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Messages - raakid

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46
Off Topic / Re: Ctrl + V game.
« on: February 25, 2009, 02:07:17 PM »
    _____
  /{"} {"}\
  |.____,  |
  \ \___/  /

Awesome face?

P.S. I was gonna show a friend, yes, it's crappy, yes, I made it.

47
Off Topic / Re: Ctrl + V game.
« on: February 25, 2009, 01:38:04 PM »
    Interaction Glass Hammer Glasswav Glass2 32768
Awwh yeah, BS2 coder (BS2 code ^)

48
Drama / Re: thomas64 - The challenged kid we've all come to know and love.
« on: February 24, 2009, 09:04:44 AM »
Thomas needs to start saving his allowance for stuff, No CS:S materials? Ohh, poor baby..
Now, introducing my latest segment...! (TIPS FOR THOMAS)

Now,
1: Learn to spell, we hate illiterate handicaps.
2: See that little button next to you post? Yeah, that's the EDIT BUTTON, USE IT.
3: We don't defend Pirates (Arrr!) so your CS:S post is hated.
4: Grow a pair and shut up. (Please?)

49
Add-Ons / Re: D&R MP7
« on: February 18, 2009, 07:12:24 PM »
Yeah, the SMG from HL2 is alot LIKE an MP7, but not the same as one.
The SMG in HL2 has a grenade launcher, and the H&K MP7 doesn't ( but could, there are paintball grenade launchers that use a picatinny rail, and fire modded 30mm grenades).
The SMG's grip is too far back, and has two barrels (one for the grenade, I guess) and has one single picatinny rail.
Since this is called the D&R MP7, I won't complain, but I would like a regular H&K MP7 PDW added,
Good gun, great scripts, and a great addition to the Racer weapon&vehicle family.

50
Add-Ons / Re: New Vehicle: UFO
« on: February 13, 2009, 09:41:51 PM »
*sigh* Go to the Help forums for this stuff, not here.
But, as I'm not a complete jerk, I'll tell you How to extract them.
First, SAVE the zip, and take the Zip and put it (not extract) into the Addons folder.
Run, check mark it, and enjoy.

OR

Use RTB, and install it the same way.
Then, find the file, Download it, then go to addon manager and enable it.

Simple, Have fun!

51
Add-Ons / Re: Nerf Maverick
« on: December 28, 2008, 10:23:55 AM »
But, By some unknown law of Blockland, Its hard to make stuff stick to players...
But anyways, A vulcan with some awesome Animations like The chain pushing out with every shot, Then to reload, your guy picks up the chain, and puts it back in the belt.
This is great, keep up the good work.

-Raakid

52
Add-Ons / Re: Crowbar
« on: December 28, 2008, 10:20:47 AM »
Awesome Job Race! DLing As soon as I get on RTB.

53
Forum Games / Re: What is the person above you avatar saying?
« on: December 18, 2008, 08:07:19 AM »
"WHERES THAT CHRISTMAS TURKEY!?"

54
Add-Ons / Re: Rocket Propelled Chainsaw
« on: December 18, 2008, 08:04:57 AM »
I like, one suggestion though, Maybe have the chainsaws stick into walls and such, then explode?
*Thumbs up*

55
Clan Discussion / Re: ZDL Zombie Defense League
« on: December 09, 2008, 09:28:02 AM »
Hmm, Ive been playing with a winter zombie slaughter map, with snow and all...

Im gona perfect it, and post it, see what reception it gets.

Anyways, Ima hop on BL Right now to start tweeking.

Hope to finish soon!

56
Add-Ons / Re: Return to Blockland
« on: November 03, 2008, 05:47:32 PM »
w...w...w...wow....WOW

Thats THE BEST MOD EVER, Well, The mod that frees people of crappy low DL speeds, and installs.

One Word: THANKS

57
Off Topic / Re: Does anyone know any good PC games
« on: October 25, 2008, 07:57:45 PM »
I do believe that's 3 000 000.
3mil, thats, alot, thats about 3 cities of players...
No, I don't play WOW, and never will, I play:
Second Life
Spore
HL1 to 2, and portal.
Blockland (duh)
Frontlines Fuel Of War
Armed Assault (ArmA)
and...
S.T.A.L.K.E.R. S.o.c.

58
Forum Games / Re: What is the person above you avatar saying?
« on: October 25, 2008, 07:51:46 PM »
.=
  \)
  |\

MY Try at a hammer and sickle.

59
Forum Games / Re: What is the person above you avatar saying?
« on: October 21, 2008, 10:42:41 PM »
Heapeh Pumpkin is O-O
                        \___/

                                 ^ My attempt at a pumpkin face.

60
Suggestions & Requests / Re: Radiation Mutants/Chernobyl Map
« on: October 21, 2008, 10:30:04 PM »
Though, The Chernobyl map should ONLY be the Pripyat and Area AROUND the real Chernobyl NPP, So you include a save of the Actual NPP that is made of bricks.
Sounds good, im working on a lil' Reactor Pile Thing, and the back room of the whole thing has barrels or waste/Heavy water and Turbine water, and I have a restricted "Irradiated zone" that has a kill wall, this would be PERFECT for this.

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