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Suggestions & Requests / Better blockland brick code
« on: November 27, 2011, 08:51:33 AM »
If Badspot could use mountpoints on dts shapes for bricks with I think the building would be a lot more fun due to the fact with the bricks could be moved, rotated in any way, be placed off the side of brick without floating(assuming there is a mountpoint there), and could be placed on vehicles. It would also be much easier to create bricks because you would only need a modeling tool to create the bricks and the bricks could have sloped collision.
With mounted bricks vehicles made completely out of bricks would be possible. This change might make jvs obsolete because with dts bricks an option could be added to pivot a named group together like a door.
But with all pros come the cons:
Con 1: HUGE code revamp. I don't know the exact code for events and such but it would be a huge pain to transfer them to a dts brick class
Con 2: depending on the efficiency of the new code blockland may be slowed down not at all to a lot.
Con 3: longer loading times (self explanitory)
Con 4: those with slower internet may be affected more than those with faster internet.
Any pros/cons/comments welcome
With mounted bricks vehicles made completely out of bricks would be possible. This change might make jvs obsolete because with dts bricks an option could be added to pivot a named group together like a door.
But with all pros come the cons:
Con 1: HUGE code revamp. I don't know the exact code for events and such but it would be a huge pain to transfer them to a dts brick class
Con 2: depending on the efficiency of the new code blockland may be slowed down not at all to a lot.
Con 3: longer loading times (self explanitory)
Con 4: those with slower internet may be affected more than those with faster internet.
Any pros/cons/comments welcome
's for you