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Messages - honytawk

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811
Suggestions & Requests / Re: Teleport only playertype
« on: March 16, 2014, 10:08:21 AM »
the jumpgun also gives momentum with each teleport, so be sure to remove that too then.

812
Help / Re: Change bot appareance without having it in favourites
« on: March 14, 2014, 11:07:05 AM »
You don't need to save it as a favorite every time you change your avatar.
Favorites are used to easily switch between ... well ... your favorites.

If you change your avatar and click done, it will not be in your favorites but you will have a different avatar.


So change your avatar to how you want the bot to be, add the event and use a favorite to turn back.

813
Suggestions & Requests / Re: Modter brick side prints.
« on: March 14, 2014, 10:58:27 AM »
Neat, so you can have a 1 brick wall that looks like 50+ 2x2 bricks.

I don't think a decent pattern can be made because the 8x8 cube isn't 8 bricks high but more like 7.4 bricks.
Unless the bricks are squashed down, but then it doesn't look exactly like 2x2 bricks.

814
Suggestions & Requests / Re: Trouble in Terrorist Town
« on: March 13, 2014, 11:05:18 AM »
No ... No ...
Trouble no es here


I remember playing a gamemode like this about half a year ago.
I think it was called "Murder mistery" or something.
It was kinda fun, better than the prop hunt they tried to copy.
(not hating on it, it was impractical to begin with)
I wonder what happened to it.

815
This went offtopic real quick.

I like the idea of a different ammo system.
Only one thing I wouldn't implement:

The player can reload at any time to instantly refill ammo, but he only has a limited number of extra magazines to instantly refill ammo.

Make it just like a gun that can overheat (or 'run out of ammo') and cools down (or 'regenerate ammo')

816
Suggestions & Requests / Re: Classical Instrument Items
« on: March 13, 2014, 10:36:50 AM »
Yeah, but not just a violin.
A flute, a saxophone, a Annoying Orangeet, a cello, a harp, ...

Having like parades roaming around CityRPGs and stuff.

817
Suggestions & Requests / Re: Event- All players touching
« on: March 13, 2014, 10:14:32 AM »
Thirdly, I have no idea why you suggested putting an event to kill players 5 minutes after they spawn
this would be especially problematic if someone joined just during the finale, and the players would have to wait for him

818
Help / Re: Scrolling items/bricks terribly slow
« on: March 12, 2014, 03:52:00 PM »
Holding ctrl speeds up the scrolling in lots of menus like eventing or item selection, maybe try to hold that.
Otherwise, a new mouse may help.

819
Suggestions & Requests / Re: Event- All players touching
« on: March 12, 2014, 03:49:25 PM »
-snip-

What could be done is:
onMinigameSpawn increment integer
onMinigameLeave decrement integer
onMinigameDeath decrement integer

5 minutes after the game is started:
OnMinigameSpawn player kill

820
Help / Re: SQlite error: Unable to open database file.
« on: March 10, 2014, 07:41:02 PM »
You sure your Blockland folder isn't in "C:\Users\[NAME]\Documents\Blockland"?
If that is the case, could it be your computer is in a foreign language?
My Blockland created his own "my documents" folder because "my documents" is called "mijn documenten" in my language and that wasn't supported.
It can be that it is fixed, it has been a while since I installed BL on my computer.

Normally Blockland is installed in "C:/Program Files/Blockland" and Blockland then makes a folder in your documents when you start it up.
What I would do is uninstall it and reinstall it.

821
Help / Re: [VCE] Collecting and returning "Pieces" to win
« on: March 10, 2014, 07:32:36 PM »
First of all, you aren't using "pieces" as the variable, but "<var:minigame:pieces>" as in <var:minigame:<var:minigame:pieces>>
You only need to use <var:...> when using ifValue or in text, not when using ifVariable or ModVariable

Maybe using that can be the cause, but I don't think it is something game breaking.

Secondly, I may be wrong here but I think in line 10 of your win brick you need to change the number in the sub box from "11" to "11 11"
It needs 2 variable, starting and stopping. Just placing one may not be integrated in VCE.


What I think may fix the problem is adding 1ms delay on line 8 of your win brick.
I think after executing the win event it stops executing other events. Adding that delay will make sure it goes in the right order.

822
Help / Re: Blockland stuck at Connection approved.
« on: March 10, 2014, 07:12:50 PM »
Does it happen without any addons?
What kind of OS are you using? With Steam?
What happens after this? Does it say "stopped responding" or does it just freeze?

823
Help / Re: Links on Blockland
« on: March 10, 2014, 07:09:46 PM »
Step 02: Google Chrome asks for default webbrowser
Like anyone wants to keep clicking cancel when using a browser, he probably has checked "don't show me this again" at least once.

Here ya go, 1 minute Google search:
http://googlechrometutorial.com/google-chrome-initial-settings/Google-chrome-default-browser-settings.html

824
Help / Re: Default/Dedi Gamemode
« on: March 09, 2014, 01:13:10 PM »
...default minigame should work automatically once you create a minigame...

You need to type /setdefaultminigame for that too

825
Help / Re: Changing Resolution While Turning Borderless Off (Bug?)
« on: March 08, 2014, 01:37:28 AM »
Doesn't happen to me.

Anyway, maybe it is a small bug, but I don't think it bothers anyone.


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