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Messages - DYLANzzz

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331
Modification Help / Coburn's Real Time Strategy
« on: March 02, 2013, 03:08:56 PM »
I'm making one, heres a topic.
There will be 8 teams, many different types of units including ground, water, and maybe air.
Buildings will be built out of bricks by the player before hand to a preset size and can be placed later during the game.

Warcraft III + Sassilization + Blockland + Coburn = Awesome

Pictures:


Post your opinions here

332
Modification Help / Re: Coding challenge?
« on: March 02, 2013, 02:07:26 PM »
Gamemode to access other gamemodes/things, like the old pod addon. would be nice for a revival.

never had the chance to try out the pod ;(
The pod? What's that :x

Well don't to put a clamp on creativity too quickly.  That's half the challenge!  All that needs to be different is that it would need to be original, new, creative, unique to Blockland, and easy enough for the community to use.
Of course I won't! There needs to be some sort of restrictions though in order to prevent people from just using old mods and in order to make the results a bit more manageable.

sounds cool, maybe
Possible challenge:
navigate a race track with bot ai
http://forum.blockland.us/index.php?topic=216752.0
?

333
Gallery / Re: "OBEY" Billboard
« on: March 02, 2013, 02:04:23 PM »
This reminds me of one of those Tony Hawk games I used to play.
There was a level full of monitors in a broken down city that all flickered and displayed "Obey" or "Submit"
That was such a freak level. Would be cool if you could get the same effect here

334
Help / Not all items showing up in the saves GUI window
« on: March 02, 2013, 02:18:16 AM »
When loading something, everything appears there.
When saving, only a select few saves (maybe 30 out of my 400 or so save) show up

335
Modification Help / Re: Coding challenge?
« on: March 02, 2013, 02:04:00 AM »
What about a special kind of Gamemode scripting challenge?  I think that Blockland could use a bit more variety.  For instance, I think a gameshow server might be neat.
Like Garrysmod Fretta?

336
Gallery / Re: Blockhead goes to Space
« on: March 01, 2013, 11:23:09 PM »
Was that Josh Peck at the end?

337
Perhaps look at the values for the wand? It has a looping emitter while it's idle.

338
Modification Help / Re: Coding challenge?
« on: March 01, 2013, 11:15:02 PM »
I feel you should narrow the scope of round 1. Getting participants to just create, then dump, odd libraries for the game isn't going to significantly benefit the community and it will all but impossible to measure everyone's success if the entries offer vastly different functionality. Perhaps you could make it a requirement that whatever library(s) teams make must be used in the subsequent rounds in a meaningful way.

For round 2 I suggest you discourage, or prohibit, gamemodes in which combat plays a key role; Blockland already has plenty of deathmatch extensions.
I shall keep this in mind, especially the second one, I really like that idea

339
General Discussion / Re: Blockorama
« on: March 01, 2013, 06:49:17 PM »

340
Suggestions & Requests / Re: Accepting Requests
« on: March 01, 2013, 06:27:55 PM »
Request:
Join the coding challenge when it opens! :D

341
Modification Help / Re: Coding challenge?
« on: March 01, 2013, 06:06:06 PM »
I'm not sure about that idea, lol. I was thinking maybe something more beneficial to blockland and the everyday players. Libraries are cool, but 13 year old Jacob who isn't into programming, won't care too much for it.

Just my thoughts.
Hint, round 2 is gamemodes or something along those lines.
Maybe an addition to the game itself. A new building mechanic?

This is why I dont drop anyone out unitl round 2, I really want to help the community, and make it competitive. Round 1 just kinda determines the caliber of team you're going to be on for round 2 and it also helps out the modding community. Round 2 will benefit the entire community. Round 3+ im not sure yet but again, I have some more ideas in mind.

342
Well, I demand that "some point" should be "some point soon".
I ain't paying you to sit around and fap.
You aren't paying anyone for the development for the service, just the service itself.

343
Gallery / Re: Badspots block party saves
« on: March 01, 2013, 05:55:32 PM »
Hey both my builds are in there :D
I think I might grab one of yours considering it looks like a newer save than mine. Thanks!

344
Modification Help / Re: Coding challenge?
« on: March 01, 2013, 05:51:06 PM »
Round 1: Everyone
Category: Scripting Library/Modder tools
Adds tons of functions, objects, what have you to help the modding community, please document your work (Ill put together a template perhaps for people to follow)
It is preferred that you comment as well but not necessary.

INCLUDE AS MUCH CLIENT-SIDED CODE AS YOU WANT! We might be able to distribute this to enough people to allow us modders to have additional functionality without having the client download tons of different client side addons.
Examples of things to code include:
  • A system to handle more advanced gui on the client
  • Something else
  • I don't know someone give me some ideas here, I seem to be out :(



What do you guys think? This is just my thoughts at the moment. Ill make a modification discussion topic with all the details for you coders and then a general discussion topic to announce it + the place where everyone votes. Ill make it all look cool with graphics and what have you as well :)
The first round will be long in order to give people who join late a chance to actually compete. It will also allow everyone in the first round to move on so that the newbies and late people have a chance in the second round. The first round will hopefully compile a ton of cool stuff all in one mod both serversided and clientsided that we can release.
Of course, this is all if everything goes 100% to plan, which it wont ;)

Oh btw, if anyone wants to volunteer to be someone i can bounce ideas off of...?

345
Help / Re: Random freezing while playing games.
« on: March 01, 2013, 12:54:32 AM »
So you're saying that your mouse and your keyboard stop working when your computer "freezes"
Everything else works fine though?

Could you maybe provide some more info on the problem?

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