo ownership to people, but not funds yet.

i have no clue why they haven't added this yet. but yeah, wings are in! it's rather cool, the voice chat kinds puts a radio voice font over the comms and makes it sound pretty authentic. my friends and i have been using it over skype

816
Off Topic / Re: today was a good day, how was yours
« on: March 19, 2015, 02:39:23 AM »
i was punched in the nose today, and when i fought back, i got his blood on my new shirt. :(

other than that i went to the dentist.. but i've been oddly pissed since that whole ordeal. my nose is fine at least, just bled a stuffload for like ten minutes. ended up blowing my nose earlier because i currently have a cold and it started bleeding again

817
Off Topic / Re: do you flip/swap your pillow to keep it cool
« on: March 19, 2015, 02:35:58 AM »
actually, i did a lot when i was younger.

now i don't do it at all anymore. i don't know why, my pillows never feel hot to me anymore

818
Games / Re: Elite: Dangerous 1.2 - Wings Update Released!
« on: March 18, 2015, 09:17:07 PM »
This game gets bored really fast :/
Is there anything else I can do besides bouty hunting or trading?
exploring, mercenary work, escorting.. check the bulletin boards too

some rumor is going around that there's going to be a dedicated PVP arena system in the next month or so

819
Games / Re: Elite: Dangerous 1.2 - Wings Update Released!
« on: March 18, 2015, 02:44:21 AM »
also adding a few pictures to the thread here. took some with the new debug camera :cookieMonster:

sorry for the double post, i don't want to include these in the changelog



my friends and i spent a lot of time bounty hunting the past couple of days. that's one of them up there in the cobra, i saw him so i snapped this picture.



the city lights added in 1.2 help in giving the planets life now. i snapped this picture of my vulture while waiting for my friend to return to our little area where we were bounty hunting from.

also, i'm thinking about starting a private group for the blockland forums. i'll be adding you all tomorrow and sending you invites, so if you'd like to fly in the company of other forumers, you can do so in case open play ain't really your thing.

820
Bump. 1.2 was released, along with a lot of smaller patches! Sorry for the rather long delay, I've been playing the stuff out of it.

There was a MASSIVE amount of changes. I will link a puush to each section's title detailing all of the new changes if needed!

1.2 - The Wings Update

New Content/Features:

- Wings functionality added
- Added playable ship:Fer-de-Lance
- Added playable ship: Vulture
- Comms interface overhaul
- Added AI Groups
- Added ability to reboot destroyed sub systems (modules)
- Flyable debug camera with limited range added (CTRL+ALT+SPACE)

And an absolute ASSLOAD of new content, features, and fixes! Give it a read while you patch if you haven't already!



1.2.01/1.2.02 Wings Updates

Fixes/Changes:

- Fix crash in ship engine system
- Add additional help to respawn players within the same instance as their wing
- Fix a cause of missing docking GUI
- Make sure that detailed surface scanners are displayed in the right module panel
- Reduce number of spawned AI in supercruise
- Fix FSD clouds never dying in Supercruise
- Fixes for broken Asp audio
- Flatten fuel cost to be the same for all ships
- Added default keybinding for nav lock (key_minus)
- Changed references of pause menu to game menu to try and prevent confusion that the game isn't actually paused
- Tweaks to some outfitting descriptions
- Commodity typo fixes

Server Changes:

- Reduced faction influence awarded when redeeming combat bonds
- Fixed a bug that was preventing some Commanders from loading into the game
- Minor performance optimisations



1.2.03 Wings Update

Fixes/Changes:

- Fix crash in Hyperdrive, usually encountered when navlocked onto wingmen
- Fix for low level GUI crash loading into game
- Increased earnings from bounties
- Increased earnings from combat bonds
- Increased earnings from selling exploration data
- Refineries show up on the internal panel again and can be turned on/off
- Added shortcut key binding to open system map
- Fix issue stopping shield generators being repairable if fitted in some slots
- Fix issues with Fer-de-Lance scooping
- Stop toxic cargo damaging modules you cannot repair such as radiators or the roosterpit, power plant is still corroded though!
- Fixed incorrect reference to mouse axes for headlook controls
- Fixed the onionhead paint job
- Freelook Y-axis disabled when Starport Services tab opens fixed
- Surface scanners also have a range, and should therefore have a range field in Outfitting Item Info
- Should now be able to switch back to Starport services menu if you check the comms panel whilst docked

Server side Changes:

- Decreased purchase costs of Vulture, FerDeLance and Federal Dropship
- Credited all Commanders who currently own a Vulture, FerDeLance or Dropship with the difference in prices for the ships and armour.
- Increased sale prices of exploration data
- Jameson Memorial in Shinrarta Dezhra now always stocks all ships and modules
- We always recommend Commanders carry enough credits to cover insurance costs, but if the worst does happen, maximum available debt levels have been increased to 600,000 credits. Fly safe, Commanders.



1.2.04 Wings Update

Fixes/Changes:

- Fixed the stellar forge data for Te Kaha
- Moved the 'Stepping Stone Base' out from the gas giant in HIP 8396
- Fixed some issues with head-tracking, causing the camera to clip through roosterpits
- Added telemetry to help identify causes of unexpected docking offences

And a server-side update:

- Claiming a bounty or combat bond for a faction should now affect Commanders' reputation
- Reduce faction influence changes from trading activities

821
Off Topic / Re: My drive just dissapeared
« on: March 16, 2015, 04:44:41 PM »
I don't think it would be this, as it works up to a point.
haha this happened to me. suddenly my hard drive failed and i had no idea why, so i (solemnly) went to go remove the dead drive when i noticed that somehow it became unplugged. plugged it in and on that day i did not lose 1 TB of memory

822
i'm gonna have that jingle stuck in my head all day

823
Off Topic / Re: what is the above user known for
« on: March 15, 2015, 07:30:36 PM »
pie day :(

824
Off Topic / Re: what is the above user known for
« on: March 15, 2015, 07:23:36 PM »
yesterday was your birthday

825
Off Topic / Re: My drive just dissapeared
« on: March 15, 2015, 05:22:16 PM »
sorry, i'm borrowing it. forgot to tell you

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