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Messages - Comm. FlatHead

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46
Suggestions & Requests / Re: Dropship....with gravity gun?
« on: July 09, 2010, 06:23:06 PM »
Someone build it please. Add some seats too.

47
Suggestions & Requests / Re: Dropship....with gravity gun?
« on: July 09, 2010, 03:14:06 PM »
So can it be done? :D I dont care if there has to be a co pilot to do it.

48
Suggestions & Requests / Re: Dropship....with gravity gun?
« on: July 09, 2010, 08:41:02 AM »
Hmm... I think it may be possible, though I don't think the pilot would be able to control it. You'd need a co-pilot manning the gravity gun.

Well, the pilot could, he just drives over a vehicle and fires the gravitygun to pick it up, obviously, the projectiles would be aimed down.

49
Suggestions & Requests / Dropship....with gravity gun?
« on: July 08, 2010, 05:18:23 PM »
Is it possible to make a dropship that uses the Gravity Guns "projectile" to pick up vehicles and hold them? If so, could someone make one?

50
Drama / Re: Roblox v. Blockland
« on: July 08, 2010, 09:04:28 AM »
Imagine if we made a super server that allowed Robloxians to join from ROBLOX, and Blocklanders to join from Blockland. And we could settle the problem. Either by an all out war, or by political means. :D

51
Help / Re: what is a blockland id ?
« on: July 08, 2010, 08:46:53 AM »
A Blockland ID is a personal ID unique to you, and to you only. Its just there to tell one person from another. It can also be used to tell when you bought the game (i.e my BL_ID is 3727, so I purchased the game a while ago).

52
General Discussion / Re: BlockoWorld 2010 : Expanding like stuff wtf.
« on: July 05, 2010, 01:29:02 PM »
Whats going on? Why hasnt it started?

53
General Discussion / Re: Fourth of July!
« on: July 05, 2010, 08:34:27 AM »
Why not be up? We should always celebrate how awesome this country is. :D

54
General Discussion / Re: BlockoWorld 2010 : Expanding like stuff wtf.
« on: July 05, 2010, 08:20:52 AM »
It never went up. Did it?

But its not up for me to put the final adjustments to my booth. D:

55
General Discussion / Re: BlockoWorld 2010 : Expanding like stuff wtf.
« on: July 05, 2010, 07:56:05 AM »
The Server is down. :o

56
Nice, I would like to try it out.

Off topic: How did you get those slanted bricks in the main lobby. :o

57
Suggestions & Requests / Re: bot / setAim/ zombie
« on: July 02, 2010, 10:31:09 AM »
They always have a perfect aim. They lock on the zombies like SetAim.

Not really. They tend to miss a lot at a moving zombie.

58
Suggestions & Requests / Re: bot / setAim/ zombie
« on: July 01, 2010, 02:46:49 PM »
Yeah but i want it so they have perfect aim.

59
Suggestions & Requests / bot / setAim/ zombie
« on: July 01, 2010, 02:14:09 PM »
Can someone make the event bot / setAim/ zombie? This would be very useful for bots on patrol or guard duty.

60
General Discussion / Re: BlockoWorld 2010 : Finally, a topic.
« on: June 29, 2010, 04:19:31 PM »
I loved that western one.

Time Warp. Good movie. :D

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