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Messages - Rigel

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1
Off Topic / Re: IDF VS HAMAS
« on: March 09, 2024, 09:42:44 PM »
ideally there should be a single secular state there with equal rights there for everybody i think. if we somehow got to that point i think a lot of zionists would leave the country
That would be ideal, but it's a distant dream when the nations with land claims all have theocratic governments. Man, it sure would be funny to see Biden pull the rug out from under Israel and revoke all support.

2
Off Topic / Re: IDF VS HAMAS
« on: March 09, 2024, 04:24:45 PM »
i know the history well. they only bought land at first but in 1947 the UN granted them 56% of the land between the river and the sea despite them being only 1/3 of the population there. this was done with almost no consideration towards the desire or land claims of the palestinian population. the arabs that the UNSCOP surveyed didn't want there to be a partition at all but they did it anyway.
this sparked the israeli "war of independence", in which 700k palestinians (80% of the population) were violently expelled from their homes forever. this is not disputed by mainstream israeli historians (source)

Palestinians have every reason to fight against this bullstuff, but I don't think they'll shy away from avenging the decades of bloodshed if they get the upper hand. What do you think a peaceful solution could look like?

3
Games / Re: Retro Games
« on: March 06, 2024, 09:00:20 AM »
Armageddon was the original "EVERYONE IS HERE!" I just wish that they would've continued with that plotline instead of using Blaze as an excuse to go back in time.

4
Off Topic / Re: IDF VS HAMAS
« on: March 06, 2024, 08:56:14 AM »
This entire conflict has been like a car crash in slow motion, we could've stopped it before but now it feels like we're a bit powerless to stop it. We can stop it in theory, but that stuff ain't happening no matter how many people say #freepalestine on Twitter or TikTok. These people hate each other's guts, and they're both so entrenched in their lands that both of their only win conditions are "kill everyone from the other side" and have been for the last few decades. This sort of generational hate cannot be calmed by fancy words.

There will be no peace until either side is wiped out, or they're both occupied by yet another nation as a "policing action" to try and stop the violence through even more violence.

All that being said, zionists and sharia-adherent muslims both suck. I hope the fighting leaves one dead and the other near death.

5
Off Topic / Re: new year's resolutions?
« on: January 06, 2024, 09:35:36 AM »
Me and my friends want to release a playable demo of the game we're working on by the end of the year

6
General Discussion / old Team Deathmatch saves
« on: December 03, 2023, 04:05:56 PM »
Does anyone have any old saves that they'd be willing to upload, along with a list of what bricks they use? I'm really itching for some TDM in Blockland, and I'll host it myself if no one else is doing it.

I'll take any map (because i'm awful at building) but would anyone happen to have Heedicalking's old TDMs? I remember his being some of the best. (Bonus: His original Slopes TDM for maximum nostalgia)

7
Off Topic / Re: Israel VS Hamas
« on: November 10, 2023, 09:31:57 AM »
i dont understand why you handicaps manage to bring your senile presidents up in every single topic imaginable?

8
Off Topic / Re: what do greek2me/ravencroft's avatars look like?
« on: November 07, 2023, 04:30:33 PM »
his other one that I remember him by is with the purple suit and pirate hat w hooks and peglegs
I'll use that for now, just to differentiate him from Betel. I learned that Greek2Me is moderating the blockland subreddit so I'll PM him there.

9
Off Topic / Re: what do greek2me/ravencroft's avatars look like?
« on: November 06, 2023, 08:49:57 PM »
I thought that was Betelgeuse? Ravencroft has that same avatar with the name "Betel" in one of the images in his signature. But now that I think of it, I do think I remember Yaranaika staring down at me from a window as I played falling tiles...

10
Music / Re: ►►►Don't Post Full Songs.
« on: November 06, 2023, 02:12:59 PM »

11
Creativity / Re: Drawings Megathread
« on: November 06, 2023, 01:49:24 PM »
Last year I learned that the Queen of England died on Rarity day, so I dusted off the tablet to commemorate the occasion. (I'm not very good at art)

(rarity is best pony btw)

12
Off Topic / Re: what do greek2me/ravencroft's avatars look like?
« on: November 06, 2023, 01:42:44 PM »
I think snot has like every single users avatar on file he would know
What? Even Mine??

13
Off Topic / Re: Weather and Pretty Maps
« on: November 06, 2023, 09:11:04 AM »
Well they did get inside of kyiv but got BTFO'd pretty badly. Have you seen the post-battle pictures of the VDV landing sites? It's just loads of dead paratroopers and charred BMPs.

14
Off Topic / Re: what do greek2me/ravencroft's avatars look like?
« on: November 06, 2023, 09:03:12 AM »
hmm lets see. here are some I can think of off the top of my head

Additive Jump-Velocity
Similarly to jump jetting, any events/script that addVelocity to the player (i.e onPlayerTouch player addVelocity 0 0 10) will have increased effect if you press jump upon touching said brick/object

Crouch Humping
Make sure you have sit function bound to a shortcut key. Hold shift and jump, then while in the air use sit and press S/move backwards at the same time, you will be stuck in the crouchBack sequence.
I could never figure out how to use addVelocity correctly, instead I always just used setVelocity for sending people skywards. Does addVelocity only work if people are already moving?

As for the crouch humping, I'm pretty sure I had to learn that technique when I was playing Badspot in L's blockland researcho.

15
Off Topic / Re: what do greek2me/ravencroft's avatars look like?
« on: November 06, 2023, 08:58:51 AM »
https://leopard.hosting.pecon.us/dl/cvtfp/Blockland_uOZekmNI8g.mp4

moving sideways doesn't work in all directions with 2x2s (works better if you have correctly collided longer inverted ramps)
Oh wow, this is not at all what I had envisioned. This is even stranger!

as for other tricks that aren't *necessarily* movement, you can use crouch-sit to hit something behind you or hit something over a chest-high wall while not letting others hit you

https://leopard.hosting.pecon.us/dl/edhsw/Blockland_jOvcHEPFJU.mp4
I remember this causing some fuss in the trench warfare servers because it made for really small targets that were hard to return fire on.

and lastly: *wheeled* vehicles that have good wheel spring values can drive into stacks of decollided but raycasting-on plates to get vertically boosted

https://leopard.hosting.pecon.us/dl/ymskt/Blockland_ePXc4HVgaG.mp4
Never seen this one before either! Seems like it could've been used for a really risky shortcut in Kong's deathraces when that was still a thing. Also is that a new version of the duplorcator? I remember it looking like a turquoise wand before.

also you get more air time/can "swim faster" if you don't just bob along the top of water but instead do a little dive/leap/dive/leap (as you move faster in air and get more proportional airtime-to-underwater-time total this way)
This is a throwback. I remember dolphin-diving a lot in those pre-shadow ocean freebuild servers. I don't think I ever had much opportunity to do that again post-shadows.

All in all, really cool stuff, thanks for the videos Conan!

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