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Messages - Z9-C

Pages: 1 ... 5 6 7 8 9 [10] 11 12 13 14 15 ... 31
136
Drama / Re: Selling My Blockland Account
« on: June 11, 2008, 05:43:21 PM »
What if you buy it for a friend, if you never used it, and let them change the key?

137
Help / Re: how do i make somting downloadabul
« on: June 11, 2008, 05:41:11 PM »
Go into base/saves and select the map the save is on, ie base/saves/bedroom

You should see the save there, just attach it to your post.

138
Suggestions & Requests / Re: Request: better parachute
« on: June 11, 2008, 05:20:35 PM »
Yes, it was MasterLegoDude.

139
Off Topic / Re: Lookie what I found in my old toy chest
« on: June 11, 2008, 04:32:35 PM »
i wounder if tails will post.

I sure hope so :D

140
Drama / Re: Roblox: A Game Run By Idiots For Idiots
« on: June 11, 2008, 04:31:40 PM »
And here comes rawrman... blindly defending roblox  :cookieMonster:

141
Suggestions & Requests / Re: Mining Helmet for Trench Warfare Mod
« on: June 11, 2008, 04:21:02 PM »
I need a scripter that has a little bit of time on his/her hands. Two scripts are needed, one with a light and one without a light.

I will script it, and I will do a good job, I will enjoy it, and on top of that I will completaly ignore this post :D

 :cookieMonster:

142
Gallery / Re: Sgt. Ben's Undead legend (I am legend) build
« on: June 11, 2008, 04:15:11 PM »
I AM LEGEND would be more realistic in single player  :cookieMonster:

143
General Discussion / Re: Early Blocklander's
« on: June 11, 2008, 04:11:14 PM »
Just the other day on the USSR fortress wars server.

144
Clan Discussion / Re: Blockland Alliance Navy (BAN)
« on: June 11, 2008, 04:10:15 PM »
I remember making escape pod movers in rtb, one would just fly away, and I tryed to make the other one flew out of control; it crashed the server each time.

145
General Discussion / Re: Early Blocklander's
« on: June 11, 2008, 04:07:12 PM »
Did you ever think that maybe, just maybe, that the other low id's dont spend every waking moment online?

146
Clan Discussion / Re: Blockland Alliance Navy (BAN)
« on: June 11, 2008, 04:00:07 PM »
Yay, I will go into a death-like state untill Falcon starts/finishes it.

And by the way, I dont know much about moding, but is it possible to put two collision boxes crossing over each other to fit the shape any better?

147
Clan Discussion / Re: Blockland Alliance Navy (BAN)
« on: June 11, 2008, 03:12:06 PM »
The escape pod needs to be slow and not very responsive.

148
Clan Discussion / Re: Blockland Alliance Navy (BAN)
« on: June 11, 2008, 03:07:34 PM »
Imagine a build styled after that. :3

Thats why I like it, fits perfectly with the blocko theme.

149
Clan Discussion / Re: Blockland Alliance Navy (BAN)
« on: June 11, 2008, 03:02:38 PM »
Maybe try Blender, even though its not as good as milkshape, it could probably do the trick, or look into maya ( I'm not sure if you have to pay though).

150
Clan Discussion / Re: Blockland Alliance Navy (BAN)
« on: June 11, 2008, 02:42:26 PM »
It looks awesome, destined to be the next best space vehicle A little late for reactor worker though :3 Why cant you finish it though?

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