Well, I've done everything right as far as I can tell, but the sounds aren't in game.
datablock AudioProfile(soldier_youWillNotBeMissed_Sound)
{
filename = "./soldier_youWillNotBeMissed.wav";
description = AudioClosest3d;
preload = true;
};
datablock AudioProfile(soldier_youAllFail_Sound : Soldier_youAllFail_Sound)
{
filename = "./soldier_YouAllFail.wav";
};
datablock AudioProfile(soldier_whatIwannase_Sound : soldier_whatIwannase_Sound)
{
filename = "./soldier_whatIwannase.wav";
};
datablock AudioProfile(soldier_weFail_Sound : soldier_weFail_Sound)
{
filename = "./soldier_weFail.wav";
};
datablock AudioProfile(soldier_spy_Sound : soldier_spy_Sound)
{
filename = "./soldier_spy.wav";
};
datablock AudioProfile(soldier_moveOut_Sound : soldier_moveOut_Sound)
{
filename = "./soldier_moveOut";
};
datablock AudioProfile(soldier_incoming_Sound : soldier_incoming_Sound)
{
filename = "./soldier_incoming.wav";
};
datablock AudioProfile(soldier_help!_Sound : soldier_help!_Sound)
{
filename = "./soldier_help!.wav";
};
datablock AudioProfile(soldier_happyLaugh_Sound : soldier_happyLaugh_Sound)
{
filename = "./soldier_happyLaugh.wav";
};
datablock AudioProfile(soldier_goodWork_Sound : soldier_goodWork_Sound)
{
filename = "./soldier_goodWork.wav";
};
datablock AudioProfile(soldier_fire_Sound : soldier_fire_Sound)
{
filename = "./soldier_fire.wav";
};
datablock AudioProfile(soldier_evilLaugh_Sound : soldier_evilLaugh_Sound)
{
filename = "./soldier_evilLaugh.wav";
};
datablock AudioProfile(soldier_CHARGE!_Sound : soldier_CHARGE!_Sound)
{
filename = "./soldier_CHARGE!.wav";
};
datablock AudioProfile(soldier_Booyah_Sound : soldier_Booyah_Sound)
{
filename = "./soldier_Booyah.wav";
};
datablock AudioProfile(soldier_boo_Sound : soldier_boo_Sound)
{
filename = "./soldier_boo.wav";
};
Title: TF2 Soldiers
Author: Captain Kickass/Sebster 105 and ValvE
TF2 Soldier sounds.
Please note I have tried changing preload from true/false.
The file size is 1.44 MB is that changes anything.