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Messages - zmaster

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286
Suggestions & Requests / .Obj to .blb convertor
« on: November 04, 2011, 03:49:41 PM »
Title says all

287
Modification Help / Brick Creation tutorial link broken [Found]
« on: November 04, 2011, 03:31:49 PM »
Does anyone know where to find a brick creation tutorial?  The tutorial link on the stickies are broken.  Specifically any linking to RTB wiki.  

I will continue looking on the web but have not found anything so far (going on Bing page #22).

Edit:
Is there a program already made to convert any 3D file to .blb?
(For complex models)

288
Help / Displaying bitmaps within a .zip
« on: November 02, 2011, 05:45:16 PM »
Does anyone know how to use the centerPrint <bitmap:> command to display one png inside a .zip file?

Ex: Blockland/Add-ons/Faces_Default/SmileyOld.png

289
Modification Help / Delete: wrong forums
« on: November 02, 2011, 05:44:10 PM »

Does anyone know how to use the centerPrint <bitmap:> command to display one png inside a .zip file?

Ex: Blockland/Add-ons/Faces_Default/SmileyOld.png

290
Modification Help / Re: Help making this work
« on: November 02, 2011, 05:41:09 PM »
Lol, I was working on an input and forgot to change the name

291
Modification Help / Re: Help making this work
« on: November 02, 2011, 04:34:17 PM »
I did change the player thing too.

292
Modification Help / Re: Help making this work
« on: November 02, 2011, 04:23:34 PM »
Edit:

Ok, fixed that, but it still won't show up under the output events for the AIPlayer.

It is now

input.cs
Code: [Select]
function AIplayer::aimAtPlayerByName(%this, %playerName)
{
%player = findClientByName(%playerName).player;

               //Edit
if(isObject(%player))
{
%this.setAimObject(%player);
}
}

Server.cs
Code: [Select]
// VERSION  1.0 //



RegisterOutputEvent(AIPlayer, "aimAtPlayerByName", "String 20 20");
$MoreBotEventsLoaded = true;

exec("./input.cs");

293
Modification Help / Making an event appear in-game
« on: November 02, 2011, 04:08:31 PM »
Hi, I've been making a quick event and cannot figure out why it doesn't work.  It's supposed to be an event that makes a bot aim at the player entered with the name as a string.  When I try to run it using exec I get this error:

Invalid script


anyway here's the code:

Server.cs:

Code: [Select]
//////////////////
//Event_MoreBotz//
//////////////////
//By: Zmaster587 ( ID )

// VERSION  1.0 //


  //error("ERROR: Event_MoreBotz - required add-on Event_Bots not found");
if(!$MoreBotEventsLoaded)
{
RegisterOutputEvent(AIPlayer, "aimAtPlayerByName", "String 20 20");
$MoreBotEventsLoaded = true;
}




Package Morebot
{
function AIplayer::aimAtPlayerByName(%this, %playerName)
{
%player = findClientByName(%playerName);
if(%player != NULL)
{
%this.setAimObject(%player, Point3F(0,0,0));
}
}
}
activatePackage(Morebot);

Edit: I can enable it but when i go to use it in wrench events it is not in the AIPlayer category (bot).

294
Suggestions & Requests / Re: Renderman hunting device
« on: October 29, 2011, 08:57:39 AM »
I'm not 100% sure this is possible because I'm pretty sure the renderman is a particle.  Torque cannot get the location of a particle in script.  But if it's not a particle then it might work..

Anyone know for sure what type of game object the renderman is?

295
Suggestions & Requests / Re: Semi-custom vehicles
« on: October 28, 2011, 02:47:42 PM »
Quote

 

 

Actually this is sortof what I was thinking about

To be clear, I did mean mounting points not bricks.  I saw some confusion in earlier post

296
Suggestions & Requests / Semi-custom vehicles
« on: October 27, 2011, 09:03:18 PM »
Is there a way to make vehicles with mount points where you could dynamically mount things such as the AA turret or tank cannon?

297
Suggestions & Requests / Re: Farm Animal Bots
« on: October 27, 2011, 09:01:59 PM »
You probably could use the player types and event as a bot

298
Music / Re: Nyan Cat!
« on: October 27, 2011, 08:38:38 PM »
The nyan cat song is really codes to a military base...

Jk.

Nyan +  :cookieMonster: = IDK

and

//Start Rant <--!

:cookieMonster::cookie: = broccoli :cookieMonster:


WHY DID THEY GO VEGGIE
//End rant !-->


NYAN NYAN NYAN NYAN

299
Gallery / Re: A More Advanced House
« on: October 26, 2011, 03:06:41 PM »
Suggestion: tiled floors.  It makes interiors look better.

Other than that I won't criticize.  I can't build for squat.

Love the exterior.  Cookies for that   :cookie:

From the pics:............................. ..............  exterior: 9/10, interior: 4/10.

300
Help / blockland crashing error
« on: October 25, 2011, 08:42:36 PM »
If blockland crashes or disconnects unexpectedly when I try to join the server I was previously on, blockland attempt to connect for up to 10 minutes before I can get back in.  Even if I cancel and retry or query server the same thing happens.  My guess is it has something to do with the server waiting for a timeout from the crash before letting me connect again. 

Can anyone help.
NOTE: It only does this in v20

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